Player Matchup

Arachne
Arachne
Masters
Dooked
Arachne
Masters
Level 160
God Stats
3W - 4L
1,764 SR
Queue Stats
250W - 231L
1,882 MMR
Solo
Geb
Geb
Platinum IV
INIMIBEAR
Geb
Platinum IV
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,898 MMR
Party 1
Artio
Artio
Platinum III
MojoHunter5
Artio
Platinum III
Level 121
God Stats
4W - 2L
1,916 SR
Queue Stats
33W - 16L
2,126 MMR
Party 1
Anhur
Anhur
Diamond IV
Sirpipeington
Anhur
Diamond IV
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
76W - 57L
1,871 MMR
Party 4
Vulcan
Vulcan
Platinum III
truancii
Vulcan
Platinum III
Level 159
God Stats
1W - 3L
1,608 SR
Queue Stats
45W - 33L
2,046 MMR
Party 4
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,661 SR
1,965 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,638 SR
1,992 MMR
Bacchus
Bacchus
Diamond V
GodsAngeI
Bacchus
Diamond V
Level 137
God Stats
42W - 34L
1,605 SR
Queue Stats
186W - 164L
1,965 MMR
Party 3
Jormungandr
Jormungandr
Diamond IV
Mackweel
Jormungandr
Diamond IV
Level 144
God Stats
4W - 1L
1,659 SR
Queue Stats
149W - 124L
2,041 MMR
Party 2
Fenrir
Fenrir
Diamond V
Razormew
Fenrir
Diamond V
Level 85
God Stats
4W - 5L
1,542 SR
Queue Stats
123W - 97L
1,974 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
Rαymond
Jing Wei
Diamond IV
Level 160
God Stats
11W - 10L
1,667 SR
Queue Stats
306W - 277L
1,935 MMR
Solo
Scylla
Scylla
Diamond IV
Çaged
Scylla
Diamond IV
Level 160
God Stats
17W - 11L
1,719 SR
Queue Stats
221W - 200L
2,046 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dooked
Arachne
1
0 / 0 / 0
936
187
0
0
0
5
0 / 0 / 0
3,296
659
1,020
2,228
675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,388
678
677
3,327
1,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 1 / 0
2,922
584
2,054
2,375
339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
truancii
Vulcan
7
0 / 0 / 0
3,753
751
1,400
1,120
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CamazotzThothCliodhnaBellona

VS

Bans
CabrakanBastetPersephoneShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GodsAngeI
Bacchus
5
0 / 0 / 1
3,430
686
1,124
3,224
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Mackweel
Jormungandr
7
0 / 0 / 1
4,122
824
1,640
2,271
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Razormew
Fenrir
6
1 / 0 / 0
3,681
736
440
2,334
636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Rαymond
Jing Wei
5
1 / 0 / 0
3,381
676
1,686
2,150
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
Çaged
Scylla
7
0 / 0 / 0
3,696
739
122
1,794
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dooked
Arachne
0
0
0
0
W
Bacchus
GodsAngeI
Bacchus
0
0
1
0.5
L
0
0
0
0
W
Jormungandr
Mackweel
Jormungandr
0
0
1
0.5
L
0
1
0
0
W
Fenrir
Razormew
Fenrir
1
0
0
1
W
Jing Wei
Rαymond
Jing Wei
1
0
0
1
L
0
1
0
0
L
Vulcan
truancii
Vulcan
0
0
0
0
W
Scylla
Çaged
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,151
Damage
5,012
9,050
Taken
11,773
2,787
Mitigated
3,818
4,628
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dooked
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
GodsAngeI
Bacchus
1,124
180
0
1,548
3,224
1,257
0
351
2,873
6,361
0
L
1,020
35
0
1,259
2,228
675
0
545
1,683
5,079
0
W
Jormungandr
Mackweel
Jormungandr
1,640
880
0
1,000
2,271
1,089
0
677
1,594
18,261
0
L
677
66
0
1,693
3,327
1,490
0
1,640
1,687
12,415
0
W
Fenrir
Razormew
Fenrir
440
268
0
932
2,334
636
0
529
1,805
0
14,619
W
Jing Wei
Rαymond
Jing Wei
1,686
1,143
0
1,603
2,150
341
0
669
1,481
0
16,803
L
2,054
1,622
0
1,217
2,375
339
0
579
1,796
0
12,759
L
Vulcan
truancii
Vulcan
1,400
305
0
459
1,120
283
0
122
998
20,042
0
W
Scylla
Çaged
Scylla
122
0
0
523
1,794
495
0
871
923
17,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,295
Gold Earned
18,310
107
Minions Killed
179
0
Camps Cleared
0
377,949
Distance Traveled
515,053
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
936
187
0
0
0
0
0
W
Bacchus
3,430
686
12
2
0
108,962
1
L
Geb
3,296
659
7
1
0
91,348
1
W
Jormungandr
4,122
824
48
10
0
92,810
0
L
Artio
3,388
678
35
7
0
101,798
1
W
Fenrir
3,681
736
35
7
0
128,662
1
W
Jing Wei
3,381
676
38
8
0
75,757
0
L
Anhur
2,922
584
26
5
0
80,593
0
L
Vulcan
3,753
751
39
8
0
104,210
2
W
Scylla
3,696
739
46
9
0
108,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role