Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
FLxFISHERMEN
Ne Zha
Level 35
God Stats
4W - 6L
1,250 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 3
Sun Wukong
Sun Wukong
dopedaryl725
Sun Wukong
Level 26
God Stats
0W - 2L
1,241 SR
Queue Stats
6W - 9L
1,374 Elo+
Party 3
Medusa
Medusa
rockinrocker345
Medusa
Level 41
God Stats
2W - 2L
1,670 SR
Queue Stats
6W - 10L
1,320 Elo+
Party 3
Ullr
Ullr
shinbushi
Ullr
Level 160
God Stats
4W - 8L
1,260 SR
Queue Stats
471W - 510L
1,370 Elo+
Solo
Team Averages
Level 65
1,384 SR
1,377 Elo+

VS

Team Averages
Level 62
1,407 SR
1,306 Elo+
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 61
God Stats
98W - 107L
1,377 SR
Queue Stats
107W - 115L
1,306 Elo+
Party 2
Merlin
Merlin
ElblancoDemStky
Merlin
Level 62
God Stats
56W - 63L
1,315 SR
Queue Stats
126W - 136L
1,303 Elo+
Party 2
Gilgamesh
Gilgamesh
Rev3lTonez_yt
Gilgamesh
Level 51
God Stats
8W - 7L
1,752 SR
Queue Stats
563W - 598L
1,283 Elo+
Party 1
Mulan
Mulan
Usympathetic_Xi
Mulan
Level 107
God Stats
5W - 10L
1,111 SR
Queue Stats
587W - 599L
1,360 Elo+
Party 1
Thanatos
Thanatos
bobbi_Cryptic
Thanatos
Level 31
God Stats
28W - 33L
1,482 SR
Queue Stats
467W - 514L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 7 / 1
6,685
478
5,621
8,695
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
10
3 / 6 / 0
6,809
486
7,230
12,745
3,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
dopedaryl725
Sun Wukong
10
0 / 6 / 0
5,900
421
1,655
7,360
2,556
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 7 / 0
6,182
442
4,276
9,752
2,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
0 / 4 / 0
6,050
432
1,023
8,363
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
13
3 / 0 / 12
7,988
571
7,537
6,449
2,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
8 / 0 / 3
8,548
611
6,346
4,184
1,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rev3lTonez_yt
Gilgamesh
14
7 / 3 / 4
8,603
615
8,043
9,121
5,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
10 / 0 / 7
9,074
648
7,674
7,468
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
bobbi_Cryptic
Thanatos
12
2 / 2 / 8
7,271
519
2,971
9,739
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
3
Kills
30
30
Deaths
5
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
1
0.07
W
Xbalanque
Anarqh
Xbalanque
3
0
12
9
W
8
0
3
9.5
L
Ne Zha
3
6
0
0.5
W
Gilgamesh
Rev3lTonez_yt
Gilgamesh
7
3
4
3
W
10
0
7
13.5
W
Thanatos
bobbi_Cryptic
Thanatos
2
2
8
3
L
Sun Wukong
dopedaryl725
Sun Wukong
0
6
0
0
L
0
7
0
0
L
Ullr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
32,571
46,915
Taken
36,961
13,831
Mitigated
19,620
2,741
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,621
594
0
334
8,695
2,532
312
526
8,169
35,620
0
W
Xbalanque
Anarqh
Xbalanque
7,537
3,073
155
2,206
6,449
2,176
180
0
6,449
0
38,311
W
6,346
178
119
1,570
4,184
1,376
420
103
4,065
49,907
0
L
Ne Zha
7,230
4,001
0
1,047
12,745
3,932
0
850
11,895
0
35,341
W
Gilgamesh
Rev3lTonez_yt
Gilgamesh
8,043
2,575
0
800
9,121
5,308
882
2,295
6,390
0
37,790
W
7,674
842
96
1,810
7,468
7,793
445
1,131
6,267
153
46,714
W
Thanatos
bobbi_Cryptic
Thanatos
2,971
762
0
5,748
9,739
2,967
0
1,344
8,169
0
33,048
L
Sun Wukong
dopedaryl725
Sun Wukong
1,655
429
0
0
7,360
2,556
402
729
6,631
0
19,318
L
4,276
1,490
0
720
9,752
2,789
656
3,223
6,529
0
32,068
L
Ullr
1,023
232
0
640
8,363
2,022
207
1,171
7,192
0
31,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
41,484
290
Minions Killed
359
0
Camps Cleared
0
1,213,771
Distance Traveled
1,492,221
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,685
478
76
5
0
253,980
4
W
Xbalanque
7,988
571
68
5
0
308,643
0
W
Merlin
8,548
611
96
7
0
302,410
1
L
Ne Zha
6,809
486
63
5
0
288,606
1
W
Gilgamesh
8,603
615
74
5
0
278,472
0
W
Mulan
9,074
648
67
5
0
283,385
6
W
Thanatos
7,271
519
54
4
0
319,311
0
L
Sun Wukong
5,900
421
41
3
0
239,922
1
L
Medusa
6,182
442
50
4
0
219,812
1
L
Ullr
6,050
432
60
4
0
211,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role