Player Matchup

Nike
Nike
Gold III
Baylord909
Nike
Gold III
Level 124
God Stats
2W - 3L
1,709 SR
Queue Stats
246W - 256L
1,572 MMR
Party 1
Sobek
Sobek
Gold II
GoodCaptain7
Sobek
Gold II
Level 160
God Stats
1W - 1L
1,620 SR
Queue Stats
289W - 273L
1,604 MMR
Solo
Janus
Janus
Gold II
JayJDub
Janus
Gold II
Level 127
God Stats
5W - 20L
1,501 SR
Queue Stats
359W - 346L
1,652 MMR
Solo
Loki
Loki
Platinum V
SwordsmanMihawk
Loki
Platinum V
Level 159
God Stats
26W - 18L
1,687 SR
Queue Stats
294W - 283L
1,611 MMR
Solo
Medusa
Medusa
Gold II
THUMBSSLOW
Medusa
Gold II
Level 84
God Stats
44W - 37L
1,625 SR
Queue Stats
513W - 523L
1,571 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,629 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 118
1,570 SR
1,647 MMR
Scylla
Scylla
Gold I
Draco10k-
Scylla
Gold I
Level 68
God Stats
13W - 12L
1,469 SR
Queue Stats
399W - 379L
1,615 MMR
Solo
Nemesis
Nemesis
Gold IV
JukeboxHerooooo
Nemesis
Gold IV
Level 134
God Stats
11W - 9L
1,771 SR
Queue Stats
103W - 82L
1,687 MMR
Solo
Atlas
Atlas
Gold IV
LLETTERS
Atlas
Gold IV
Level 155
God Stats
1W - 0L
1,659 SR
Queue Stats
22W - 18L
1,620 MMR
Party 2
Artio
Artio
Gold IV
PH NYL
Artio
Gold IV
Level 129
God Stats
10W - 4L
1,645 SR
Queue Stats
111W - 97L
1,675 MMR
Solo
Charybdis
Charybdis
Gold IV
TdubbzisBack
Charybdis
Gold IV
Level 105
God Stats
3W - 0L
1,308 SR
Queue Stats
15W - 10L
1,638 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,594
550
4,604
11,442
5,538
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 3
6,106
509
4,123
11,793
8,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
JayJDub
Janus
2
0 / 0 / 0
3,931
328
260
119
15
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 1
6,071
506
3,770
8,839
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
THUMBSSLOW
Medusa
11
3 / 5 / 0
6,725
560
6,706
8,492
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArtemisThothAthenaShiva

VS

Bans
KaliCliodhnaArachneUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Draco10k-
Scylla
13
4 / 0 / 4
7,632
636
3,999
5,018
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 1
7,630
636
4,308
5,353
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
LLETTERS
Atlas
12
4 / 1 / 6
7,152
596
6,434
9,617
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
PH NYL
Artio
13
4 / 0 / 1
7,812
651
6,976
8,368
7,511
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
TdubbzisBack
Charybdis
12
2 / 2 / 6
6,713
559
6,305
7,622
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Scylla
Draco10k-
Scylla
4
0
4
6
L
1
5
3
0.5
L
Janus
JayJDub
Janus
0
0
0
0
W
5
1
1
5.5
W
Atlas
LLETTERS
Atlas
4
1
6
7
W
Artio
PH NYL
Artio
4
0
1
4.5
L
0
4
1
0.13
L
Medusa
THUMBSSLOW
Medusa
3
5
0
0.6
W
Charybdis
TdubbzisBack
Charybdis
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
28,022
40,685
Taken
35,978
18,665
Mitigated
20,498
11,645
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,604
795
0
2,748
11,442
5,538
0
7,157
4,186
0
45,870
W
Scylla
Draco10k-
Scylla
3,999
1,006
0
393
5,018
1,338
360
711
4,287
45,218
0
L
4,123
465
168
4,959
11,793
8,822
0
4,098
7,695
20,665
0
L
Janus
JayJDub
Janus
260
0
0
0
119
15
0
0
119
2,411
0
W
4,308
1,805
0
535
5,353
1,582
0
149
5,182
0
47,200
W
Atlas
LLETTERS
Atlas
6,434
2,498
206
3,433
9,617
7,935
0
2,145
7,472
21,233
5,843
W
Artio
PH NYL
Artio
6,976
1,085
162
6,082
8,368
7,511
0
0
8,368
54,021
0
L
3,770
751
0
2,519
8,839
2,573
0
2,636
6,203
0
36,075
L
Medusa
THUMBSSLOW
Medusa
6,706
2,077
0
1,251
8,492
1,717
180
2,696
5,796
0
33,142
W
Charybdis
TdubbzisBack
Charybdis
6,305
3,232
0
2,685
7,622
2,132
0
1,336
6,286
0
40,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
36,939
280
Minions Killed
417
0
Camps Cleared
0
991,809
Distance Traveled
1,248,779
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,594
550
102
9
0
231,928
1
W
Scylla
7,632
636
86
7
0
246,601
3
L
Sobek
6,106
509
21
2
0
241,155
4
L
Janus
3,931
328
2
0
0
33,345
0
W
Nemesis
7,630
636
97
8
0
267,571
5
W
Atlas
7,152
596
29
2
0
245,905
2
W
Artio
7,812
651
121
10
0
263,766
6
L
Loki
6,071
506
86
7
0
249,568
1
L
Medusa
6,725
560
69
6
0
235,813
0
W
Charybdis
6,713
559
84
7
0
224,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role