Player Matchup

Anubis
Anubis
Kobra396
Anubis
Level 85
God Stats
2W - 3L
1,597 SR
Queue Stats
101W - 96L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sleepyjake
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,343 Elo+
Solo
Athena
Athena
SoulsEcaeris
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,631 Elo+
Party 1
Nox
Nox
corruptedRainbow
Nox
Level 105
God Stats
4W - 2L
1,896 SR
Queue Stats
66W - 63L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
milane64
Zhong Kui
Level 88
God Stats
7W - 4L
1,399 SR
Queue Stats
326W - 351L
1,427 Elo+
Solo
Team Averages
Level 97
1,579 SR
1,500 Elo+

VS

Team Averages
Level 125
1,278 SR
1,543 Elo+
Hun Batz
Hun Batz
FdNate14
Hun Batz
Level 138
God Stats
3W - 3L
1,477 SR
Queue Stats
111W - 93L
1,622 Elo+
Party 2
Tiamat
Tiamat
ImDxth
Tiamat
Level 129
God Stats
1W - 4L
1,121 SR
Queue Stats
352W - 237L
1,591 Elo+
Party 2
Mercury
Mercury
M3X1C4N1S1M0
Mercury
Level 47
God Stats
3W - 4L
1,345 SR
Queue Stats
553W - 616L
1,466 Elo+
Solo
Zeus
Zeus
Young_Gerald0
Zeus
Level 153
God Stats
5W - 6L
1,142 SR
Queue Stats
315W - 333L
1,471 Elo+
Solo
Raijin
Raijin
xLewski
Raijin
Level 157
God Stats
3W - 3L
1,306 SR
Queue Stats
268W - 219L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kobra396
Anubis
16
3 / 7 / 13
10,166
635
8,844
13,331
6,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Sleepyjake
Morgan Le Fay
16
7 / 4 / 10
10,058
629
9,790
9,855
4,824
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
19
1 / 6 / 19
10,915
682
6,934
23,645
35,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
12 / 8 / 11
12,306
769
12,859
15,091
6,881
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
milane64
Zhong Kui
17
1 / 6 / 17
9,927
620
13,126
14,590
12,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FdNate14
Hun Batz
19
9 / 5 / 11
12,428
777
12,360
13,541
11,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
ImDxth
Tiamat
20
6 / 3 / 14
12,303
769
12,245
11,361
12,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
M3X1C4N1S1M0
Mercury
13
0 / 11 / 14
9,839
615
4,365
17,224
16,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 5 / 12
12,721
795
21,494
10,999
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
xLewski
Raijin
20
10 / 2 / 8
12,904
807
15,563
12,711
5,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
90
24
Kills
31
31
Deaths
26
70
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FdNate14
Hun Batz
9
5
11
2.9
W
Tiamat
ImDxth
Tiamat
6
3
14
4.33
L
Anubis
Kobra396
Anubis
3
7
13
1.36
W
Mercury
M3X1C4N1S1M0
Mercury
0
11
14
0.64
L
Morgan Le Fay
Sleepyjake
Morgan Le Fay
7
4
10
3
L
Athena
1
6
19
1.75
W
6
5
12
2.4
L
12
8
11
2.19
L
Zhong Kui
milane64
Zhong Kui
1
6
17
1.58
W
Raijin
xLewski
Raijin
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,553
Damage
66,027
76,512
Taken
65,836
66,305
Mitigated
50,053
20,777
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FdNate14
Hun Batz
12,360
2,681
1,037
3,117
13,541
11,353
1,092
9,517
4,024
0
26,528
W
Tiamat
ImDxth
Tiamat
12,245
1,997
1,312
3,432
11,361
12,894
925
8,487
2,874
24,451
0
L
Anubis
Kobra396
Anubis
8,844
294
456
2,605
13,331
6,747
0
8,364
4,861
27,323
0
W
Mercury
M3X1C4N1S1M0
Mercury
4,365
1,377
1,247
603
17,224
16,962
91
15,351
1,873
0
7,771
L
Morgan Le Fay
Sleepyjake
Morgan Le Fay
9,790
1,058
572
2,571
9,855
4,824
0
6,357
3,388
23,872
0
L
Athena
6,934
1,963
1,454
5,307
23,645
35,833
0
14,987
8,488
17,933
0
W
21,494
973
1,471
2,786
10,999
3,621
1,344
9,399
1,600
42,864
0
L
12,859
1,438
1,908
2,126
15,091
6,881
0
10,523
4,376
26,915
0
L
Zhong Kui
milane64
Zhong Kui
13,126
438
691
3,087
14,590
12,020
0
9,071
5,331
25,715
0
W
Raijin
xLewski
Raijin
15,563
1,122
1,621
5,413
12,711
5,223
1,173
8,799
3,912
43,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,372
Gold Earned
60,195
165
Minions Killed
171
0
Camps Cleared
0
1,240,043
Distance Traveled
1,427,890
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,428
777
16
1
0
280,585
1
W
Tiamat
12,303
769
28
2
0
300,508
1
L
Anubis
10,166
635
41
3
0
211,616
0
W
Mercury
9,839
615
1
0
0
310,049
5
L
Morgan Le Fay
10,058
629
39
2
0
220,999
0
L
Athena
10,915
682
15
1
0
298,753
1
W
Zeus
12,721
795
57
4
0
254,922
1
L
Nox
12,306
769
33
2
0
236,084
3
L
Zhong Kui
9,927
620
37
2
0
272,591
0
W
Raijin
12,904
807
69
4
0
281,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role