Player Matchup

Jormungandr
Jormungandr
BranNuckelavee
Jormungandr
Level 16
God Stats
1W - 1L
1,308 SR
Queue Stats
19W - 23L
1,482 Elo+
Party 2
Freya
Freya
MoraTheVampire
Freya
Level 66
God Stats
5W - 1L
1,783 SR
Queue Stats
98W - 88L
1,534 Elo+
Party 2
Fenrir
Fenrir
NizBean
Fenrir
Level 49
God Stats
4W - 8L
1,282 SR
Queue Stats
62W - 69L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
NyxReaver
Nu Wa
Level 69
God Stats
21W - 17L
1,580 SR
Queue Stats
108W - 125L
1,403 Elo+
Party 2
Artio
Artio
Shorty1764
Artio
Level 33
God Stats
14W - 21L
1,483 SR
Queue Stats
58W - 78L
1,459 Elo+
Party 2
Team Averages
Level 47
1,487 SR
1,470 Elo+

VS

Team Averages
Level 95
1,595 SR
1,481 Elo+
Ymir
Ymir
ImSoThotful
Ymir
Level 69
God Stats
28W - 21L
1,603 SR
Queue Stats
220W - 230L
1,448 Elo+
Solo
Loki
Loki
THG Paranoia
Loki
Level 110
God Stats
14W - 15L
1,527 SR
Queue Stats
177W - 155L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
THG Snake0
Gilgamesh
Level 139
God Stats
6W - 4L
1,671 SR
Queue Stats
236W - 222L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
n3zt0r8382
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 171L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
xXMadeInHellXx
Xbalanque
Level 129
God Stats
11W - 1L
1,676 SR
Queue Stats
239W - 207L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BranNuckelavee
Jormungandr
11
2 / 1 / 4
6,308
526
4,036
6,913
4,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 0 / 2
8,002
667
8,066
8,570
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
NizBean
Fenrir
11
3 / 2 / 4
6,481
540
6,701
8,811
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
NyxReaver
Nu Wa
12
1 / 2 / 1
6,593
549
5,947
6,053
2,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
10
1 / 2 / 0
6,317
526
3,778
10,124
8,190
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,603
467
1,702
10,277
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 6
6,209
517
4,267
7,455
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
THG Snake0
Gilgamesh
11
3 / 1 / 0
6,694
558
6,595
9,784
5,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
n3zt0r8382
Kukulkan
11
3 / 2 / 1
6,455
538
4,748
4,919
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
xXMadeInHellXx
Xbalanque
9
1 / 5 / 1
5,676
473
5,409
8,476
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
7
7
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BranNuckelavee
Jormungandr
2
1
4
4
L
0
4
3
0.38
W
8
0
2
9
W
Fenrir
NizBean
Fenrir
3
2
4
2.5
W
Nu Wa
NyxReaver
Nu Wa
1
2
1
0.75
W
Artio
1
2
0
0.5
L
0
3
6
1
L
Gilgamesh
THG Snake0
Gilgamesh
3
1
0
3
L
Kukulkan
n3zt0r8382
Kukulkan
3
2
1
1.75
L
Xbalanque
xXMadeInHellXx
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,528
Damage
22,721
40,471
Taken
40,911
20,789
Mitigated
15,771
13,464
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BranNuckelavee
Jormungandr
4,036
1,354
72
584
6,913
4,309
99
2,153
4,760
25,878
0
L
1,702
335
0
1,304
10,277
4,772
192
7,153
3,124
18,818
0
W
8,066
3,879
0
5,915
8,570
3,068
1,690
329
8,241
52,786
0
W
Fenrir
NizBean
Fenrir
6,701
1,741
0
1,072
8,811
3,131
0
1,043
7,768
0
34,910
W
Nu Wa
NyxReaver
Nu Wa
5,947
1,165
0
1,727
6,053
2,091
279
2,925
3,128
45,568
0
W
Artio
3,778
815
110
3,984
10,124
8,190
0
0
10,124
32,462
0
L
4,267
612
0
2,463
7,455
2,030
0
2,467
4,988
0
36,184
L
Gilgamesh
THG Snake0
Gilgamesh
6,595
1,688
0
2,230
9,784
5,344
48
4,128
5,656
0
34,318
L
Kukulkan
n3zt0r8382
Kukulkan
4,748
864
0
750
4,919
1,433
72
2,110
2,809
34,495
0
L
Xbalanque
xXMadeInHellXx
Xbalanque
5,409
2,144
0
1,415
8,476
2,192
516
5,969
2,507
0
32,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,701
Gold Earned
30,637
374
Minions Killed
309
0
Camps Cleared
0
1,130,181
Distance Traveled
1,190,372
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,308
526
52
4
0
235,170
3
L
Ymir
5,603
467
42
4
0
232,606
2
W
Freya
8,002
667
94
8
0
213,043
3
W
Fenrir
6,481
540
63
5
0
269,796
1
W
Nu Wa
6,593
549
85
7
0
206,222
2
W
Artio
6,317
526
80
7
0
205,950
4
L
Loki
6,209
517
65
5
0
258,141
1
L
Gilgamesh
6,694
558
70
6
0
238,027
2
L
Kukulkan
6,455
538
72
6
0
240,860
0
L
Xbalanque
5,676
473
60
5
0
220,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role