Player Matchup

Discordia
Discordia
BasicDevil
Discordia
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,507 Elo+
Solo
Sylvanus
Sylvanus
IuqirGoku
Sylvanus
Level 109
God Stats
42W - 30L
1,685 SR
Queue Stats
697W - 565L
1,650 Elo+
Party 1
Thor
Thor
OniCrossFire
Thor
Level 127
God Stats
17W - 25L
1,412 SR
Queue Stats
190W - 205L
1,654 Elo+
Party 1
Team Averages
Level 125
1,532 SR
1,604 Elo+

VS

Team Averages
Level 136
1,571 SR
1,545 Elo+
Vulcan
Vulcan
Chino_0102
Vulcan
Level 158
God Stats
19W - 19L
1,865 SR
Queue Stats
347W - 357L
1,630 Elo+
Solo
Loki
Loki
Iam_Mizuko
Loki
Level 128
God Stats
5W - 3L
1,294 SR
Queue Stats
38W - 52L
1,479 Elo+
Party 2
Nike
Nike
ZaikuGamingYT
Nike
Level 122
God Stats
1W - 4L
1,555 SR
Queue Stats
72W - 67L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BasicDevil
Discordia
19
6 / 3 / 16
14,437
722
19,679
12,551
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
IuqirGoku
Sylvanus
20
6 / 0 / 15
14,080
704
11,640
18,780
25,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
10 / 2 / 8
14,231
712
17,549
16,428
7,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chino_0102
Vulcan
18
2 / 7 / 2
12,846
642
13,267
12,638
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 10 / 2
11,155
558
7,022
16,433
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 1
11,769
588
12,736
26,740
23,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
22
Kills
5
5
Deaths
22
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
BasicDevil
Discordia
6
3
16
4.67
L
Vulcan
Chino_0102
Vulcan
2
7
2
0.43
L
1
10
2
0.2
W
Sylvanus
IuqirGoku
Sylvanus
6
0
15
13.5
W
10
2
8
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,868
Damage
33,025
47,759
Taken
55,811
37,612
Mitigated
31,400
12,849
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BasicDevil
Discordia
19,679
1,531
0
1,452
12,551
4,717
1,212
2,507
9,603
74,884
0
L
Vulcan
Chino_0102
Vulcan
13,267
5,905
0
880
12,638
3,717
0
7,907
4,365
68,935
0
L
7,022
759
0
0
16,433
4,155
0
7,802
8,324
0
16,737
W
Sylvanus
IuqirGoku
Sylvanus
11,640
2,249
4,004
6,353
18,780
25,709
1,541
5,271
12,682
34,009
6,049
W
17,549
2,044
0
1,040
16,428
7,186
185
5,397
10,409
0
61,533
L
12,736
2,068
0
2,488
26,740
23,528
0
13,906
12,328
0
36,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
35,770
235
Minions Killed
188
9
Camps Cleared
8
1,045,543
Distance Traveled
877,816
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,437
722
97
5
4
355,431
2
L
Vulcan
12,846
642
132
7
5
292,521
3
L
Loki
11,155
558
20
1
1
255,073
1
W
Sylvanus
14,080
704
57
3
1
345,446
4
W
Thor
14,231
712
81
4
4
344,666
1
L
Nike
11,769
588
36
2
2
330,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role