Player Matchup

Bellona
Bellona
Bunga Bucks
Bellona
Level 2
God Stats
2W - 1L
1,210 SR
Queue Stats
2W - 1L
1,227 Elo+
Party 3
Ymir
Ymir
Kitsoya
Ymir
Level 158
God Stats
1W - 2L
1,385 SR
Queue Stats
35W - 34L
1,221 Elo+
Party 3
Mercury
Mercury
pepe the toad
Mercury
Level 109
God Stats
1W - 1L
1,547 SR
Queue Stats
70W - 59L
1,429 Elo+
Party 3
Xbalanque
Xbalanque
tiller01
Xbalanque
Level 142
God Stats
2W - 1L
1,380 SR
Queue Stats
38W - 33L
1,349 Elo+
Party 3
Tiamat
Tiamat
whyme16
Tiamat
Level 126
God Stats
1W - 0L
1,304 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Team Averages
Level 107
1,365 SR
1,345 Elo+

VS

Team Averages
Level 61
1,573 SR
1,505 Elo+
Bacchus
Bacchus
Cubic Zs
Bacchus
Level 51
God Stats
50W - 44L
1,493 SR
Queue Stats
353W - 410L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
FEWELTANK6773
Gilgamesh
Level 30
God Stats
31W - 37L
1,479 SR
Queue Stats
132W - 160L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Major Q7
Heimdallr
Level 146
God Stats
0W - 1L
1,770 SR
Queue Stats
17W - 18L
1,603 Elo+
Party 2
Ra
Ra
Moist Ricky
Ra
Level 63
God Stats
35W - 27L
1,439 SR
Queue Stats
537W - 539L
1,473 Elo+
Party 1
Anhur
Anhur
OhhhVxnny
Anhur
Level 15
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 9L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bunga Bucks
Bellona
17
0 / 7 / 20
10,288
1,029
4,040
13,914
11,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Kitsoya
Ymir
19
4 / 1 / 27
13,498
1,350
10,458
12,166
15,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
17
7 / 4 / 18
12,262
1,226
16,306
12,249
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
tiller01
Xbalanque
19
18 / 4 / 10
15,031
1,503
28,698
13,368
4,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
whyme16
Tiamat
18
5 / 1 / 24
12,089
1,209
20,767
11,858
5,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cubic Zs
Bacchus
16
7 / 4 / 4
11,712
1,171
6,798
16,447
17,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
FEWELTANK6773
Gilgamesh
16
2 / 8 / 4
10,067
1,007
6,966
16,986
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Major Q7
Heimdallr
17
5 / 9 / 9
11,803
1,180
23,718
19,782
8,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 3 / 10
10,679
1,068
13,393
13,259
9,357
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
OhhhVxnny
Anhur
17
3 / 10 / 6
10,675
1,068
7,392
19,663
8,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
34
Kills
17
17
Deaths
34
99
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bunga Bucks
Bellona
0
7
20
1.43
L
Bacchus
Cubic Zs
Bacchus
7
4
4
2.25
L
Gilgamesh
FEWELTANK6773
Gilgamesh
2
8
4
0.5
W
Ymir
Kitsoya
Ymir
4
1
27
17.5
L
Heimdallr
Major Q7
Heimdallr
5
9
9
1.06
L
0
3
10
1.67
L
Anhur
OhhhVxnny
Anhur
3
10
6
0.6
W
Mercury
7
4
18
4
W
Xbalanque
tiller01
Xbalanque
18
4
10
5.75
W
Tiamat
whyme16
Tiamat
5
1
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,269
Damage
58,267
63,555
Taken
86,137
40,711
Mitigated
53,967
11,878
Healing
8,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bunga Bucks
Bellona
4,040
219
0
9
13,914
11,019
0
4,275
9,603
0
7,456
L
Bacchus
Cubic Zs
Bacchus
6,798
154
57
755
16,447
17,735
0
6,450
9,997
17,042
0
L
Gilgamesh
FEWELTANK6773
Gilgamesh
6,966
947
0
353
16,986
9,798
0
6,802
10,184
0
20,022
W
Ymir
Kitsoya
Ymir
10,458
1,328
0
1,349
12,166
15,020
0
3,473
8,612
33,543
0
L
Heimdallr
Major Q7
Heimdallr
23,718
10,611
0
3,148
19,782
8,760
0
5,932
13,850
0
41,281
L
13,393
689
1,173
2,089
13,259
9,357
0
5,567
7,692
52,697
0
L
Anhur
OhhhVxnny
Anhur
7,392
4,620
0
438
19,663
8,317
0
6,474
13,189
0
10,657
W
Mercury
16,306
8,900
0
798
12,249
3,932
0
1,904
10,311
0
23,760
W
Xbalanque
tiller01
Xbalanque
28,698
19,742
0
4,726
13,368
4,945
0
6,484
6,731
0
63,014
W
Tiamat
whyme16
Tiamat
20,767
2,177
432
4,564
11,858
5,795
0
4,055
7,649
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,168
Gold Earned
54,936
194
Minions Killed
189
7
Camps Cleared
7
1,024,898
Distance Traveled
937,856
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,288
1,029
3
0
0
153,275
1
L
Bacchus
11,712
1,171
16
2
1
214,017
0
L
Gilgamesh
10,067
1,007
20
2
0
159,005
0
W
Ymir
13,498
1,350
48
5
1
193,361
0
L
Heimdallr
11,803
1,180
44
4
2
181,004
0
L
Ra
10,679
1,068
98
10
3
202,906
1
L
Anhur
10,675
1,068
11
1
1
180,924
0
W
Mercury
12,262
1,226
21
2
3
267,675
0
W
Xbalanque
15,031
1,503
71
7
2
182,141
0
W
Tiamat
12,089
1,209
51
5
1
228,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role