Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
Blake081305
Fafnir
Platinum II
Level 135
God Stats
9W - 13L
1,596 SR
Queue Stats
343W - 350L
1,960 MMR
Solo
Da Ji
Da Ji
Platinum IV
INIMIBEAR
Da Ji
Platinum IV
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,852 MMR
Party 1
Artio
Artio
Platinum III
MojoHunter5
Artio
Platinum III
Level 121
God Stats
4W - 2L
1,881 SR
Queue Stats
33W - 16L
2,033 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 97
1,595 SR
1,769 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,637 SR
1,891 MMR
Gilgamesh
Gilgamesh
Platinum II
Cαnox
Gilgamesh
Platinum II
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 38L
1,930 MMR
Solo
Ganesha
Ganesha
Gold II
ImSamDaDude
Ganesha
Gold II
Level 160
God Stats
0W - 1L
1,419 SR
Queue Stats
80W - 54L
1,812 MMR
Solo
Vulcan
Vulcan
Platinum II
NemesisBP
Vulcan
Platinum II
Level 160
God Stats
1W - 2L
1,804 SR
Queue Stats
176W - 164L
1,925 MMR
Solo
Heimdallr
Heimdallr
Platinum II
SussyImpostor
Heimdallr
Platinum II
Level 68
God Stats
25W - 29L
1,633 SR
Queue Stats
159W - 140L
1,922 MMR
Solo
Ares
Ares
Platinum I
Weani
Ares
Platinum I
Level 160
God Stats
2W - 1L
1,829 SR
Queue Stats
175W - 159L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 1 / 5
10,657
627
8,859
12,235
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
 
Sol
15
5 / 6 / 7
9,622
566
16,621
16,922
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
5 / 0 / 11
9,901
582
6,652
15,943
19,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Da Ji
INIMIBEAR
Da Ji
15
4 / 3 / 6
9,370
551
9,394
14,258
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 6
10,086
593
10,696
14,406
9,888
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ThothAtlasShivaAgni

VS

Bans
Morgan Le FayBastetCliodhnaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cαnox
Gilgamesh
16
6 / 3 / 2
9,362
551
10,513
15,229
8,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
ImSamDaDude
Ganesha
14
0 / 3 / 5
8,804
518
8,676
18,070
14,477
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
NemesisBP
Vulcan
14
5 / 7 / 3
8,467
498
10,190
10,880
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SussyImpostor
Heimdallr
16
1 / 2 / 0
9,276
546
6,846
9,113
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Weani
Ares
11
0 / 6 / 2
6,813
401
6,612
16,814
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
21
Kills
12
12
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
5
5.5
W
Sol
 
Sol
5
6
7
1.42
W
Fafnir
5
0
11
10.5
L
Gilgamesh
Cαnox
Gilgamesh
6
3
2
2.33
W
Da Ji
INIMIBEAR
Da Ji
4
3
6
2.33
L
Ganesha
ImSamDaDude
Ganesha
0
3
5
0.83
W
4
2
6
3.5
L
Vulcan
NemesisBP
Vulcan
5
7
3
0.93
L
Heimdallr
SussyImpostor
Heimdallr
1
2
0
0.5
L
Ares
Weani
Ares
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,222
Damage
42,837
73,764
Taken
70,106
48,037
Mitigated
41,893
33,315
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,859
4,128
0
4,343
12,235
8,555
422
2,548
9,687
0
104,140
W
Sol
 
Sol
16,621
9,406
0
7,400
16,922
5,329
942
8,503
8,419
69,974
0
W
Fafnir
6,652
1,813
2,509
4,220
15,943
19,133
6
5,004
10,939
15,220
4,560
L
Gilgamesh
Cαnox
Gilgamesh
10,513
2,963
0
1,975
15,229
8,428
0
6,022
9,207
0
72,074
W
Da Ji
INIMIBEAR
Da Ji
9,394
2,348
0
5,136
14,258
5,132
0
4,723
9,535
0
65,198
L
Ganesha
ImSamDaDude
Ganesha
8,676
1,003
0
5,188
18,070
14,477
0
8,598
9,472
52,187
0
W
10,696
1,793
1,597
8,110
14,406
9,888
0
4,846
9,560
62,567
0
L
Vulcan
NemesisBP
Vulcan
10,190
2,165
0
580
10,880
3,871
0
6,426
4,454
49,846
0
L
Heimdallr
SussyImpostor
Heimdallr
6,846
3,869
0
3,597
9,113
3,176
0
3,454
5,659
0
76,590
L
Ares
Weani
Ares
6,612
387
0
1,696
16,814
11,941
0
8,248
8,566
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,636
Gold Earned
42,722
563
Minions Killed
497
0
Camps Cleared
0
1,822,108
Distance Traveled
1,664,421
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,657
627
203
12
0
395,323
5
W
Sol
9,622
566
113
7
0
309,937
5
W
Fafnir
9,901
582
24
1
0
376,524
7
L
Gilgamesh
9,362
551
116
7
0
379,662
4
W
Da Ji
9,370
551
105
6
0
382,383
2
L
Ganesha
8,804
518
112
7
0
326,658
5
W
Artio
10,086
593
118
7
0
357,941
4
L
Vulcan
8,467
498
86
5
0
307,423
4
L
Heimdallr
9,276
546
159
9
0
325,722
3
L
Ares
6,813
401
24
1
0
324,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role