Player Matchup

Eset
Eset
 
Eset
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Blaaque
Geb
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,816 Elo+
Party 2
Ymir
Ymir
Lm小狼
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,446 Elo+
Party 1
Thor
Thor
nropynobe
Thor
Level 138
God Stats
2W - 4L
1,668 SR
Queue Stats
44W - 54L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
木尘iii
Cthulhu
Level 35
God Stats
0W - 1L
1,679 SR
Queue Stats
7W - 8L
1,491 Elo+
Party 1
Team Averages
Level 62
1,569 SR
1,562 Elo+

VS

Team Averages
Level 47
1,483 SR
1,450 Elo+
Cabrakan
Cabrakan
MilkMySock
Cabrakan
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,391 Elo+
Party 4
Poseidon
Poseidon
MrKaiOT
Poseidon
Level 25
God Stats
2W - 2L
1,492 SR
Queue Stats
204W - 194L
1,435 Elo+
Party 3
Pele
Pele
Zextrus
Pele
Level 44
God Stats
2W - 2L
1,423 SR
Queue Stats
181W - 166L
1,468 Elo+
Party 3
Rama
Rama
armonkey
Rama
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,399 Elo+
Party 4
Chaac
Chaac
pickmynameplz
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 8 / 6
8,346
759
7,973
13,175
5,786
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
13
1 / 5 / 7
7,701
700
5,181
13,885
11,288
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
14
3 / 10 / 10
8,499
773
10,416
19,709
19,573
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
16
5 / 9 / 4
9,453
859
9,886
12,621
4,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
木尘iii
Cthulhu
16
6 / 7 / 7
9,472
861
12,411
16,751
15,096
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MilkMySock
Cabrakan
17
4 / 3 / 22
10,451
950
8,212
10,822
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
MrKaiOT
Poseidon
16
3 / 3 / 20
9,561
869
10,428
7,986
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Zextrus
Pele
17
15 / 3 / 11
11,159
1,014
17,898
12,743
5,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
13
2 / 5 / 14
8,669
788
5,071
8,776
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 3 / 17
11,774
1,070
27,283
22,366
17,730
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
122
17
Kills
38
39
Deaths
17
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
8
6
0.63
L
Geb
1
5
7
0.9
L
Ymir
3
10
10
0.8
W
Cabrakan
MilkMySock
Cabrakan
4
3
22
5
W
Poseidon
MrKaiOT
Poseidon
3
3
20
4.33
W
Pele
Zextrus
Pele
15
3
11
6.83
W
Rama
2
5
14
1.8
L
Thor
5
9
4
0.78
W
14
3
17
7.5
L
Cthulhu
木尘iii
Cthulhu
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
68,892
76,141
Taken
62,693
56,317
Mitigated
46,446
8,681
Healing
23,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,973
624
1,579
1,593
13,175
5,786
0
2,779
10,396
21,903
0
L
Geb
5,181
164
452
1,818
13,885
11,288
0
3,710
10,175
10,834
0
L
Ymir
10,416
1,296
0
0
19,709
19,573
0
4,851
14,858
15,435
0
W
Cabrakan
MilkMySock
Cabrakan
8,212
1,042
626
1,836
10,822
15,874
940
7,649
3,043
15,305
0
W
Poseidon
MrKaiOT
Poseidon
10,428
1,739
707
2,073
7,986
3,477
1,529
5,726
2,179
22,689
0
W
Pele
Zextrus
Pele
17,898
3,666
1,520
5,831
12,743
5,812
1,738
8,197
4,358
0
27,347
W
Rama
5,071
4,082
198
848
8,776
3,553
480
6,264
2,359
0
10,448
L
Thor
9,886
1,003
530
121
12,621
4,574
0
3,193
9,428
0
15,607
W
27,283
10,620
412
9,524
22,366
17,730
635
7,477
14,773
0
51,579
L
Cthulhu
木尘iii
Cthulhu
12,411
1,466
1,309
1,279
16,751
15,096
0
4,107
12,644
26,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
51,614
96
Minions Killed
122
0
Camps Cleared
0
862,821
Distance Traveled
979,325
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,346
759
36
3
0
162,195
1
L
Geb
7,701
700
9
1
0
217,474
0
L
Ymir
8,499
773
11
1
0
141,364
0
W
Cabrakan
10,451
950
6
1
0
178,164
0
W
Poseidon
9,561
869
22
2
0
190,959
0
W
Pele
11,159
1,014
15
1
0
214,637
0
W
Rama
8,669
788
11
1
0
186,502
0
L
Thor
9,453
859
10
1
0
176,480
1
W
Chaac
11,774
1,070
68
6
0
209,063
2
L
Cthulhu
9,472
861
30
3
0
165,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role