Player Matchup

Vamana
Vamana
AbsoluteZenbi
Vamana
Level 107
God Stats
12W - 13L
1,556 SR
Queue Stats
322W - 341L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Citeixd
Nu Wa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DARKKILLK
Bastet
Level 87
God Stats
9W - 2L
1,595 SR
Queue Stats
294W - 285L
1,393 Elo+
Solo
Terra
Terra
XXitachiXX1
Terra
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
413W - 422L
1,460 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
babydoII666
Morgan Le Fay
Level 65
God Stats
2W - 0L
1,701 SR
Queue Stats
87W - 118L
1,426 Elo+
Party 3
Team Averages
Level 89
1,570 SR
1,448 Elo+

VS

Team Averages
Level 72
1,490 SR
1,503 Elo+
Athena
Athena
BiznesLaster
Athena
Level 127
God Stats
12W - 12L
1,539 SR
Queue Stats
1,061W - 1,168L
1,538 Elo+
Party 1
Skadi
Skadi
EasZpanther1
Skadi
Level 146
God Stats
27W - 17L
1,413 SR
Queue Stats
995W - 1,083L
1,431 Elo+
Party 1
Merlin
Merlin
LordFart
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,569 Elo+
Party 2
Horus
Horus
nindew21
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,408 Elo+
Party 2
Serqet
Serqet
superpj832
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 7 / 10
10,848
775
13,086
17,692
10,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Citeixd
Nu Wa
20
13 / 2 / 20
13,101
936
35,901
12,720
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
DARKKILLK
Bastet
15
5 / 7 / 13
10,574
755
6,796
13,510
5,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 23
11,470
819
8,347
17,288
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
babydoII666
Morgan Le Fay
20
9 / 3 / 20
12,134
867
19,934
13,366
6,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 7 / 14
9,456
675
7,441
28,681
14,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 6 / 9
11,815
844
23,638
16,412
6,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
LordFart
Merlin
18
6 / 9 / 7
11,086
792
9,407
14,414
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
nindew21
Horus
16
3 / 9 / 13
10,125
723
7,194
21,585
21,598
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
superpj832
Serqet
15
4 / 8 / 6
9,163
655
8,327
15,892
9,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
71
39
Kills
22
22
Deaths
39
86
Assists
49
Player
Kills
Deaths
Assists
KDA
W
9
7
10
2
L
Athena
1
7
14
1.14
W
Nu Wa
Citeixd
Nu Wa
13
2
20
11.5
W
Bastet
DARKKILLK
Bastet
5
7
13
1.64
L
8
6
9
2.08
L
Merlin
LordFart
Merlin
6
9
7
1.06
W
3
3
23
4.83
W
Morgan Le Fay
babydoII666
Morgan Le Fay
9
3
20
6.33
L
Horus
nindew21
Horus
3
9
13
1.06
L
Serqet
superpj832
Serqet
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,064
Damage
56,007
74,576
Taken
96,984
46,245
Mitigated
57,394
23,575
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,086
8,055
271
3,894
17,692
10,202
60
4,078
13,179
0
17,888
L
Athena
7,441
2,297
602
5,762
28,681
14,398
1
19,829
8,098
15,968
0
W
Nu Wa
Citeixd
Nu Wa
35,901
8,659
1,754
3,276
12,720
5,597
2,662
2,916
9,435
56,793
0
W
Bastet
DARKKILLK
Bastet
6,796
1,576
1,523
2,887
13,510
5,130
87
2,688
10,336
0
20,146
L
23,638
5,550
504
2,051
16,412
6,701
657
7,646
8,569
0
55,831
L
Merlin
LordFart
Merlin
9,407
1,316
1,587
1,230
14,414
5,060
186
9,072
4,934
40,862
0
W
8,347
1,884
1,713
4,687
17,288
18,663
495
3,153
12,606
12,009
0
W
Morgan Le Fay
babydoII666
Morgan Le Fay
19,934
3,531
1,348
2,222
13,366
6,653
1,921
3,179
9,792
36,184
0
L
Horus
nindew21
Horus
7,194
3,633
4,580
6,063
21,585
21,598
33
14,734
6,186
0
12,474
L
Serqet
superpj832
Serqet
8,327
1,511
936
2,272
15,892
9,637
0
10,418
5,015
0
8,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,127
Gold Earned
51,645
103
Minions Killed
152
0
Camps Cleared
0
1,234,054
Distance Traveled
1,079,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,848
775
11
1
0
263,853
0
L
Athena
9,456
675
10
1
0
184,373
0
W
Nu Wa
13,101
936
43
3
0
237,062
0
W
Bastet
10,574
755
10
1
0
219,940
0
L
Skadi
11,815
844
66
5
0
208,143
0
L
Merlin
11,086
792
63
5
0
206,198
0
W
Terra
11,470
819
8
1
0
261,513
0
W
Morgan Le Fay
12,134
867
31
2
0
251,686
0
L
Horus
10,125
723
7
1
0
237,945
0
L
Serqet
9,163
655
6
0
0
242,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role