Player Matchup

Horus
Horus
AggrievedDrip04
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,555 Elo+
Party 1
Chernobog
Chernobog
AllResolve7
Chernobog
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
CozMercs
Nu Wa
Level 144
God Stats
1W - 1L
1,367 SR
Queue Stats
15W - 11L
1,566 Elo+
Party 1
Ymir
Ymir
SpaceAIien
Ymir
Level 103
God Stats
1W - 0L
1,455 SR
Queue Stats
3W - 5L
1,326 Elo+
Party 1
Osiris
Osiris
xNuke52
Osiris
Level 134
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,471 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,479 Elo+

VS

Team Averages
Level 97
1,642 SR
1,505 Elo+
Jormungandr
Jormungandr
HokageBrock
Jormungandr
Level 107
God Stats
18W - 17L
1,534 SR
Queue Stats
653W - 644L
1,552 Elo+
Solo
Apollo
Apollo
SoloLaneBestLane
Apollo
Level 68
God Stats
4W - 7L
1,601 SR
Queue Stats
290W - 299L
1,521 Elo+
Party 2
Ravana
Ravana
ThePlumpDwarf
Ravana
Level 119
God Stats
8W - 13L
1,656 SR
Queue Stats
454W - 412L
1,506 Elo+
Solo
Ymir
Ymir
choripollo
Ymir
Level 121
God Stats
5W - 4L
1,702 SR
Queue Stats
134W - 155L
1,381 Elo+
Solo
Merlin
Merlin
lee_keywang_
Merlin
Level 68
God Stats
20W - 16L
1,714 SR
Queue Stats
97W - 90L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 7
9,214
576
10,330
11,970
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
AllResolve7
Chernobog
16
4 / 3 / 6
9,818
614
10,832
10,582
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
CozMercs
Nu Wa
14
2 / 3 / 9
9,201
575
8,553
7,328
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 8
8,696
544
9,107
14,056
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Osiris
xNuke52
Osiris
14
1 / 1 / 3
8,110
507
5,927
11,413
7,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HokageBrock
Jormungandr
15
3 / 3 / 0
9,103
569
10,229
12,822
5,985
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 1
8,879
555
8,236
12,667
3,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 8 / 4
7,426
464
6,337
15,835
7,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
6,458
404
1,283
11,587
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Merlin
13
2 / 3 / 1
7,698
481
5,964
6,779
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
12
13
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Chernobog
AllResolve7
Chernobog
4
3
6
2.33
W
Nu Wa
CozMercs
Nu Wa
2
3
9
2.17
L
Jormungandr
HokageBrock
Jormungandr
3
3
0
1
L
4
3
1
1.5
W
6
5
8
2
L
3
8
4
0.63
L
0
5
1
0.1
L
Merlin
2
3
1
0.83
W
Osiris
xNuke52
Osiris
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,749
Damage
32,049
55,349
Taken
59,690
23,868
Mitigated
23,009
18,609
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,330
5,032
850
4,601
11,970
4,408
213
4,228
7,460
0
47,193
W
Chernobog
AllResolve7
Chernobog
10,832
5,906
0
4,773
10,582
2,632
64
1,412
9,170
0
80,917
W
Nu Wa
CozMercs
Nu Wa
8,553
1,316
0
698
7,328
1,731
746
1,553
5,775
66,887
0
L
Jormungandr
HokageBrock
Jormungandr
10,229
3,260
0
3,072
12,822
5,985
76
2,950
9,724
60,803
0
L
8,236
5,192
0
4,050
12,667
3,258
304
1,895
10,616
0
69,904
W
9,107
2,189
257
2,558
14,056
7,362
145
3,525
9,855
20,145
0
L
6,337
1,618
0
2,216
15,835
7,927
0
5,974
9,682
0
22,274
L
1,283
451
0
2,799
11,587
4,334
0
3,459
7,946
28,799
0
L
Merlin
5,964
140
0
1,100
6,779
1,505
0
2,510
4,062
48,627
0
W
Osiris
xNuke52
Osiris
5,927
1,882
0
4,872
11,413
7,735
1,519
6,758
4,655
0
46,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,039
Gold Earned
39,564
426
Minions Killed
406
0
Camps Cleared
0
1,552,859
Distance Traveled
1,419,340
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,214
576
69
4
0
335,515
3
W
Chernobog
9,818
614
132
8
0
303,089
2
W
Nu Wa
9,201
575
124
8
0
300,220
4
L
Jormungandr
9,103
569
113
7
0
276,602
5
L
Apollo
8,879
555
131
8
0
321,664
6
W
Ymir
8,696
544
15
1
0
296,984
4
L
Ravana
7,426
464
30
2
0
280,915
0
L
Ymir
6,458
404
63
4
0
236,617
1
L
Merlin
7,698
481
69
4
0
303,542
4
W
Osiris
8,110
507
86
5
0
317,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role