Player Matchup

Ah Puch
Ah Puch
IlIIMachinellII
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,606 Elo+
Solo
Cliodhna
Cliodhna
Madcajun24
Cliodhna
Level 61
God Stats
16W - 20L
1,368 SR
Queue Stats
238W - 272L
1,358 Elo+
Party 2
Merlin
Merlin
Therealist1ne
Merlin
Level 44
God Stats
13W - 9L
1,420 SR
Queue Stats
116W - 130L
1,374 Elo+
Party 1
Neith
Neith
Top2Not2
Neith
Level 25
God Stats
2W - 1L
1,771 SR
Queue Stats
39W - 59L
1,342 Elo+
Party 1
Mulan
Mulan
starflyer99
Mulan
Level 40
God Stats
2W - 13L
1,193 SR
Queue Stats
136W - 180L
1,299 Elo+
Party 2
Team Averages
Level 44
1,450 SR
1,396 Elo+

VS

Team Averages
Level 50
1,410 SR
1,336 Elo+
Jormungandr
Jormungandr
Errius64
Jormungandr
Level 65
God Stats
3W - 3L
1,309 SR
Queue Stats
78W - 99L
1,377 Elo+
Solo
Loki
Loki
SamwiseThe1st
Loki
Level 28
God Stats
15W - 19L
1,287 SR
Queue Stats
44W - 55L
1,259 Elo+
Party 4
Ullr
Ullr
ScratchyManx15
Ullr
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 124L
1,346 Elo+
Party 4
Khepri
Khepri
meelodee
Khepri
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,397 Elo+
Party 3
Tiamat
Tiamat
yo11111
Tiamat
Level 54
God Stats
6W - 7L
1,452 SR
Queue Stats
275W - 273L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
9,538
530
10,967
14,207
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
Madcajun24
Cliodhna
13
5 / 8 / 2
8,959
498
10,078
15,561
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 3 / 1
7,590
422
7,487
8,843
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Top2Not2
Neith
13
2 / 5 / 4
7,723
429
9,564
11,189
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 11 / 1
7,912
440
7,904
17,715
8,960
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Errius64
Jormungandr
17
12 / 2 / 12
11,344
630
15,606
13,412
14,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 5 / 9
9,742
541
12,363
13,242
4,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 5
9,046
503
5,794
10,722
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
meelodee
Khepri
14
3 / 0 / 8
9,149
508
5,446
11,005
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
yo11111
Tiamat
14
2 / 6 / 7
8,720
484
9,627
12,429
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
15
Kills
32
32
Deaths
16
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Errius64
Jormungandr
12
2
12
9
L
2
5
4
0.8
L
Cliodhna
Madcajun24
Cliodhna
5
8
2
0.75
W
10
5
9
2.9
W
5
3
5
2.5
L
2
3
1
0.83
L
Neith
Top2Not2
Neith
2
5
4
0.8
W
Khepri
meelodee
Khepri
3
0
8
7
L
4
11
1
0.41
W
Tiamat
yo11111
Tiamat
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
48,836
67,515
Taken
60,810
25,367
Mitigated
42,851
12,254
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Errius64
Jormungandr
15,606
5,586
0
1,850
13,412
14,885
551
2,051
11,361
63,568
0
L
10,967
807
0
6,431
14,207
4,708
376
7,162
7,045
72,286
0
L
Cliodhna
Madcajun24
Cliodhna
10,078
1,449
0
16
15,561
4,811
0
6,405
9,156
0
45,317
W
12,363
2,970
497
4,171
13,242
4,793
838
2,392
10,850
0
30,690
W
5,794
1,861
0
2,600
10,722
4,140
3,102
3,068
7,654
0
49,119
L
7,487
731
154
1,724
8,843
2,806
310
3,287
5,556
41,773
0
L
Neith
Top2Not2
Neith
9,564
3,638
0
1,610
11,189
4,082
0
3,244
7,945
0
39,798
W
Khepri
meelodee
Khepri
5,446
569
678
1,608
11,005
11,834
230
3,983
7,022
20,121
0
L
7,904
1,621
0
2,319
17,715
8,960
0
10,581
7,134
0
22,619
W
Tiamat
yo11111
Tiamat
9,627
277
0
2,291
12,429
7,199
0
6,960
5,469
45,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
48,001
364
Minions Killed
346
0
Camps Cleared
0
1,525,975
Distance Traveled
1,696,532
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,344
630
111
6
0
313,657
1
L
Ah Puch
9,538
530
125
7
0
294,011
3
L
Cliodhna
8,959
498
73
4
0
357,370
3
W
Loki
9,742
541
41
2
0
364,603
0
W
Ullr
9,046
503
81
5
0
323,716
0
L
Merlin
7,590
422
66
4
0
297,079
5
L
Neith
7,723
429
62
3
0
308,782
3
W
Khepri
9,149
508
29
2
0
361,168
0
L
Mulan
7,912
440
38
2
0
268,733
2
W
Tiamat
8,720
484
84
5
0
333,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role