Player Matchup

Chaac
Chaac
LindaO1961
Chaac
Level 69
God Stats
8W - 2L
1,718 SR
Queue Stats
71W - 41L
1,636 Elo+
Party 1
Hera
Hera
Shadow45720
Hera
Level 122
God Stats
3W - 0L
1,310 SR
Queue Stats
69W - 71L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
caleaw_
Kuzenbo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 67L
1,533 Elo+
Party 1
Team Averages
Level 107
1,510 SR
1,570 Elo+

VS

Team Averages
Level 61
1,424 SR
1,321 Elo+
Izanami
Izanami
EYELESSJACK60
Izanami
Level 20
God Stats
1W - 6L
1,325 SR
Queue Stats
2W - 7L
1,278 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sopoyopo
Kumbhakarna
Level 86
God Stats
1W - 2L
1,446 SR
Queue Stats
73W - 95L
1,334 Elo+
Party 2
Thoth
Thoth
SpacePicky23
Thoth
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 1 / 5
7,552
755
7,618
5,523
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
4 / 0 / 4
8,014
801
6,923
3,312
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
caleaw_
Kuzenbo
12
2 / 0 / 6
7,485
749
5,286
10,017
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 3 / 0
6,771
677
5,002
6,914
2,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Sopoyopo
Kumbhakarna
11
0 / 1 / 1
6,363
636
1,723
9,406
8,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 4 / 1
6,182
618
4,716
7,314
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
W
Chaac
2
1
5
4.5
W
4
0
4
6
L
Kumbhakarna
Sopoyopo
Kumbhakarna
0
1
1
0.5
L
0
4
1
0.13
W
Kuzenbo
caleaw_
Kuzenbo
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
11,441
18,852
Taken
23,634
14,749
Mitigated
13,114
4,715
Healing
2,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,002
2,264
233
584
6,914
2,187
0
2,539
3,902
0
21,589
W
Chaac
7,618
405
0
2,312
5,523
3,915
0
1,981
3,542
0
23,646
W
6,923
1,269
0
729
3,312
1,095
381
1,081
2,231
26,977
0
L
Kumbhakarna
Sopoyopo
Kumbhakarna
1,723
124
225
475
9,406
8,213
0
4,365
4,252
7,742
0
L
4,716
199
0
614
7,314
2,714
0
4,431
2,429
22,232
0
W
Kuzenbo
caleaw_
Kuzenbo
5,286
1,348
0
1,674
10,017
9,739
26
3,985
6,032
18,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
19,316
127
Minions Killed
94
6
Camps Cleared
3
594,315
Distance Traveled
587,671
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,771
677
59
6
1
183,745
0
W
Chaac
7,552
755
44
4
3
219,764
3
W
Hera
8,014
801
56
6
2
175,438
1
L
Kumbhakarna
6,363
636
6
1
0
216,894
4
L
Thoth
6,182
618
29
3
2
187,032
5
W
Kuzenbo
7,485
749
27
3
1
199,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role