Player Matchup

Baron Samedi
Baron Samedi
LethalWeapon R1
Baron Samedi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 20L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
MrWickspencil
Xbalanque
Level 123
God Stats
5W - 1L
1,713 SR
Queue Stats
110W - 101L
1,548 Elo+
Party 2
Odin
Odin
mrgreezy___
Odin
Level 64
God Stats
11W - 15L
1,498 SR
Queue Stats
41W - 50L
1,435 Elo+
Party 2
Vulcan
Vulcan
xXDray027Xx
Vulcan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
zzMeer
Gilgamesh
Level 99
God Stats
1W - 3L
1,262 SR
Queue Stats
82W - 84L
1,543 Elo+
Party 2
Team Averages
Level 117
1,495 SR
1,520 Elo+

VS

Team Averages
Level 140
1,490 SR
1,543 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Justin VoNn
Janus
Level 149
God Stats
7W - 6L
1,577 SR
Queue Stats
259W - 244L
1,546 Elo+
Party 1
Izanami
Izanami
Tay765
Izanami
Level 157
God Stats
4W - 6L
1,519 SR
Queue Stats
132W - 124L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zero Two Main
Cu Chulainn
Level 126
God Stats
2W - 3L
1,533 SR
Queue Stats
301W - 267L
1,574 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alejandroxd131
Kumbhakarna
Level 122
God Stats
0W - 2L
1,321 SR
Queue Stats
175W - 181L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LethalWeapon R1
Baron Samedi
18
9 / 3 / 13
12,471
542
14,671
17,727
17,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
MrWickspencil
Xbalanque
19
10 / 4 / 11
12,796
556
18,068
15,460
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 4 / 13
10,354
450
5,243
14,406
13,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
19
7 / 5 / 17
12,542
545
24,042
14,019
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gilgamesh
zzMeer
Gilgamesh
20
5 / 2 / 13
12,617
549
17,010
23,809
9,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
8 / 3 / 6
12,130
527
18,433
21,792
20,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
1 / 7 / 9
10,377
451
9,722
13,326
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Tay765
Izanami
18
3 / 4 / 6
11,330
493
7,551
15,403
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Zero Two Main
Cu Chulainn
18
6 / 7 / 4
11,308
492
12,954
22,870
8,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
alejandroxd131
Kumbhakarna
14
0 / 10 / 9
9,497
413
6,547
26,107
24,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
31
Kills
18
18
Deaths
31
67
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
8
3
6
3.67
L
1
7
9
0.79
W
Baron Samedi
LethalWeapon R1
Baron Samedi
9
3
13
5.17
W
Xbalanque
MrWickspencil
Xbalanque
10
4
11
3.88
L
Izanami
Tay765
Izanami
3
4
6
1.5
L
Cu Chulainn
Zero Two Main
Cu Chulainn
6
7
4
1.14
L
Kumbhakarna
alejandroxd131
Kumbhakarna
0
10
9
0.45
W
0
4
13
1.63
W
Vulcan
7
5
17
3.1
W
Gilgamesh
zzMeer
Gilgamesh
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,034
Damage
55,207
85,421
Taken
99,498
51,221
Mitigated
64,456
21,472
Healing
22,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
18,433
2,641
1,036
6,150
21,792
20,721
0
5,073
15,797
0
67,250
L
9,722
376
0
1,084
13,326
4,364
156
8,727
4,564
75,451
0
W
Baron Samedi
LethalWeapon R1
Baron Samedi
14,671
1,708
1,862
5,622
17,727
17,738
209
3,697
13,690
50,482
2,826
W
Xbalanque
MrWickspencil
Xbalanque
18,068
9,093
0
5,713
15,460
4,584
1,504
3,334
12,126
0
77,145
L
Izanami
Tay765
Izanami
7,551
3,351
0
3,861
15,403
5,832
2,250
5,222
10,181
0
86,514
L
Cu Chulainn
Zero Two Main
Cu Chulainn
12,954
1,768
0
6,622
22,870
8,654
0
7,187
15,610
0
84,290
L
Kumbhakarna
alejandroxd131
Kumbhakarna
6,547
420
471
3,035
26,107
24,885
0
11,879
13,976
21,596
0
W
5,243
913
0
3,859
14,406
13,819
0
1,608
12,798
0
46,003
W
Vulcan
24,042
7,851
0
1,986
14,019
5,132
76
5,126
8,893
96,162
0
W
Gilgamesh
zzMeer
Gilgamesh
17,010
4,770
0
2,430
23,809
9,948
226
2,504
21,305
0
118,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
54,642
526
Minions Killed
540
0
Camps Cleared
0
2,228,726
Distance Traveled
2,206,212
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,130
527
117
5
0
475,652
7
L
Janus
10,377
451
126
5
0
436,756
3
W
Baron Samedi
12,471
542
60
3
0
399,647
2
W
Xbalanque
12,796
556
97
4
0
432,017
4
L
Izanami
11,330
493
152
7
0
426,237
2
L
Cu Chulainn
11,308
492
121
5
0
450,088
6
L
Kumbhakarna
9,497
413
24
1
0
417,479
3
W
Odin
10,354
450
106
5
0
442,920
1
W
Vulcan
12,542
545
109
5
0
440,259
3
W
Gilgamesh
12,617
549
154
7
0
513,883
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role