Player Matchup

Izanami
Izanami
Draconian552
Izanami
Level 64
God Stats
24W - 24L
1,569 SR
Queue Stats
72W - 83L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
DurpleMcJoker
Cliodhna
Level 116
God Stats
9W - 6L
1,541 SR
Queue Stats
126W - 145L
1,479 Elo+
Party 1
Artio
Artio
Starnes977
Artio
Level 51
God Stats
17W - 7L
1,958 SR
Queue Stats
118W - 116L
1,527 Elo+
Party 1
Horus
Horus
The_Ranger_Halt
Horus
Level 105
God Stats
9W - 3L
1,832 SR
Queue Stats
65W - 66L
1,530 Elo+
Party 1
Geb
Geb
VoidNovaXIII
Geb
Level 80
God Stats
7W - 4L
1,644 SR
Queue Stats
122W - 136L
1,502 Elo+
Party 1
Team Averages
Level 83
1,709 SR
1,505 Elo+

VS

Team Averages
Level 129
1,681 SR
1,536 Elo+
Scylla
Scylla
BroodPhoenix809
Scylla
Level 144
God Stats
25W - 13L
1,566 SR
Queue Stats
209W - 224L
1,502 Elo+
Solo
Janus
Janus
CashoutSinai
Janus
Level 120
God Stats
8W - 1L
1,753 SR
Queue Stats
303W - 268L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
El phin9
Ah Muzen Cab
Level 119
God Stats
4W - 5L
1,643 SR
Queue Stats
424W - 405L
1,497 Elo+
Solo
Bakasura
Bakasura
GotemOutdoors
Bakasura
Level 145
God Stats
2W - 1L
1,724 SR
Queue Stats
225W - 202L
1,553 Elo+
Solo
Tiamat
Tiamat
Noxmigra
Tiamat
Level 119
God Stats
2W - 4L
1,720 SR
Queue Stats
121W - 88L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Draconian552
Izanami
11
0 / 3 / 2
6,350
529
3,122
7,472
1,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
DurpleMcJoker
Cliodhna
14
2 / 0 / 0
7,791
649
7,969
9,106
4,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
9
2 / 1 / 1
5,960
497
2,526
10,163
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 3 / 1
7,355
613
5,462
8,337
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 4
6,137
511
2,758
8,214
4,902
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,587
466
4,827
6,127
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 3
6,133
511
5,334
6,728
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
El phin9
Ah Muzen Cab
12
2 / 0 / 2
7,125
594
6,849
7,584
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
GotemOutdoors
Bakasura
13
4 / 1 / 3
7,586
632
5,237
7,829
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Noxmigra
Tiamat
12
1 / 1 / 0
6,451
538
4,095
8,499
6,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
9
Kills
8
8
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
1
4
3
0.63
L
Izanami
Draconian552
Izanami
0
3
2
0.33
L
Cliodhna
DurpleMcJoker
Cliodhna
2
0
0
2
W
Ah Muzen Cab
El phin9
Ah Muzen Cab
2
0
2
3
W
Bakasura
GotemOutdoors
Bakasura
4
1
3
5.5
W
Tiamat
Noxmigra
Tiamat
1
1
0
1
L
Artio
2
1
1
2.5
L
5
3
1
1.83
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
26,342
43,292
Taken
36,767
20,284
Mitigated
13,650
13,363
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,827
339
0
2,472
6,127
1,474
282
2,778
3,349
24,640
0
W
5,334
440
0
1,441
6,728
1,524
0
1,472
5,256
35,046
0
L
Izanami
Draconian552
Izanami
3,122
2,269
0
1,559
7,472
1,887
99
820
6,316
0
45,117
L
Cliodhna
DurpleMcJoker
Cliodhna
7,969
958
0
5,541
9,106
4,469
574
4,489
4,547
0
56,191
W
Ah Muzen Cab
El phin9
Ah Muzen Cab
6,849
3,117
0
5,915
7,584
1,930
59
524
7,060
0
51,285
W
Bakasura
GotemOutdoors
Bakasura
5,237
3,665
0
1,842
7,829
2,362
0
369
7,460
0
45,567
W
Tiamat
Noxmigra
Tiamat
4,095
784
0
4,269
8,499
6,360
322
0
8,499
37,585
0
L
Artio
2,526
70
1,135
2,951
10,163
5,717
0
2,662
6,619
9,835
0
L
5,462
2,523
251
817
8,337
3,309
0
1,967
6,133
0
49,604
L
2,758
395
0
1,109
8,214
4,902
0
3,822
4,111
20,161
2,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
32,882
384
Minions Killed
379
0
Camps Cleared
0
1,242,380
Distance Traveled
1,263,257
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,587
466
42
4
0
225,533
1
W
Janus
6,133
511
58
5
0
247,124
6
L
Izanami
6,350
529
94
8
0
214,914
5
L
Cliodhna
7,791
649
140
12
0
270,177
2
W
Ah Muzen Cab
7,125
594
101
8
0
244,077
3
W
Bakasura
7,586
632
100
8
0
313,960
1
W
Tiamat
6,451
538
78
7
0
232,563
1
L
Artio
5,960
497
24
2
0
262,073
2
L
Horus
7,355
613
85
7
0
262,430
3
L
Geb
6,137
511
41
3
0
232,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role