Player Matchup

Fenrir
Fenrir
Draiek
Fenrir
Level 3
God Stats
0W - 2L
1,162 SR
Queue Stats
0W - 2L
1,325 Elo+
Party 1
Jormungandr
Jormungandr
IAMUNINTELLIGENT
Jormungandr
Level 144
God Stats
4W - 3L
1,688 SR
Queue Stats
454W - 267L
1,771 Elo+
Party 1
Apollo
Apollo
reIIiK
Apollo
Level 12
God Stats
1W - 1L
1,338 SR
Queue Stats
5W - 2L
1,741 Elo+
Party 1
Team Averages
Level 53
1,396 SR
1,612 Elo+

VS

Team Averages
Level 97
1,488 SR
1,521 Elo+
Ah Puch
Ah Puch
BerzerkHitzDiff
Ah Puch
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Hercules
Hercules
darkreaper49
Hercules
Level 85
God Stats
4W - 9L
1,426 SR
Queue Stats
151W - 155L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
frik49
Gilgamesh
Level 54
God Stats
9W - 7L
1,538 SR
Queue Stats
23W - 31L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draiek
Fenrir
13
3 / 7 / 6
10,249
683
6,386
14,157
14,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
IAMUNINTELLIGENT
Jormungandr
15
6 / 6 / 4
10,766
718
21,892
20,272
23,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
reIIiK
Apollo
13
1 / 10 / 7
9,326
622
9,088
15,510
5,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 9
12,531
835
15,615
14,336
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
darkreaper49
Hercules
16
4 / 3 / 11
10,958
731
14,181
15,298
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
frik49
Gilgamesh
16
9 / 3 / 14
12,196
813
13,943
16,733
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
10
Kills
23
23
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
L
Fenrir
Draiek
Fenrir
3
7
6
0.86
L
Jormungandr
IAMUNINTELLIGENT
Jormungandr
6
6
4
1.33
W
Hercules
darkreaper49
Hercules
4
3
11
3.17
W
Gilgamesh
frik49
Gilgamesh
9
3
14
5.33
L
Apollo
reIIiK
Apollo
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
43,739
49,939
Taken
46,367
43,482
Mitigated
27,157
4,222
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,615
2,249
114
6,863
14,336
5,626
318
9,090
5,246
60,824
0
L
Fenrir
Draiek
Fenrir
6,386
794
0
1,291
14,157
14,725
48
4,068
9,645
1,154
12,125
L
Jormungandr
IAMUNINTELLIGENT
Jormungandr
21,892
4,495
66
2,153
20,272
23,747
0
8,901
10,627
48,343
0
W
Hercules
darkreaper49
Hercules
14,181
5,468
0
5,908
15,298
10,190
470
5,549
9,749
0
36,955
W
Gilgamesh
frik49
Gilgamesh
13,943
3,985
0
2,407
16,733
11,341
1,144
8,487
8,246
0
37,081
L
Apollo
reIIiK
Apollo
9,088
7,224
0
712
15,510
5,010
0
3,233
11,739
0
25,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
35,685
140
Minions Killed
176
3
Camps Cleared
9
661,572
Distance Traveled
834,351
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,531
835
89
6
4
261,221
6
L
Fenrir
10,249
683
14
1
0
206,096
0
L
Jormungandr
10,766
718
78
5
3
237,282
1
W
Hercules
10,958
731
51
3
2
282,140
2
W
Gilgamesh
12,196
813
36
2
3
290,990
4
L
Apollo
9,326
622
48
3
0
218,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role