Player Matchup

Olorun
Olorun
DIEGOMF24
Olorun
Level 16
God Stats
5W - 2L
1,582 SR
Queue Stats
12W - 14L
1,458 Elo+
Party 2
Hercules
Hercules
Dfraga2901
Hercules
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 74L
1,451 Elo+
Solo
Nu Wa
Nu Wa
DrewbieOP
Nu Wa
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,281 Elo+
Party 1
Fenrir
Fenrir
IxCluexI
Fenrir
Level 83
God Stats
2W - 1L
1,197 SR
Queue Stats
49W - 53L
1,281 Elo+
Party 1
Ares
Ares
TaVinVL
Ares
Level 18
God Stats
7W - 8L
1,801 SR
Queue Stats
12W - 15L
1,440 Elo+
Party 2
Team Averages
Level 55
1,516 SR
1,382 Elo+

VS

Team Averages
Level 80
1,470 SR
1,395 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CaesartheGrape
Vulcan
Level 85
God Stats
15W - 23L
1,435 SR
Queue Stats
86W - 113L
1,365 Elo+
Party 3
Sol
Sol
GreenHaze82
Sol
Level 94
God Stats
3W - 3L
1,431 SR
Queue Stats
76W - 87L
1,373 Elo+
Party 3
Thor
Thor
TheHolyChase900
Thor
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,370 Elo+
Party 3
Geb
Geb
YoungKodaksan
Geb
Level 49
God Stats
13W - 17L
1,481 SR
Queue Stats
50W - 58L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DIEGOMF24
Olorun
14
0 / 2 / 5
7,216
722
3,052
7,552
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Dfraga2901
Hercules
14
5 / 0 / 6
7,986
799
6,589
9,712
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
DrewbieOP
Nu Wa
15
4 / 0 / 7
8,374
837
8,018
4,980
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
IxCluexI
Fenrir
13
3 / 3 / 3
7,278
728
5,195
9,033
4,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
TaVinVL
Ares
14
2 / 0 / 9
8,068
807
7,624
10,749
10,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 2 / 0
6,798
680
5,264
6,852
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 3
6,851
685
9,610
4,127
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 0
7,158
716
5,384
7,779
2,545
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 5 / 3
7,102
710
6,125
10,618
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,632
663
4,902
6,787
4,011
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
14
Kills
5
5
Deaths
14
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
L
0
2
3
0.75
W
Olorun
DIEGOMF24
Olorun
0
2
5
1.25
W
Hercules
Dfraga2901
Hercules
5
0
6
8
W
Nu Wa
DrewbieOP
Nu Wa
4
0
7
7.5
L
2
3
0
0.67
W
Fenrir
IxCluexI
Fenrir
3
3
3
1.5
W
Ares
TaVinVL
Ares
2
0
9
6.5
L
2
5
3
0.7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,478
Damage
31,285
42,026
Taken
36,163
24,547
Mitigated
14,648
10,931
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,264
2,069
0
1,301
6,852
2,814
0
3,976
2,597
0
19,210
L
9,610
5,308
0
750
4,127
1,414
0
2,805
1,033
23,434
0
W
Olorun
DIEGOMF24
Olorun
3,052
841
854
3,295
7,552
2,908
1,083
4,995
2,413
18,192
0
W
Hercules
Dfraga2901
Hercules
6,589
976
0
1,820
9,712
5,320
360
5,374
4,152
2,072
12,623
W
Nu Wa
DrewbieOP
Nu Wa
8,018
1,134
0
864
4,980
1,613
1,673
1,788
3,086
36,153
0
L
5,384
980
0
1,283
7,779
2,545
0
4,025
3,431
24,901
0
W
Fenrir
IxCluexI
Fenrir
5,195
700
0
1,398
9,033
4,496
0
3,653
5,246
0
15,802
W
Ares
TaVinVL
Ares
7,624
446
0
2,700
10,749
10,210
0
3,408
7,233
15,027
0
L
6,125
1,561
0
1,466
10,618
3,864
0
5,123
4,991
0
18,928
L
4,902
656
0
310
6,787
4,011
573
2,564
3,907
15,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,922
Gold Earned
34,541
161
Minions Killed
162
0
Camps Cleared
0
1,009,128
Distance Traveled
979,936
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,798
680
25
3
0
168,711
0
L
Vulcan
6,851
685
38
4
0
208,614
1
W
Olorun
7,216
722
41
4
0
167,773
0
W
Hercules
7,986
799
32
3
0
205,527
0
W
Nu Wa
8,374
837
56
6
0
191,189
2
L
Sol
7,158
716
53
5
0
206,078
1
W
Fenrir
7,278
728
19
2
0
225,994
0
W
Ares
8,068
807
13
1
0
218,645
0
L
Thor
7,102
710
26
3
0
191,312
1
L
Geb
6,632
663
20
2
0
205,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role