Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Beggin4APeggln
Artio
Level 159
God Stats
6W - 5L
1,473 SR
Queue Stats
143W - 75L
1,847 Elo+
Party 2
Ao Kuang
Ao Kuang
MMMigu
Ao Kuang
Level 47
God Stats
4W - 3L
1,511 SR
Queue Stats
55W - 58L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
Zanryu
Erlang Shen
Level 160
God Stats
3W - 0L
1,880 SR
Queue Stats
60W - 36L
1,671 Elo+
Party 2
Medusa
Medusa
iMissedMyUlt
Medusa
Level 34
God Stats
8W - 0L
1,896 SR
Queue Stats
35W - 6L
1,854 Elo+
Party 2
Team Averages
Level 111
1,652 SR
1,668 Elo+

VS

Team Averages
Level 55
1,706 SR
1,923 Elo+
Tsukuyomi
Tsukuyomi
NemesisIsQueen
Tsukuyomi
Level 21
God Stats
5W - 3L
1,279 SR
Queue Stats
38W - 20L
1,667 Elo+
Party 1
Hun Batz
Hun Batz
ReformedGuy
Hun Batz
Level 64
God Stats
6W - 1L
1,914 SR
Queue Stats
311W - 34L
2,074 Elo+
Party 3
Sobek
Sobek
Stinkmeister35
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 19L
2,109 Elo+
Party 3
Nu Wa
Nu Wa
nothacking3922
Nu Wa
Level 19
God Stats
5W - 1L
2,007 SR
Queue Stats
96W - 8L
2,076 Elo+
Party 3
Guan Yu
Guan Yu
xlTaurus
Guan Yu
Level 144
God Stats
7W - 2L
1,831 SR
Queue Stats
459W - 232L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
7 / 1 / 5
12,430
622
12,127
13,269
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 1 / 13
11,905
595
12,460
28,946
36,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
MMMigu
Ao Kuang
18
3 / 2 / 5
11,362
568
13,812
19,551
14,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Zanryu
Erlang Shen
18
9 / 6 / 7
12,194
610
17,822
23,350
16,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
19
7 / 3 / 6
12,503
625
20,372
16,992
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NemesisIsQueen
Tsukuyomi
14
0 / 10 / 1
8,565
428
6,231
14,494
4,224
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hun Batz
ReformedGuy
Hun Batz
16
7 / 6 / 3
10,392
520
17,633
17,727
7,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 0
9,845
492
14,716
24,281
27,463
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 9 / 5
10,010
501
20,211
17,280
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
xlTaurus
Guan Yu
14
2 / 2 / 3
9,372
469
8,032
20,520
22,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
31
Kills
13
13
Deaths
31
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
1
5
9.5
W
5
1
13
11.5
W
Ao Kuang
MMMigu
Ao Kuang
3
2
5
2.75
L
Tsukuyomi
NemesisIsQueen
Tsukuyomi
0
10
1
0.05
L
Hun Batz
ReformedGuy
Hun Batz
7
6
3
1.42
L
3
4
0
0.75
W
Erlang Shen
Zanryu
Erlang Shen
9
6
7
2.08
W
Medusa
7
3
6
3.33
L
1
9
5
0.39
L
Guan Yu
xlTaurus
Guan Yu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,593
Damage
66,823
102,108
Taken
94,302
79,456
Mitigated
66,842
50,588
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,127
1,156
8,016
10,168
13,269
5,640
1,596
6,463
6,532
99,855
0
W
12,460
1,407
825
10,195
28,946
36,174
25
7,286
20,819
44,444
2,538
W
Ao Kuang
MMMigu
Ao Kuang
13,812
4,054
0
8,880
19,551
14,952
988
11,424
8,041
72,016
0
L
Tsukuyomi
NemesisIsQueen
Tsukuyomi
6,231
1,595
0
300
14,494
4,224
709
2,539
11,889
0
65,221
L
Hun Batz
ReformedGuy
Hun Batz
17,633
8,026
0
508
17,727
7,032
0
5,178
12,411
0
77,007
L
14,716
3,096
0
10,882
24,281
27,463
0
14,765
9,456
62,607
0
W
Erlang Shen
Zanryu
Erlang Shen
17,822
8,599
0
4,572
23,350
16,679
163
8,053
15,018
0
82,333
W
Medusa
20,372
11,070
0
7,932
16,992
6,011
5,058
2,543
14,323
0
112,107
L
20,211
4,450
103
3,638
17,280
5,959
0
8,391
8,679
88,844
0
L
Guan Yu
xlTaurus
Guan Yu
8,032
1,100
378
2,333
20,520
22,164
0
5,916
14,454
0
30,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,394
Gold Earned
48,184
620
Minions Killed
558
0
Camps Cleared
0
2,119,517
Distance Traveled
1,892,973
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,430
622
185
9
0
429,785
5
W
Artio
11,905
595
50
3
0
444,930
7
W
Ao Kuang
11,362
568
100
5
0
441,808
2
L
Tsukuyomi
8,565
428
117
6
0
373,985
3
L
Hun Batz
10,392
520
109
5
0
371,260
3
L
Sobek
9,845
492
124
6
0
371,165
1
W
Erlang Shen
12,194
610
89
4
0
432,728
3
W
Medusa
12,503
625
196
10
0
370,266
9
L
Nu Wa
10,010
501
148
7
0
341,793
4
L
Guan Yu
9,372
469
60
3
0
434,770
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role