Player Matchup

Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
TwitchPerssonas
Sol
Gold III
Level 68
God Stats
2W - 4L
1,618 SR
Queue Stats
13W - 14L
1,534 MMR
Party 2
Neith
Neith
Gold V
WRGB News
Neith
Gold V
Level 44
God Stats
0W - 1L
1,476 SR
Queue Stats
6W - 8L
1,412 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,531 SR
1,482 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,850 SR
1,925 MMR
Shiva
Shiva
Platinum V
DeadKushCaptain
Shiva
Platinum V
Level 131
God Stats
19W - 18L
1,721 SR
Queue Stats
600W - 648L
1,666 MMR
Party 1
Medusa
Medusa
Platinum II
N_a_z_15
Medusa
Platinum II
Level 160
God Stats
5W - 5L
1,835 SR
Queue Stats
96W - 101L
1,954 MMR
Party 1
Ra
Ra
Platinum III
bbi65
Ra
Platinum III
Level 106
God Stats
1W - 0L
1,995 SR
Queue Stats
42W - 41L
2,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
7 / 6 / 1
11,310
754
17,332
23,858
17,030
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 10 / 6
9,943
663
9,691
18,200
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
WRGB News
Neith
12
0 / 7 / 4
8,862
591
5,257
14,469
3,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PersephoneAtlasThothChaacBastet

VS

Bans
CernunnosGuan YuGebGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 13
11,811
787
18,725
20,719
23,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
N_a_z_15
Medusa
18
10 / 0 / 9
12,423
828
18,259
10,925
4,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
16
5 / 3 / 13
11,057
737
14,621
10,115
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
8
Kills
23
23
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
6
1
1.25
W
8
5
13
2.9
W
Medusa
N_a_z_15
Medusa
10
0
9
14.5
L
1
10
6
0.4
L
Neith
WRGB News
Neith
0
7
4
0.29
W
Ra
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
51,605
56,527
Taken
41,759
25,082
Mitigated
31,702
11,044
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
17,332
4,400
74
5,458
23,858
17,030
0
5,380
17,945
0
40,709
W
18,725
4,686
406
2,376
20,719
23,397
194
5,191
15,528
0
39,302
W
Medusa
N_a_z_15
Medusa
18,259
6,871
0
3,521
10,925
4,059
1,776
2,121
8,804
0
58,396
L
9,691
2,451
0
4,733
18,200
4,880
0
4,881
13,093
32,241
1,963
L
Neith
WRGB News
Neith
5,257
1,951
0
779
14,469
3,172
0
3,700
10,601
0
24,076
W
Ra
14,621
537
1,513
4,469
10,115
4,246
126
1,932
8,183
41,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
35,291
144
Minions Killed
172
5
Camps Cleared
9
728,865
Distance Traveled
852,130
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,310
754
48
3
4
270,808
5
W
Shiva
11,811
787
44
3
1
288,683
6
W
Medusa
12,423
828
65
4
3
287,287
7
L
Sol
9,943
663
47
3
1
243,959
0
L
Neith
8,862
591
49
3
0
214,098
2
W
Ra
11,057
737
63
4
5
276,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role