Player Matchup

Thoth
Thoth
Capt AF
Thoth
Level 141
God Stats
2W - 5L
1,197 SR
Queue Stats
143W - 167L
1,530 Elo+
Party 1
Artemis
Artemis
Glitchy 01
Artemis
Level 143
God Stats
0W - 1L
1,441 SR
Queue Stats
102W - 97L
1,539 Elo+
Party 1
Tiamat
Tiamat
GoombaSwagger
Tiamat
Level 104
God Stats
1W - 2L
1,302 SR
Queue Stats
96W - 91L
1,567 Elo+
Solo
Susano
Susano
Mr ZSando
Susano
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 83L
1,558 Elo+
Party 1
Da Ji
Da Ji
THA xBLAZEx
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,606 Elo+
Party 1
Team Averages
Level 113
1,388 SR
1,560 Elo+

VS

Team Averages
Level 98
1,540 SR
1,556 Elo+
Artio
Artio
Aaronz_PotHead19
Artio
Level 149
God Stats
2W - 1L
1,702 SR
Queue Stats
16W - 9L
1,608 Elo+
Party 2
Chronos
Chronos
CIMARRONK
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Kinerev
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Solo
Medusa
Medusa
RowkLobsta
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 3
Ymir
Ymir
Thrustly
Ymir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 23L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Capt AF
Thoth
14
4 / 4 / 7
7,861
873
5,833
7,182
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Glitchy 01
Artemis
13
4 / 5 / 7
7,635
848
7,299
7,659
2,994
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 5
7,162
796
5,158
7,139
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Mr ZSando
Susano
13
4 / 2 / 7
7,821
869
5,239
6,301
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 8
7,278
809
4,671
7,552
2,933
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 10
8,011
890
5,575
11,353
14,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
CIMARRONK
Chronos
17
9 / 2 / 7
9,317
1,035
7,580
5,785
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Kinerev
Tsukuyomi
15
4 / 3 / 12
8,898
989
7,114
7,868
3,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
RowkLobsta
Medusa
16
3 / 1 / 14
8,783
976
7,760
5,336
2,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
2 / 3 / 12
8,255
917
4,426
9,602
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
14
Kills
20
20
Deaths
14
34
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
Chronos
CIMARRONK
Chronos
9
2
7
6.25
L
Thoth
Capt AF
Thoth
4
4
7
1.88
L
Artemis
Glitchy 01
Artemis
4
5
7
1.5
L
1
4
5
0.88
W
Tsukuyomi
Kinerev
Tsukuyomi
4
3
12
3.33
L
Susano
Mr ZSando
Susano
4
2
7
3.75
W
Medusa
RowkLobsta
Medusa
3
1
14
10
L
1
5
8
1
W
Ymir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,200
Damage
32,455
35,833
Taken
39,944
15,274
Mitigated
31,918
6,793
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,575
723
2,539
3,237
11,353
14,539
135
3,355
7,998
9,569
0
W
Chronos
CIMARRONK
Chronos
7,580
2,940
1,271
815
5,785
2,302
1,522
1,854
3,931
15,300
0
L
Thoth
Capt AF
Thoth
5,833
449
249
982
7,182
2,767
180
3,951
3,231
18,586
0
L
Artemis
Glitchy 01
Artemis
7,299
3,969
460
745
7,659
2,994
70
3,186
4,473
0
14,263
L
5,158
339
377
1,215
7,139
4,234
0
2,677
4,462
11,690
0
W
Tsukuyomi
Kinerev
Tsukuyomi
7,114
1,685
481
1,021
7,868
3,354
1,844
2,371
5,497
0
21,940
L
Susano
Mr ZSando
Susano
5,239
413
609
1,816
6,301
2,346
430
3,878
2,423
0
9,467
W
Medusa
RowkLobsta
Medusa
7,760
2,757
503
1,038
5,336
2,385
2,069
1,051
4,285
0
23,747
L
4,671
1,188
70
270
7,552
2,933
658
3,889
3,663
0
7,010
W
Ymir
4,426
1,146
0
240
9,602
9,338
0
2,360
7,242
9,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
43,264
77
Minions Killed
96
0
Camps Cleared
0
701,846
Distance Traveled
788,014
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,011
890
3
0
0
141,677
2
W
Chronos
9,317
1,035
16
2
0
170,586
2
L
Thoth
7,861
873
31
3
0
147,642
2
L
Artemis
7,635
848
17
2
0
123,362
4
L
Tiamat
7,162
796
11
1
0
117,446
1
W
Tsukuyomi
8,898
989
32
4
0
180,419
1
L
Susano
7,821
869
10
1
0
175,608
3
W
Medusa
8,783
976
38
4
0
202,469
1
L
Da Ji
7,278
809
8
1
0
137,788
5
W
Ymir
8,255
917
7
1
0
92,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role