Player Matchup

Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
LoveHateRuleOwO
Nox
Level 96
God Stats
0W - 3L
1,217 SR
Queue Stats
138W - 132L
1,492 Elo+
Party 4
Cthulhu
Cthulhu
SnakiestOsprey1
Cthulhu
Level 79
God Stats
73W - 53L
1,573 SR
Queue Stats
162W - 130L
1,620 Elo+
Party 2
Hercules
Hercules
alrod360
Hercules
Level 82
God Stats
28W - 26L
1,372 SR
Queue Stats
166W - 132L
1,620 Elo+
Party 2
Hun Batz
Hun Batz
tiwuldor
Hun Batz
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
399W - 426L
1,569 Elo+
Party 4
Team Averages
Level 94
1,432 SR
1,560 Elo+

VS

Team Averages
Level 115
1,478 SR
1,549 Elo+
Medusa
Medusa
Iris
Medusa
Level 156
God Stats
9W - 13L
1,419 SR
Queue Stats
160W - 133L
1,585 Elo+
Solo
Atlas
Atlas
ayotee13
Atlas
Level 118
God Stats
17W - 14L
1,605 SR
Queue Stats
111W - 113L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
mtone253
Xing Tian
Level 124
God Stats
8W - 6L
1,709 SR
Queue Stats
53W - 30L
1,561 Elo+
Party 3
Cliodhna
Cliodhna
raccoon-pee
Cliodhna
Level 51
God Stats
3W - 2L
1,124 SR
Queue Stats
51W - 56L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tudo23
Morgan Le Fay
Level 124
God Stats
23W - 15L
1,534 SR
Queue Stats
178W - 166L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 4 / 3
9,825
983
10,431
11,917
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
9,377
938
4,541
8,131
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 4
10,125
1,013
5,226
18,980
12,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
alrod360
Hercules
15
1 / 2 / 3
9,396
940
4,020
15,146
9,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
tiwuldor
Hun Batz
15
2 / 3 / 2
10,278
1,028
9,319
12,587
3,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

199

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Iris
Medusa
16
3 / 1 / 9
10,738
1,074
9,770
6,256
2,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
ayotee13
Atlas
16
2 / 1 / 14
10,349
1,035
16,429
10,353
6,281
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
mtone253
Xing Tian
16
1 / 1 / 12
10,514
1,051
9,491
9,613
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
raccoon-pee
Cliodhna
16
9 / 2 / 6
11,390
1,139
13,675
5,988
2,151
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
tudo23
Morgan Le Fay
16
2 / 0 / 13
10,427
1,043
13,005
4,713
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
5
Kills
17
17
Deaths
5
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
3
0.63
W
Medusa
Iris
Medusa
3
1
9
7.5
L
1
4
2
0.5
L
0
4
4
0.5
L
Hercules
alrod360
Hercules
1
2
3
1.25
W
Atlas
ayotee13
Atlas
2
1
14
9
W
Xing Tian
mtone253
Xing Tian
1
1
12
7
W
Cliodhna
raccoon-pee
Cliodhna
9
2
6
6
L
Hun Batz
tiwuldor
Hun Batz
2
3
2
1
W
Morgan Le Fay
tudo23
Morgan Le Fay
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
62,370
66,761
Taken
36,923
32,899
Mitigated
24,001
8,107
Healing
3,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
10,431
8,085
0
371
11,917
4,198
0
7,574
4,343
0
43,860
W
Medusa
Iris
Medusa
9,770
1,973
0
700
6,256
2,606
0
766
5,462
0
52,457
L
4,541
317
0
0
8,131
2,812
0
5,626
2,505
16,811
0
L
5,226
193
554
3,930
18,980
12,796
0
10,020
8,960
22,221
0
L
Hercules
alrod360
Hercules
4,020
635
0
3,252
15,146
9,421
0
7,635
7,511
102
9,164
W
Atlas
ayotee13
Atlas
16,429
4,069
0
929
10,353
6,281
0
3,157
7,115
25,187
0
W
Xing Tian
mtone253
Xing Tian
9,491
218
0
1,074
9,613
11,307
0
3,397
5,980
20,893
0
W
Cliodhna
raccoon-pee
Cliodhna
13,675
471
0
102
5,988
2,151
0
1,380
4,541
0
22,775
L
Hun Batz
tiwuldor
Hun Batz
9,319
1,701
0
0
12,587
3,672
0
8,070
4,517
0
28,646
W
Morgan Le Fay
tudo23
Morgan Le Fay
13,005
1,059
113
516
4,713
1,656
0
1,169
3,544
29,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
53,418
204
Minions Killed
209
8
Camps Cleared
10
987,000
Distance Traveled
1,071,574
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,825
983
91
9
2
188,399
3
W
Medusa
10,738
1,074
106
11
5
221,358
0
L
Nox
9,377
938
20
2
0
178,243
0
L
Cthulhu
10,125
1,013
32
3
0
197,323
0
L
Hercules
9,396
940
7
1
0
215,744
0
W
Atlas
10,349
1,035
23
2
0
199,565
3
W
Xing Tian
10,514
1,051
15
2
1
226,448
5
W
Cliodhna
11,390
1,139
15
2
0
215,792
0
L
Hun Batz
10,278
1,028
54
5
6
207,291
2
W
Morgan Le Fay
10,427
1,043
50
5
4
208,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role