Player Matchup

Danzaburou
Danzaburou
LordFart
Danzaburou
Level 27
God Stats
2W - 3L
1,845 SR
Queue Stats
6W - 12L
1,358 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nindew21
Kumbhakarna
Level 32
God Stats
1W - 4L
1,254 SR
Queue Stats
6W - 18L
1,271 Elo+
Party 2
Ra
Ra
superpj832
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,315 Elo+
Party 2
Team Averages
Level 29
1,533 SR
1,315 Elo+

VS

Team Averages
Level 45
1,442 SR
1,262 Elo+
Hou Yi
Hou Yi
DecidedWizard
Hou Yi
Level 89
God Stats
0W - 3L
1,417 SR
Queue Stats
16W - 42L
1,259 Elo+
Party 1
Aphrodite
Aphrodite
StarsNoMoon
Aphrodite
Level 16
God Stats
5W - 9L
1,410 SR
Queue Stats
7W - 29L
1,153 Elo+
Party 1
Cthulhu
Cthulhu
Stryker98
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LordFart
Danzaburou
18
11 / 4 / 3
14,595
811
27,512
14,420
6,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
nindew21
Kumbhakarna
17
3 / 3 / 13
12,534
696
7,510
22,793
24,420
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 4 / 11
12,719
707
10,868
12,231
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 3
13,830
768
19,158
15,491
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
StarsNoMoon
Aphrodite
15
0 / 5 / 7
10,625
590
3,645
12,425
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Stryker98
Cthulhu
17
3 / 6 / 6
11,958
664
10,735
22,152
15,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
16
Kills
11
11
Deaths
16
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Danzaburou
LordFart
Danzaburou
11
4
3
3.13
L
Aphrodite
StarsNoMoon
Aphrodite
0
5
7
0.7
L
Cthulhu
Stryker98
Cthulhu
3
6
6
1
W
Kumbhakarna
nindew21
Kumbhakarna
3
3
13
3.17
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
33,538
49,444
Taken
50,068
36,049
Mitigated
29,023
9,788
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,158
12,016
0
558
15,491
5,005
870
6,433
9,058
0
63,384
W
Danzaburou
LordFart
Danzaburou
27,512
14,293
207
2,196
14,420
6,636
2,255
4,466
9,658
0
91,888
L
Aphrodite
StarsNoMoon
Aphrodite
3,645
624
3,859
4,218
12,425
8,021
279
5,859
6,566
17,031
0
L
Cthulhu
Stryker98
Cthulhu
10,735
279
147
1,559
22,152
15,997
308
6,218
15,934
30,660
0
W
Kumbhakarna
nindew21
Kumbhakarna
7,510
734
176
2,453
22,793
24,420
144
6,147
16,016
22,059
0
W
10,868
492
2,404
2,352
12,231
4,993
450
3,877
8,075
45,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,848
Gold Earned
36,413
206
Minions Killed
162
12
Camps Cleared
2
986,248
Distance Traveled
930,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,830
768
99
6
1
300,982
0
W
Danzaburou
14,595
811
114
6
8
291,792
2
L
Aphrodite
10,625
590
38
2
1
302,601
0
L
Cthulhu
11,958
664
25
1
0
326,798
0
W
Kumbhakarna
12,534
696
21
1
0
343,868
0
W
Ra
12,719
707
71
4
4
350,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role