Player Matchup

Morgan Le Fay
Morgan Le Fay
Gleakns
Morgan Le Fay
Level 85
God Stats
5W - 3L
1,553 SR
Queue Stats
101W - 112L
1,450 Elo+
Solo
Fafnir
Fafnir
MF Chunky
Fafnir
Level 36
God Stats
4W - 5L
1,118 SR
Queue Stats
57W - 38L
1,563 Elo+
Party 1
Loki
Loki
blue8heart
Loki
Level 129
God Stats
10W - 2L
1,737 SR
Queue Stats
147W - 153L
1,482 Elo+
Party 1
Team Averages
Level 83
1,469 SR
1,498 Elo+

VS

Team Averages
Level 100
1,551 SR
1,635 Elo+
Ullr
Ullr
Gavitar4881
Ullr
Level 147
God Stats
2W - 3L
1,505 SR
Queue Stats
712W - 464L
1,661 Elo+
Party 2
Cthulhu
Cthulhu
MechStarError
Cthulhu
Level 124
God Stats
34W - 25L
1,638 SR
Queue Stats
339W - 224L
1,683 Elo+
Party 2
Merlin
Merlin
xvxMOOSHxvx
Merlin
Level 28
God Stats
8W - 7L
1,509 SR
Queue Stats
29W - 25L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gleakns
Morgan Le Fay
15
6 / 2 / 8
10,115
778
12,836
12,225
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
MF Chunky
Fafnir
13
1 / 0 / 9
9,476
729
3,524
16,028
18,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 7
10,136
780
12,314
8,020
3,047
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,017
617
9,355
11,078
2,906
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
12
1 / 5 / 2
8,116
624
10,088
12,269
12,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
11
0 / 7 / 2
7,586
584
5,888
9,551
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
15
Kills
3
3
Deaths
15
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Morgan Le Fay
Gleakns
Morgan Le Fay
6
2
8
5
W
Fafnir
MF Chunky
Fafnir
1
0
9
5.5
L
Cthulhu
1
5
2
0.4
W
8
1
7
11.5
L
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,674
Damage
25,331
36,273
Taken
32,898
26,968
Mitigated
17,951
12,988
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,355
2,340
0
885
11,078
2,906
0
7,064
4,014
0
24,405
W
Morgan Le Fay
Gleakns
Morgan Le Fay
12,836
331
112
3,848
12,225
4,942
409
4,491
7,544
50,254
0
W
Fafnir
MF Chunky
Fafnir
3,524
921
325
6,595
16,028
18,979
604
6,905
8,645
14,887
0
L
Cthulhu
10,088
549
122
592
12,269
12,709
0
4,888
7,381
30,524
0
W
12,314
2,812
0
2,108
8,020
3,047
1,720
4,202
3,695
0
35,281
L
Merlin
5,888
180
0
152
9,551
2,336
0
4,767
4,784
25,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,727
Gold Earned
23,719
136
Minions Killed
133
6
Camps Cleared
5
769,613
Distance Traveled
678,869
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,017
617
39
3
2
233,872
2
W
Morgan Le Fay
10,115
778
78
6
2
251,324
2
W
Fafnir
9,476
729
21
2
0
247,372
4
L
Cthulhu
8,116
624
44
3
2
240,563
3
W
Loki
10,136
780
37
3
4
270,917
1
L
Merlin
7,586
584
50
4
1
204,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role