Player Matchup

Arachne
Arachne
CGxTV
Arachne
Level 26
God Stats
2W - 3L
1,336 SR
Queue Stats
34W - 36L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
Fazduh
Nu Wa
Level 18
God Stats
13W - 9L
1,481 SR
Queue Stats
47W - 40L
1,382 Elo+
Party 1
Ullr
Ullr
Janga28
Ullr
Level 88
God Stats
2W - 2L
1,823 SR
Queue Stats
34W - 19L
1,710 Elo+
Solo
Cthulhu
Cthulhu
The19thDisciple
Cthulhu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 186L
1,500 Elo+
Party 1
Hercules
Hercules
itsecal
Hercules
Level 125
God Stats
14W - 10L
1,528 SR
Queue Stats
375W - 395L
1,443 Elo+
Party 1
Team Averages
Level 52
1,533 SR
1,498 Elo+

VS

Team Averages
Level 45
1,403 SR
1,383 Elo+
Amaterasu
Amaterasu
ByCosmo
Amaterasu
Level 57
God Stats
0W - 3L
1,243 SR
Queue Stats
170W - 162L
1,413 Elo+
Solo
Neith
Neith
Erickvp27
Neith
Level 6
God Stats
0W - 3L
1,242 SR
Queue Stats
3W - 7L
1,356 Elo+
Party 3
Thanatos
Thanatos
Fe4RAres1
Thanatos
Level 28
God Stats
7W - 11L
1,486 SR
Queue Stats
36W - 59L
1,381 Elo+
Party 2
Ymir
Ymir
PePepelotas1
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,324 Elo+
Party 3
Janus
Janus
Rayce22
Janus
Level 48
God Stats
9W - 5L
1,546 SR
Queue Stats
68W - 94L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CGxTV
Arachne
18
3 / 3 / 5
10,713
510
5,226
17,552
6,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
Fazduh
Nu Wa
19
9 / 2 / 5
12,106
576
21,372
8,730
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Janga28
Ullr
16
2 / 5 / 0
10,218
487
6,331
13,841
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 7
10,239
488
7,130
14,515
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
itsecal
Hercules
17
4 / 2 / 7
11,513
548
8,693
13,448
10,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ByCosmo
Amaterasu
17
1 / 4 / 1
10,038
478
6,102
17,921
17,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Erickvp27
Neith
13
7 / 5 / 2
9,157
436
10,659
12,096
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Fe4RAres1
Thanatos
17
4 / 6 / 5
10,076
480
6,857
15,884
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 11
8,781
418
9,116
10,569
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Rayce22
Janus
19
5 / 4 / 3
11,684
556
11,174
13,053
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
20
Kills
18
18
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ByCosmo
Amaterasu
1
4
1
0.38
W
Arachne
CGxTV
Arachne
3
3
5
1.83
L
Neith
Erickvp27
Neith
7
5
2
1.6
W
Nu Wa
Fazduh
Nu Wa
9
2
5
5.75
L
Thanatos
Fe4RAres1
Thanatos
4
6
5
1.08
W
Ullr
Janga28
Ullr
2
5
0
0.4
L
1
1
11
6.5
L
Janus
Rayce22
Janus
5
4
3
1.63
W
2
6
7
0.92
W
Hercules
itsecal
Hercules
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,752
Damage
43,908
68,086
Taken
69,523
35,574
Mitigated
35,532
14,124
Healing
25,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ByCosmo
Amaterasu
6,102
3,131
0
7,114
17,921
17,142
189
4,875
12,878
0
62,071
W
Arachne
CGxTV
Arachne
5,226
3,924
0
4,483
17,552
6,523
0
3,703
13,849
0
91,541
L
Neith
Erickvp27
Neith
10,659
4,854
0
2,554
12,096
3,256
0
3,679
8,220
0
42,104
W
Nu Wa
Fazduh
Nu Wa
21,372
3,506
0
1,984
8,730
2,765
2,918
4,055
4,675
75,196
0
L
Thanatos
Fe4RAres1
Thanatos
6,857
1,171
0
10,871
15,884
5,808
0
6,436
9,218
0
69,228
W
Ullr
Janga28
Ullr
6,331
2,201
0
3,671
13,841
4,354
463
4,376
9,465
0
69,167
L
9,116
1,644
0
1,250
10,569
6,383
0
4,864
5,538
42,707
0
L
Janus
Rayce22
Janus
11,174
1,042
0
4,021
13,053
2,943
0
7,693
4,994
94,336
0
W
7,130
692
54
1,620
14,515
10,973
186
6,158
8,357
23,464
0
W
Hercules
itsecal
Hercules
8,693
3,368
0
2,312
13,448
10,959
978
2,171
11,277
0
64,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,789
Gold Earned
49,736
508
Minions Killed
564
0
Camps Cleared
0
2,112,257
Distance Traveled
1,958,991
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,038
478
138
7
0
425,769
3
W
Arachne
10,713
510
103
5
0
490,144
5
L
Neith
9,157
436
80
4
0
312,378
2
W
Nu Wa
12,106
576
123
6
0
402,283
0
L
Thanatos
10,076
480
100
5
0
457,241
4
W
Ullr
10,218
487
121
6
0
371,426
8
L
Ymir
8,781
418
72
3
0
325,152
5
L
Janus
11,684
556
174
8
0
438,451
9
W
Cthulhu
10,239
488
33
2
0
422,657
5
W
Hercules
11,513
548
128
6
0
425,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role