Player Matchup

Bacchus
Bacchus
Diamond IV
 
Bacchus
Diamond IV
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Platinum V
SSGbroly
Neith
Platinum V
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
188W - 191L
1,679 MMR
Solo
Thanatos
Thanatos
Diamond IV
Smasher56
Thanatos
Diamond IV
Level 126
God Stats
7W - 5L
1,560 SR
Queue Stats
49W - 42L
2,286 MMR
Solo
Jormungandr
Jormungandr
Gold II
rloforti
Jormungandr
Gold II
Level 98
God Stats
1W - 0L
1,583 SR
Queue Stats
70W - 75L
1,585 MMR
Solo
Jing Wei
Jing Wei
Diamond V
ĐeathNote
Jing Wei
Diamond V
Level 117
God Stats
15W - 8L
1,741 SR
Queue Stats
173W - 160L
1,896 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,577 SR
1,789 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,622 SR
1,793 MMR
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver II
DonnieDawg
Nemesis
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,478 MMR
Solo
Sol
Sol
Platinum III
Rifletower
Sol
Platinum III
Level 84
God Stats
2W - 2L
1,715 SR
Queue Stats
168W - 165L
1,743 MMR
Solo
Hera
Hera
Diamond IV
SRKNgaming
Hera
Diamond IV
Level 159
God Stats
54W - 55L
1,550 SR
Queue Stats
386W - 395L
2,009 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
Sonnenrad
Ne Zha
Diamond IV
Level 128
God Stats
3W - 3L
1,842 SR
Queue Stats
78W - 73L
2,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 1 / 2
3,491
698
1,529
3,526
1,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
SSGbroly
Neith
6
0 / 0 / 2
3,622
724
146
1,119
369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Smasher56
Thanatos
6
4 / 0 / 0
4,167
833
1,681
3,101
822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
rloforti
Jormungandr
7
3 / 0 / 1
4,474
895
2,603
2,692
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
ĐeathNote
Jing Wei
5
2 / 1 / 3
3,596
719
3,104
2,931
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
CliodhnaIzanamiBastet

VS

Bans
ArtioThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
4
0 / 4 / 0
2,912
582
947
3,778
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DonnieDawg
Nemesis
3
0 / 1 / 1
2,746
549
558
1,630
243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
1 / 3 / 1
3,203
641
2,685
3,752
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,335
667
456
1,444
300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Sonnenrad
Ne Zha
5
1 / 1 / 0
3,322
664
1,289
2,989
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
2
2
L
Chang'e
 
Chang'e
0
4
0
0
L
Nemesis
DonnieDawg
Nemesis
0
1
1
0.5
L
1
3
1
0.5
L
0
1
0
0
W
Neith
SSGbroly
Neith
0
0
2
1
W
Thanatos
Smasher56
Thanatos
4
0
0
4
L
Ne Zha
Sonnenrad
Ne Zha
1
1
0
1
W
Jormungandr
rloforti
Jormungandr
3
0
1
3.5
W
Jing Wei
ĐeathNote
Jing Wei
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,063
Damage
5,935
13,369
Taken
13,593
5,124
Mitigated
2,789
6,709
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,529
180
0
1,046
3,526
1,688
0
1,017
2,509
8,635
0
L
Chang'e
 
Chang'e
947
30
0
1,118
3,778
991
0
2,603
1,175
8,598
0
L
Nemesis
DonnieDawg
Nemesis
558
246
0
250
1,630
243
0
89
1,541
0
3,423
L
2,685
1,781
0
1,492
3,752
419
0
861
2,891
10,059
0
L
456
0
0
250
1,444
300
0
0
1,444
15,572
0
W
Neith
SSGbroly
Neith
146
54
0
517
1,119
369
0
112
1,007
0
15,910
W
Thanatos
Smasher56
Thanatos
1,681
652
0
2,874
3,101
822
0
674
2,427
0
16,787
L
Ne Zha
Sonnenrad
Ne Zha
1,289
245
0
950
2,989
836
0
579
2,410
0
7,688
W
Jormungandr
rloforti
Jormungandr
2,603
1,179
0
1,045
2,692
1,535
0
947
1,745
21,163
0
W
Jing Wei
ĐeathNote
Jing Wei
3,104
2,793
0
1,227
2,931
710
0
1,338
1,593
0
16,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,350
Gold Earned
15,518
163
Minions Killed
93
0
Camps Cleared
0
495,526
Distance Traveled
432,008
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,491
698
15
3
0
91,584
1
L
Chang'e
2,912
582
17
3
0
96,065
2
L
Nemesis
2,746
549
12
2
0
61,130
1
L
Sol
3,203
641
13
3
0
84,474
1
L
Hera
3,335
667
36
7
0
99,311
2
W
Neith
3,622
724
40
8
0
101,815
1
W
Thanatos
4,167
833
34
7
0
111,792
1
L
Ne Zha
3,322
664
15
3
0
91,028
1
W
Jormungandr
4,474
895
45
9
0
83,119
2
W
Jing Wei
3,596
719
29
6
0
107,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role