Player Matchup

Hel
Hel
GankMeDaddy3444
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 7L
1,799 Elo+
Party 1
Xbalanque
Xbalanque
Letal Quack
Xbalanque
Level 157
God Stats
6W - 5L
1,653 SR
Queue Stats
461W - 492L
1,520 Elo+
Solo
Thanatos
Thanatos
YoungLexTown
Thanatos
Level 160
God Stats
0W - 1L
1,285 SR
Queue Stats
69W - 32L
1,699 Elo+
Party 1
Charybdis
Charybdis
o KINGpenn
Charybdis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 22L
1,711 Elo+
Party 1
Susano
Susano
thunderburhop
Susano
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
221W - 203L
1,562 Elo+
Solo
Team Averages
Level 104
1,487 SR
1,658 Elo+

VS

Team Averages
Level 72
1,576 SR
1,597 Elo+
Amaterasu
Amaterasu
Desimoni3
Amaterasu
Level 26
God Stats
2W - 2L
1,733 SR
Queue Stats
63W - 70L
1,565 Elo+
Solo
Nox
Nox
SailorSapphic
Nox
Level 103
God Stats
2W - 1L
1,777 SR
Queue Stats
48W - 40L
1,703 Elo+
Party 2
Thanatos
Thanatos
VanillaSofty
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,563 Elo+
Solo
Hel
Hel
Zalfirin
Hel
Level 88
God Stats
2W - 2L
1,371 SR
Queue Stats
379W - 377L
1,546 Elo+
Solo
Chronos
Chronos
infinitdice
Chronos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 14
13,573
714
13,246
24,670
35,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Letal Quack
Xbalanque
19
6 / 7 / 15
13,099
689
32,239
20,233
8,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
YoungLexTown
Thanatos
20
6 / 4 / 11
13,681
720
15,519
14,552
9,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
o KINGpenn
Charybdis
19
9 / 5 / 9
12,767
672
19,600
15,852
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 7 / 15
12,518
659
13,869
21,111
8,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Desimoni3
Amaterasu
20
2 / 5 / 24
12,673
667
10,414
26,256
43,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 1 / 15
13,880
731
10,975
12,491
4,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
VanillaSofty
Thanatos
19
7 / 10 / 12
12,929
680
9,415
19,838
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 7 / 10
13,650
718
23,229
22,951
7,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
infinitdice
Chronos
20
3 / 7 / 22
13,514
711
20,371
26,204
9,175
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
111
30
Kills
28
28
Deaths
30
64
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Desimoni3
Amaterasu
2
5
24
2.8
L
4
5
14
2.2
L
Xbalanque
Letal Quack
Xbalanque
6
7
15
1.93
W
6
1
15
13.5
W
Thanatos
VanillaSofty
Thanatos
7
10
12
1.3
L
Thanatos
YoungLexTown
Thanatos
6
4
11
2.88
W
10
7
10
2.14
W
Chronos
infinitdice
Chronos
3
7
22
2
L
Charybdis
o KINGpenn
Charybdis
9
5
9
2.7
L
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,473
Damage
74,404
96,418
Taken
107,740
70,180
Mitigated
73,374
44,357
Healing
55,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Desimoni3
Amaterasu
10,414
2,330
1,295
10,363
26,256
43,255
417
4,487
21,769
0
19,958
L
13,246
447
11,362
10,418
24,670
35,958
360
13,841
10,600
34,536
0
L
Xbalanque
Letal Quack
Xbalanque
32,239
8,863
835
3,728
20,233
8,563
2,352
12,287
7,779
0
50,333
W
10,975
654
1,805
1,998
12,491
4,953
1,281
854
11,637
53,104
0
W
Thanatos
VanillaSofty
Thanatos
9,415
977
597
7,008
19,838
8,532
347
2,205
17,633
0
14,521
L
Thanatos
YoungLexTown
Thanatos
15,519
2,223
1,977
10,925
14,552
9,177
613
7,604
6,836
0
35,064
W
23,229
1,408
14,592
11,162
22,951
7,459
733
2,633
20,318
34,599
0
W
Chronos
infinitdice
Chronos
20,371
9,200
1,747
5,411
26,204
9,175
2,541
3,067
23,137
55,316
0
L
Charybdis
o KINGpenn
Charybdis
19,600
3,180
1,289
2,091
15,852
7,561
2,256
8,168
7,616
0
36,275
L
13,869
1,923
1,006
726
21,111
8,921
694
12,675
8,338
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,638
Gold Earned
66,646
182
Minions Killed
188
0
Camps Cleared
0
1,680,338
Distance Traveled
1,724,604
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,673
667
21
1
0
388,353
0
L
Hel
13,573
714
33
2
0
343,242
2
L
Xbalanque
13,099
689
42
2
0
310,771
3
W
Nox
13,880
731
77
4
0
418,711
4
W
Thanatos
12,929
680
18
1
0
281,597
1
L
Thanatos
13,681
720
33
2
0
372,931
1
W
Hel
13,650
718
22
1
0
315,390
1
W
Chronos
13,514
711
50
3
0
320,553
0
L
Charybdis
12,767
672
53
3
0
329,877
1
L
Susano
12,518
659
21
1
0
323,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role