Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
LosAngeleLacruix
Artio
Level 157
God Stats
1W - 2L
1,275 SR
Queue Stats
317W - 352L
1,405 Elo+
Solo
Ah Puch
Ah Puch
Rayeness
Ah Puch
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 200L
1,333 Elo+
Party 1
Terra
Terra
Umbrica
Terra
Level 80
God Stats
4W - 2L
1,713 SR
Queue Stats
263W - 279L
1,450 Elo+
Party 1
Chiron
Chiron
Uneasy__Hearts
Chiron
Level 67
God Stats
1W - 0L
1,655 SR
Queue Stats
34W - 30L
1,404 Elo+
Solo
Team Averages
Level 97
1,529 SR
1,418 Elo+

VS

Team Averages
Level 63
1,500 SR
1,338 Elo+
Terra
Terra
 
Terra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
A424B00M
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,117 Elo+
Party 2
Fenrir
Fenrir
Bonbonbunni1
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
E-R-M-M00
Ne Zha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,342 Elo+
Solo
Cerberus
Cerberus
SGG Kaotic
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
3 / 0 / 20
8,287
921
7,218
6,824
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 18
8,394
933
4,721
11,770
9,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Rayeness
Ah Puch
14
3 / 1 / 21
8,258
918
6,490
6,821
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Umbrica
Terra
14
3 / 0 / 17
8,825
981
4,419
6,361
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

16
12 / 1 / 10
9,303
1,034
12,527
7,702
3,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 3 / 1
6,103
678
6,350
6,550
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
A424B00M
Morgan Le Fay
14
1 / 6 / 1
6,698
744
6,080
8,210
2,991
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
7
0 / 3 / 0
5,448
605
854
2,971
1,425
Ne Zha
E-R-M-M00
Ne Zha
14
1 / 6 / 2
7,330
814
4,363
7,611
3,175
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SGG Kaotic
Cerberus
12
1 / 7 / 1
7,190
799
3,419
14,980
11,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
8
25
Kills
3
4
Deaths
25
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
20
13
L
Terra
 
Terra
0
3
1
0.17
L
Morgan Le Fay
A424B00M
Morgan Le Fay
1
6
1
0.25
L
Fenrir
0
3
0
0
L
Ne Zha
E-R-M-M00
Ne Zha
1
6
2
0.33
W
4
2
18
6.5
W
Ah Puch
Rayeness
Ah Puch
3
1
21
13.5
L
Cerberus
SGG Kaotic
Cerberus
1
7
1
0.21
W
Terra
Umbrica
Terra
3
0
17
11.5
W
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
21,066
39,478
Taken
40,322
25,750
Mitigated
26,542
23,401
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,218
3,852
1,567
1,174
6,824
3,079
1,502
3,804
3,020
0
19,348
L
Terra
 
Terra
6,350
290
384
1,527
6,550
6,952
0
1,835
4,715
10,976
0
L
Morgan Le Fay
A424B00M
Morgan Le Fay
6,080
413
659
824
8,210
2,991
0
2,763
5,447
18,779
0
L
Fenrir
854
0
0
0
2,971
1,425
0
923
2,048
0
1,722
L
Ne Zha
E-R-M-M00
Ne Zha
4,363
1,158
50
255
7,611
3,175
0
3,306
4,305
0
11,537
W
4,721
412
4,307
4,325
11,770
9,097
90
2,725
9,045
15,984
0
W
Ah Puch
Rayeness
Ah Puch
6,490
1,083
452
1,833
6,821
2,968
900
4,401
2,420
14,098
0
L
Cerberus
SGG Kaotic
Cerberus
3,419
260
0
2,211
14,980
11,999
0
6,803
8,177
7,197
0
W
Terra
Umbrica
Terra
4,419
793
3,882
1,818
6,361
6,946
69
1,816
4,545
7,520
0
W
12,527
3,238
2,813
1,230
7,702
3,660
1,821
3,103
4,599
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
32,769
104
Minions Killed
81
0
Camps Cleared
0
841,239
Distance Traveled
536,448
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,287
921
24
3
0
164,833
0
L
Terra
6,103
678
8
1
0
112,154
0
L
Morgan Le Fay
6,698
744
26
3
0
123,591
1
L
Fenrir
5,448
605
3
0
0
56,324
0
L
Ne Zha
7,330
814
28
3
0
139,988
1
W
Artio
8,394
933
20
2
0
194,135
1
W
Ah Puch
8,258
918
20
2
0
164,835
0
L
Cerberus
7,190
799
16
2
0
104,391
1
W
Terra
8,825
981
10
1
0
157,635
0
W
Chiron
9,303
1,034
30
3
0
159,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role