Player Matchup

Sun Wukong
Sun Wukong
HeftyLoads
Sun Wukong
Level 68
God Stats
4W - 3L
1,337 SR
Queue Stats
256W - 248L
1,454 Elo+
Party 1
Discordia
Discordia
KID KING CUDI
Discordia
Level 68
God Stats
27W - 18L
1,509 SR
Queue Stats
259W - 269L
1,408 Elo+
Party 1
Achilles
Achilles
WishedAlarm8115
Achilles
Level 23
God Stats
61W - 50L
1,205 SR
Queue Stats
401W - 331L
1,283 Elo+
Party 1
Team Averages
Level 53
1,351 SR
1,382 Elo+

VS

Team Averages
Level 70
1,483 SR
1,304 Elo+
Zeus
Zeus
Ferbi1
Zeus
Level 98
God Stats
3W - 3L
1,448 SR
Queue Stats
130W - 161L
1,377 Elo+
Party 2
Jormungandr
Jormungandr
FinespunPenny37
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 145L
1,406 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Once Zen
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeftyLoads
Sun Wukong
17
2 / 4 / 10
13,275
632
11,665
22,921
25,179
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
KID KING CUDI
Discordia
20
4 / 2 / 8
14,528
692
21,542
13,214
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
19
12 / 4 / 2
14,736
702
16,112
29,109
26,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ferbi1
Zeus
19
7 / 5 / 3
14,609
696
24,723
17,376
9,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
FinespunPenny37
Jormungandr
18
2 / 6 / 7
12,981
618
16,391
24,438
27,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Once Zen
Tsukuyomi
15
1 / 7 / 6
12,303
586
8,084
17,960
5,894
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
18
Kills
10
10
Deaths
18
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
Ferbi1
Zeus
7
5
3
1.7
L
Jormungandr
FinespunPenny37
Jormungandr
2
6
7
0.92
W
Sun Wukong
HeftyLoads
Sun Wukong
2
4
10
1.75
W
Discordia
KID KING CUDI
Discordia
4
2
8
4
L
Tsukuyomi
Once Zen
Tsukuyomi
1
7
6
0.57
W
Achilles
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,319
Damage
49,198
65,244
Taken
59,774
56,235
Mitigated
43,052
11,456
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Ferbi1
Zeus
24,723
6,329
91
327
17,376
9,647
1,111
5,846
11,344
61,193
0
L
Jormungandr
FinespunPenny37
Jormungandr
16,391
2,734
0
1,251
24,438
27,511
100
9,941
13,901
53,472
0
W
Sun Wukong
HeftyLoads
Sun Wukong
11,665
1,799
0
4,837
22,921
25,179
1,290
13,716
8,723
0
32,194
W
Discordia
KID KING CUDI
Discordia
21,542
141
206
392
13,214
4,976
801
9,538
3,292
82,544
0
L
Tsukuyomi
Once Zen
Tsukuyomi
8,084
2,822
0
1,158
17,960
5,894
52
5,937
11,837
0
33,534
W
Achilles
16,112
6,686
0
6,021
29,109
26,080
664
17,403
11,154
0
41,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
39,893
207
Minions Killed
171
7
Camps Cleared
3
1,122,610
Distance Traveled
1,001,895
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,609
696
78
4
1
321,955
0
L
Jormungandr
12,981
618
50
2
2
333,399
0
W
Sun Wukong
13,275
632
46
2
1
374,007
1
W
Discordia
14,528
692
130
6
4
390,856
4
L
Tsukuyomi
12,303
586
43
2
0
346,541
0
W
Achilles
14,736
702
31
1
2
357,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role