Player Matchup

Baron Samedi
Baron Samedi
JackoWaffles
Baron Samedi
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 42L
1,324 Elo+
Party 1
Chaac
Chaac
NotTooXavi
Chaac
Level 87
God Stats
1W - 1L
1,257 SR
Queue Stats
19W - 38L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
RagingMuffin7
Nu Wa
Level 93
God Stats
2W - 5L
1,479 SR
Queue Stats
19W - 45L
1,315 Elo+
Party 1
Fenrir
Fenrir
mailly23
Fenrir
Level 99
God Stats
4W - 3L
1,632 SR
Queue Stats
25W - 49L
1,315 Elo+
Party 1
Sol
Sol
shefarout
Sol
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 51L
1,295 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,319 Elo+

VS

Team Averages
Level 145
1,534 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BeWhizzy
Baron Samedi
Level 144
God Stats
7W - 8L
1,809 SR
Queue Stats
434W - 476L
1,423 Elo+
Party 3
Thanatos
Thanatos
ESFINGED
Thanatos
Level 107
God Stats
3W - 5L
1,460 SR
Queue Stats
192W - 165L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
Joe_Lee20102
Kuzenbo
Level 160
God Stats
3W - 4L
1,626 SR
Queue Stats
302W - 268L
1,512 Elo+
Party 2
Vamana
Vamana
gotti21
Vamana
Level 152
God Stats
4W - 5L
1,273 SR
Queue Stats
364W - 394L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JackoWaffles
Baron Samedi
11
4 / 3 / 3
6,892
627
5,444
7,043
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
9
1 / 3 / 5
5,544
504
3,442
9,203
4,185
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 8
6,817
620
6,012
4,122
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
mailly23
Fenrir
13
9 / 1 / 5
7,863
715
9,659
8,024
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 2
5,893
536
4,857
7,159
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 4
5,389
490
5,249
9,298
3,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
BeWhizzy
Baron Samedi
10
0 / 5 / 0
5,602
509
3,853
6,878
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
ESFINGED
Thanatos
10
2 / 4 / 2
6,191
563
3,076
9,261
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Joe_Lee20102
Kuzenbo
9
3 / 3 / 3
5,966
542
4,193
7,815
6,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Vamana
gotti21
Vamana
11
5 / 2 / 0
6,982
635
5,382
11,344
7,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
10
10
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
4
0.5
L
Baron Samedi
BeWhizzy
Baron Samedi
0
5
0
0
L
Thanatos
ESFINGED
Thanatos
2
4
2
0.75
W
Baron Samedi
JackoWaffles
Baron Samedi
4
3
3
1.83
L
Kuzenbo
Joe_Lee20102
Kuzenbo
3
3
3
1.5
W
Chaac
1
3
5
1.17
W
2
1
8
6
L
Vamana
gotti21
Vamana
5
2
0
2.5
W
Fenrir
mailly23
Fenrir
9
1
5
11.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
21,753
35,551
Taken
44,596
12,677
Mitigated
22,626
14,061
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,249
859
0
1,766
9,298
3,010
348
3,646
5,652
0
34,606
L
Baron Samedi
BeWhizzy
Baron Samedi
3,853
338
312
1,414
6,878
2,383
369
2,853
3,969
27,999
0
L
Thanatos
ESFINGED
Thanatos
3,076
1,109
0
5,874
9,261
2,677
599
1,844
7,371
0
38,012
W
Baron Samedi
JackoWaffles
Baron Samedi
5,444
730
534
3,084
7,043
2,337
956
1,526
5,445
29,970
0
L
Kuzenbo
Joe_Lee20102
Kuzenbo
4,193
1,802
0
1,482
7,815
6,961
294
2,947
4,541
9,131
0
W
Chaac
3,442
1,198
0
2,902
9,203
4,185
145
2,268
6,877
0
21,100
W
6,012
1,703
0
1,053
4,122
1,199
434
1,414
2,526
39,049
0
L
Vamana
gotti21
Vamana
5,382
1,804
0
5,157
11,344
7,595
644
4,508
6,491
0
31,171
W
Fenrir
mailly23
Fenrir
9,659
2,117
194
2,827
8,024
3,361
0
1,142
6,764
0
40,194
W
4,857
2,434
0
3,467
7,159
1,595
1,121
1,224
5,893
32,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,009
Gold Earned
30,130
315
Minions Killed
252
0
Camps Cleared
0
1,062,829
Distance Traveled
1,088,863
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,389
490
50
5
0
214,112
1
L
Baron Samedi
5,602
509
59
5
0
210,248
4
L
Thanatos
6,191
563
68
6
0
221,799
0
W
Baron Samedi
6,892
627
62
6
0
189,462
2
L
Kuzenbo
5,966
542
14
1
0
219,269
4
W
Chaac
5,544
504
34
3
0
225,258
3
W
Nu Wa
6,817
620
79
7
0
205,636
2
L
Vamana
6,982
635
61
6
0
223,435
4
W
Fenrir
7,863
715
72
7
0
256,891
1
W
Sol
5,893
536
68
6
0
185,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role