Player Matchup

Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Alcaicedo
Vulcan
Level 105
God Stats
6W - 4L
1,445 SR
Queue Stats
379W - 359L
1,526 Elo+
Solo
Cerberus
Cerberus
IKingsenseii
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 48L
1,350 Elo+
Party 3
Nemesis
Nemesis
JAYP42oz
Nemesis
Level 149
God Stats
10W - 6L
1,480 SR
Queue Stats
111W - 53L
1,425 Elo+
Party 1
Freya
Freya
One 234 fif8967
Freya
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 68L
1,546 Elo+
Party 1
Team Averages
Level 80
1,485 SR
1,469 Elo+

VS

Team Averages
Level 67
1,603 SR
1,510 Elo+
Baron Samedi
Baron Samedi
Mcclenathan78
Baron Samedi
Level 46
God Stats
8W - 11L
1,490 SR
Queue Stats
445W - 453L
1,465 Elo+
Solo
Neith
Neith
PoeticJustice244
Neith
Level 67
God Stats
34W - 15L
1,751 SR
Queue Stats
260W - 231L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
bristolSK8king
Ao Kuang
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
898W - 819L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
dfdeffe
Cernunnos
Level 35
God Stats
12W - 8L
1,603 SR
Queue Stats
157W - 176L
1,356 Elo+
Solo
Achilles
Achilles
eBossk
Achilles
Level 36
God Stats
16W - 19L
1,671 SR
Queue Stats
104W - 75L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
3 / 2 / 3
5,923
538
3,261
5,671
1,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Alcaicedo
Vulcan
10
3 / 1 / 3
6,203
564
5,298
3,342
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
IKingsenseii
Cerberus
9
0 / 0 / 5
5,475
498
2,127
6,340
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
JAYP42oz
Nemesis
10
2 / 1 / 2
5,942
540
2,784
7,366
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
7,127
648
5,300
7,184
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mcclenathan78
Baron Samedi
9
0 / 2 / 1
5,209
474
3,189
6,525
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,238
476
2,636
4,628
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
9
2 / 3 / 0
5,656
514
2,855
8,661
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
dfdeffe
Cernunnos
5
0 / 1 / 0
4,217
383
1,552
1,584
380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
eBossk
Achilles
11
1 / 2 / 0
5,992
545
4,259
8,180
4,112
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
4
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
2
3
2.25
W
Vulcan
Alcaicedo
Vulcan
3
1
3
4.5
W
Cerberus
IKingsenseii
Cerberus
0
0
5
2.5
W
Nemesis
JAYP42oz
Nemesis
2
1
2
3
L
Baron Samedi
Mcclenathan78
Baron Samedi
0
2
1
0.25
W
3
0
0
3
L
0
3
2
0.33
L
Ao Kuang
2
3
0
0.67
L
Cernunnos
dfdeffe
Cernunnos
0
1
0
0
L
Achilles
eBossk
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,770
Damage
14,491
29,903
Taken
29,578
10,442
Mitigated
10,297
11,337
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,261
1,538
101
1,814
5,671
1,516
0
545
5,126
0
29,418
W
Vulcan
Alcaicedo
Vulcan
5,298
1,663
0
1,125
3,342
1,110
559
1,278
1,938
34,931
0
W
Cerberus
IKingsenseii
Cerberus
2,127
35
0
1,670
6,340
3,579
0
356
5,954
17,565
0
W
Nemesis
JAYP42oz
Nemesis
2,784
759
0
1,287
7,366
2,193
169
2,779
4,447
0
33,488
L
Baron Samedi
Mcclenathan78
Baron Samedi
3,189
338
0
3,056
6,525
1,899
0
4,054
2,471
27,232
0
W
5,300
3,089
0
5,340
7,184
2,044
376
743
6,394
41,259
0
L
2,636
913
0
966
4,628
1,565
102
1,023
3,605
0
26,219
L
Ao Kuang
2,855
427
0
3,973
8,661
2,341
0
2,465
6,196
26,311
0
L
Cernunnos
dfdeffe
Cernunnos
1,552
496
0
241
1,584
380
108
459
1,125
0
7,991
L
Achilles
eBossk
Achilles
4,259
1,144
0
4,035
8,180
4,112
0
4,724
3,456
0
34,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
26,312
305
Minions Killed
260
0
Camps Cleared
0
1,076,183
Distance Traveled
930,667
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,923
538
71
6
0
201,146
5
W
Vulcan
6,203
564
53
5
0
219,400
2
W
Cerberus
5,475
498
33
3
0
218,003
0
W
Nemesis
5,942
540
68
6
0
236,121
3
L
Baron Samedi
5,209
474
56
5
0
210,982
1
W
Freya
7,127
648
80
7
0
201,513
4
L
Neith
5,238
476
49
4
0
185,335
5
L
Ao Kuang
5,656
514
63
6
0
221,812
1
L
Cernunnos
4,217
383
21
2
0
80,940
0
L
Achilles
5,992
545
71
6
0
231,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role