Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
AntisocialMall
Shiva
Level 160
God Stats
10W - 11L
1,494 SR
Queue Stats
382W - 397L
1,563 Elo+
Party 1
Kali
Kali
BLEU-Viola
Kali
Level 127
God Stats
37W - 35L
1,501 SR
Queue Stats
203W - 225L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
PsychoD1994
Xbalanque
Level 88
God Stats
22W - 16L
1,644 SR
Queue Stats
151W - 167L
1,472 Elo+
Party 1
Merlin
Merlin
deepfreezekillr
Merlin
Level 28
God Stats
2W - 3L
1,182 SR
Queue Stats
34W - 42L
1,364 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,473 Elo+

VS

Team Averages
Level 90
1,631 SR
1,567 Elo+
Da Ji
Da Ji
ACE_6930
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
JET159796
Ah Puch
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 116L
1,492 Elo+
Party 2
Ares
Ares
MeruemD_Uchiha
Ares
Level 97
God Stats
4W - 4L
1,917 SR
Queue Stats
390W - 384L
1,553 Elo+
Party 2
Artemis
Artemis
clipperking93
Artemis
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 95L
1,491 Elo+
Solo
Cthulhu
Cthulhu
taokyu
Cthulhu
Level 27
God Stats
1W - 2L
1,737 SR
Queue Stats
1W - 2L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
3 / 0 / 8
7,647
510
5,574
8,620
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 5 / 0
8,350
557
7,775
11,627
5,851
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 8
8,467
564
8,064
11,749
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
PsychoD1994
Xbalanque
14
3 / 0 / 4
8,205
547
5,997
6,763
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 2
9,933
662
10,651
7,291
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ACE_6930
Da Ji
15
6 / 4 / 0
8,787
586
7,579
13,501
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
JET159796
Ah Puch
13
1 / 5 / 0
7,703
514
7,779
9,577
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
6,305
420
3,117
12,607
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
10
0 / 5 / 0
6,365
424
4,803
9,430
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
taokyu
Cthulhu
11
0 / 5 / 2
6,715
448
2,551
8,434
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
7
8
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
L
Da Ji
ACE_6930
Da Ji
6
4
0
1.5
W
5
5
0
1
W
3
2
8
3.5
L
Ah Puch
JET159796
Ah Puch
1
5
0
0.2
L
0
3
0
0
W
Xbalanque
PsychoD1994
Xbalanque
3
0
4
5
L
Artemis
0
5
0
0
W
7
1
2
8
L
Cthulhu
taokyu
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,061
Damage
25,829
46,050
Taken
53,549
19,765
Mitigated
22,228
17,454
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,574
594
2,019
4,553
8,620
4,557
0
4,007
4,613
32,297
2,989
L
Da Ji
ACE_6930
Da Ji
7,579
2,089
0
3,761
13,501
4,705
0
2,483
11,018
0
53,457
W
7,775
1,637
114
2,141
11,627
5,851
1,306
2,219
9,076
0
48,463
W
8,064
5,194
0
3,530
11,749
4,761
0
3,304
8,445
0
54,181
L
Ah Puch
JET159796
Ah Puch
7,779
214
0
1,729
9,577
2,409
0
7,935
1,642
58,943
0
L
3,117
123
0
1,742
12,607
7,896
0
3,269
9,338
25,065
0
W
Xbalanque
PsychoD1994
Xbalanque
5,997
2,939
0
2,919
6,763
2,244
320
548
6,215
0
54,965
L
Artemis
4,803
1,561
0
2,836
9,430
2,289
1,410
1,822
7,608
0
35,974
W
10,651
644
0
2,178
7,291
2,352
0
3,037
4,254
68,229
0
L
Cthulhu
taokyu
Cthulhu
2,551
29
0
795
8,434
4,929
0
437
7,997
25,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
35,875
492
Minions Killed
370
0
Camps Cleared
0
1,462,796
Distance Traveled
1,345,370
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,647
510
80
5
0
291,893
4
L
Da Ji
8,787
586
90
6
0
315,707
2
W
Shiva
8,350
557
85
6
0
266,438
3
W
Kali
8,467
564
84
6
0
325,915
1
L
Ah Puch
7,703
514
114
8
0
264,532
3
L
Ares
6,305
420
37
2
0
275,842
9
W
Xbalanque
8,205
547
95
6
0
287,626
2
L
Artemis
6,365
424
61
4
0
221,301
3
W
Merlin
9,933
662
148
10
0
290,924
6
L
Cthulhu
6,715
448
68
5
0
267,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role