Player Matchup

Zeus
Zeus
Alonies21
Zeus
Level 81
God Stats
5W - 1L
1,627 SR
Queue Stats
24W - 24L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Raidious64
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,555 Elo+
Party 1
Thanatos
Thanatos
xULYx
Thanatos
Level 88
God Stats
6W - 4L
1,528 SR
Queue Stats
13W - 14L
1,489 Elo+
Party 1
Team Averages
Level 66
1,552 SR
1,516 Elo+

VS

Team Averages
Level 76
1,599 SR
1,474 Elo+
Chaac
Chaac
Trancee_420
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,433 Elo+
Party 2
Bastet
Bastet
elardillon
Bastet
Level 133
God Stats
1W - 2L
1,754 SR
Queue Stats
46W - 46L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
otto12306
Morgan Le Fay
Level 65
God Stats
8W - 6L
1,542 SR
Queue Stats
22W - 33L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 4 / 6
13,139
692
19,304
11,818
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Raidious64
Cthulhu
17
3 / 0 / 11
12,261
645
11,766
14,202
20,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
xULYx
Thanatos
18
4 / 6 / 8
12,473
656
10,653
16,674
7,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 5
10,927
575
5,231
14,051
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
elardillon
Bastet
17
4 / 5 / 4
12,439
655
13,401
17,806
5,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
otto12306
Morgan Le Fay
19
2 / 2 / 6
13,046
687
15,655
16,488
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
9
10
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
4
6
2.5
W
Cthulhu
Raidious64
Cthulhu
3
0
11
8.5
L
3
7
5
0.79
L
Bastet
elardillon
Bastet
4
5
4
1.2
L
Morgan Le Fay
otto12306
Morgan Le Fay
2
2
6
2.5
W
Thanatos
xULYx
Thanatos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,723
Damage
34,287
42,694
Taken
48,345
31,795
Mitigated
24,887
12,642
Healing
12,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,304
783
258
858
11,818
4,331
148
3,803
7,676
66,637
0
W
Cthulhu
Raidious64
Cthulhu
11,766
975
0
2,016
14,202
20,338
263
4,846
8,795
32,536
0
L
5,231
73
165
2,575
14,051
14,343
33
8,851
4,804
0
19,605
L
Bastet
elardillon
Bastet
13,401
3,076
0
4,715
17,806
5,577
12
11,162
6,261
0
44,382
L
Morgan Le Fay
otto12306
Morgan Le Fay
15,655
1,657
277
4,382
16,488
4,967
12
10,578
5,544
61,240
0
W
Thanatos
xULYx
Thanatos
10,653
2,102
0
9,510
16,674
7,126
331
6,350
9,839
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,873
Gold Earned
36,412
199
Minions Killed
208
5
Camps Cleared
11
960,999
Distance Traveled
984,875
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,139
692
120
6
4
305,158
9
W
Cthulhu
12,261
645
36
2
0
330,783
4
L
Chaac
10,927
575
27
1
1
238,397
0
L
Bastet
12,439
655
50
3
3
376,566
1
L
Morgan Le Fay
13,046
687
131
7
7
369,912
4
W
Thanatos
12,473
656
43
2
1
325,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role