Player Matchup

King Arthur
King Arthur
CheekyChomp132
King Arthur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,767 Elo+
Party 2
Merlin
Merlin
ConTommy
Merlin
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,810 Elo+
Party 2
Hachiman
Hachiman
umibestgirl
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,767 Elo+
Party 2
Team Averages
Level 97
1,500 SR
1,781 Elo+

VS

Team Averages
Level 56
1,449 SR
1,626 Elo+
Ymir
Ymir
Extolz
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 8L
1,739 Elo+
Party 1
Arachne
Arachne
KazeThegodd
Arachne
Level 59
God Stats
3W - 4L
1,476 SR
Queue Stats
37W - 41L
1,469 Elo+
Party 1
He Bo
He Bo
SirJim0fSlim
He Bo
Level 105
God Stats
1W - 3L
1,371 SR
Queue Stats
469W - 387L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheekyChomp132
King Arthur
17
3 / 4 / 9
11,790
737
10,664
18,092
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
ConTommy
Merlin
16
3 / 6 / 9
11,447
715
14,929
8,422
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
umibestgirl
Hachiman
17
7 / 7 / 5
12,674
792
19,590
13,120
5,344
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Extolz
Ymir
16
2 / 4 / 11
10,649
666
6,878
22,574
21,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
KazeThegodd
Arachne
16
5 / 4 / 10
10,987
687
12,086
16,097
6,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate

Breastplate

+20
Physical Protection

16
10 / 5 / 6
12,021
751
14,277
12,809
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
13
Kills
17
17
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CheekyChomp132
King Arthur
3
4
9
1.88
W
Merlin
ConTommy
Merlin
3
6
9
1.25
L
Ymir
Extolz
Ymir
2
4
11
1.88
L
Arachne
KazeThegodd
Arachne
5
4
10
2.5
L
10
5
6
2.6
W
Hachiman
umibestgirl
Hachiman
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
33,241
39,634
Taken
51,480
23,392
Mitigated
32,681
4,358
Healing
9,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CheekyChomp132
King Arthur
10,664
1,400
0
1,947
18,092
15,070
114
8,163
9,636
0
32,427
W
Merlin
ConTommy
Merlin
14,929
1,708
0
251
8,422
2,978
276
5,714
2,518
57,629
0
L
Ymir
Extolz
Ymir
6,878
1,577
0
3,940
22,574
21,164
0
8,473
13,652
31,187
0
L
Arachne
KazeThegodd
Arachne
12,086
8,156
0
3,701
16,097
6,750
1,009
4,598
11,058
0
21,763
L
14,277
245
0
1,916
12,809
4,767
495
2,241
10,489
45,425
0
W
Hachiman
umibestgirl
Hachiman
19,590
10,436
0
2,160
13,120
5,344
1,094
7,082
5,746
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
33,657
219
Minions Killed
157
5
Camps Cleared
9
778,240
Distance Traveled
841,263
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,790
737
38
2
1
293,263
5
W
Merlin
11,447
715
96
6
2
232,887
2
L
Ymir
10,649
666
51
3
6
257,207
1
L
Arachne
10,987
687
18
1
1
300,473
2
L
He Bo
12,021
751
88
6
2
283,583
4
W
Hachiman
12,674
792
85
5
2
252,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role