Player Matchup

Zhong Kui
Zhong Kui
Disco_Frogg
Zhong Kui
Level 26
God Stats
4W - 5L
1,640 SR
Queue Stats
19W - 45L
1,272 Elo+
Party 1
Tyr
Tyr
DoubleDrDiesel
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 33L
1,310 Elo+
Party 1
Chiron
Chiron
Mantis3Toboggan
Chiron
Level 44
God Stats
1W - 1L
1,530 SR
Queue Stats
21W - 47L
1,279 Elo+
Party 1
Arachne
Arachne
aHorde0fGypsies
Arachne
Level 27
God Stats
13W - 7L
1,606 SR
Queue Stats
15W - 33L
1,307 Elo+
Party 1
Odin
Odin
fnnewguy
Odin
Level 17
God Stats
8W - 3L
1,684 SR
Queue Stats
15W - 24L
1,350 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,304 Elo+

VS

Team Averages
Level 32
1,541 SR
1,107 Elo+
Izanami
Izanami
INSTINCT_GP16
Izanami
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,031 Elo+
Party 2
Merlin
Merlin
IamAcidRain5852
Merlin
Level 57
God Stats
2W - 2L
1,524 SR
Queue Stats
213W - 251L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
shacalloemma
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,037 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tepe2003
Tsukuyomi
Level 35
God Stats
4W - 4L
1,498 SR
Queue Stats
13W - 34L
1,037 Elo+
Party 2
Atlas
Atlas
xKyoNr
Atlas
Level 27
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 11L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Disco_Frogg
Zhong Kui
20
5 / 2 / 7
13,119
547
12,538
15,049
11,395
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 9
11,024
459
4,915
18,563
9,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
8 / 3 / 4
11,892
496
15,895
16,165
5,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 11
13,565
565
14,684
15,986
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
20
7 / 0 / 5
13,648
569
16,868
13,052
16,112
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 9 / 2
9,473
395
8,451
14,436
4,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 5
10,836
452
10,808
12,421
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
shacalloemma
Sun Wukong
14
0 / 5 / 0
9,029
376
1,756
12,795
6,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
tepe2003
Tsukuyomi
16
7 / 11 / 4
10,872
453
11,361
22,542
9,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
xKyoNr
Atlas
14
1 / 1 / 8
9,650
402
8,277
20,573
23,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
29
Kills
12
13
Deaths
29
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Disco_Frogg
Zhong Kui
5
2
7
4.25
W
2
5
9
1.3
L
Izanami
2
9
2
0.33
L
2
3
5
1.5
W
8
3
4
3.33
W
7
3
11
4.17
W
Odin
7
0
5
9.5
L
Sun Wukong
shacalloemma
Sun Wukong
0
5
0
0
L
Tsukuyomi
tepe2003
Tsukuyomi
7
11
4
0.82
L
Atlas
xKyoNr
Atlas
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,900
Damage
40,653
78,815
Taken
82,767
48,635
Mitigated
48,544
25,076
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Disco_Frogg
Zhong Kui
12,538
1,315
0
9,845
15,049
11,395
2,424
4,951
10,098
92,984
0
W
4,915
454
594
2,482
18,563
9,261
1,770
2,117
16,446
0
40,374
L
Izanami
8,451
4,705
0
1,778
14,436
4,411
420
905
13,531
0
53,840
L
10,808
145
0
2,170
12,421
5,083
1,116
4,489
7,932
83,840
0
W
15,895
5,559
1,833
3,950
16,165
5,859
2,980
5,495
10,670
0
74,042
W
14,684
11,679
0
5,397
15,986
6,008
1,185
3,768
12,218
0
109,494
W
Odin
16,868
3,260
0
975
13,052
16,112
837
2,754
10,298
0
88,628
L
Sun Wukong
shacalloemma
Sun Wukong
1,756
146
0
1,524
12,795
6,200
49
0
12,795
0
40,768
L
Tsukuyomi
tepe2003
Tsukuyomi
11,361
1,980
56
6,187
22,542
9,000
94
3,969
18,573
0
58,423
L
Atlas
xKyoNr
Atlas
8,277
2,264
0
9,661
20,573
23,850
111
3,175
17,398
28,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
49,860
626
Minions Killed
426
0
Camps Cleared
0
2,376,408
Distance Traveled
2,027,750
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,119
547
143
6
0
431,960
0
W
Tyr
11,024
459
65
3
0
469,825
0
L
Izanami
9,473
395
72
3
0
373,884
2
L
Merlin
10,836
452
146
6
0
416,821
1
W
Chiron
11,892
496
121
5
0
448,615
0
W
Arachne
13,565
565
147
6
0
553,377
0
W
Odin
13,648
569
150
6
0
472,631
2
L
Sun Wukong
9,029
376
68
3
0
400,267
0
L
Tsukuyomi
10,872
453
95
4
0
439,418
4
L
Atlas
9,650
402
45
2
0
397,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role