Player Matchup

Ullr
Ullr
 
Ullr
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuqqMadiq
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 55L
1,492 Elo+
Solo
Anubis
Anubis
WindDragon2020
Anubis
Level 63
God Stats
23W - 17L
1,641 SR
Queue Stats
112W - 121L
1,514 Elo+
Solo
Zeus
Zeus
frychickenjohn2
Zeus
Level 23
God Stats
24W - 3L
1,940 SR
Queue Stats
30W - 6L
1,911 Elo+
Party 1
Team Averages
Level 66
1,616 SR
1,584 Elo+

VS

Team Averages
Level 88
1,525 SR
1,505 Elo+
Artemis
Artemis
BeWokeNCroak
Artemis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 35L
1,259 Elo+
Solo
Raijin
Raijin
Bravishunter
Raijin
Level 18
God Stats
4W - 4L
1,497 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 2
Janus
Janus
DairyQueenGaming
Janus
Level 105
God Stats
17W - 8L
1,604 SR
Queue Stats
86W - 74L
1,592 Elo+
Party 2
Shiva
Shiva
Diramu
Shiva
Level 160
God Stats
7W - 5L
1,525 SR
Queue Stats
55W - 49L
1,638 Elo+
Party 2
Cabrakan
Cabrakan
PAPAJOHNSGAMING
Cabrakan
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
6 / 1 / 4
9,664
805
6,731
7,841
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
16
6 / 2 / 12
9,339
778
10,862
11,590
6,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
SuqqMadiq
Kumbhakarna
15
2 / 2 / 11
8,502
709
5,311
10,537
9,826
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 4 / 15
8,887
741
12,858
11,976
5,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
9 / 3 / 7
10,144
845
10,506
4,673
1,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeWokeNCroak
Artemis
14
0 / 4 / 3
7,820
652
5,064
7,077
2,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
14
2 / 5 / 6
8,141
678
7,269
11,260
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 4
8,908
742
7,861
7,472
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Diramu
Shiva
16
3 / 5 / 6
9,301
775
10,666
13,969
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
15
4 / 6 / 6
8,837
736
8,136
15,372
18,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
24
Kills
12
12
Deaths
24
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
1
4
8
W
Hercules
 
Hercules
6
2
12
6
L
Artemis
BeWokeNCroak
Artemis
0
4
3
0.38
L
Raijin
2
5
6
1
L
3
4
4
1.25
L
Shiva
Diramu
Shiva
3
5
6
1.2
L
Cabrakan
4
6
6
1.17
W
Kumbhakarna
SuqqMadiq
Kumbhakarna
2
2
11
3.75
W
1
4
15
2.13
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,268
Damage
38,996
46,617
Taken
55,150
26,534
Mitigated
32,797
12,990
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,731
2,456
0
3,175
7,841
3,196
838
3,100
4,681
0
40,657
W
Hercules
 
Hercules
10,862
3,827
0
3,671
11,590
6,304
666
4,525
6,952
0
21,284
L
Artemis
BeWokeNCroak
Artemis
5,064
1,242
501
1,080
7,077
2,348
147
3,950
3,127
0
22,907
L
Raijin
7,269
514
0
316
11,260
3,905
106
5,551
5,709
23,551
0
L
7,861
224
0
312
7,472
2,184
0
3,918
3,554
34,947
0
L
Shiva
Diramu
Shiva
10,666
2,466
198
1,842
13,969
6,008
0
6,809
7,160
0
41,112
L
Cabrakan
8,136
941
0
1,244
15,372
18,352
0
8,447
6,925
19,192
0
W
Kumbhakarna
SuqqMadiq
Kumbhakarna
5,311
560
0
430
10,537
9,826
192
4,179
6,221
15,321
0
W
12,858
793
0
4,472
11,976
5,686
0
8,073
3,780
41,906
0
W
10,506
1,782
0
1,242
4,673
1,522
1,128
2,772
1,717
34,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,536
Gold Earned
43,007
248
Minions Killed
228
0
Camps Cleared
0
1,161,768
Distance Traveled
1,103,688
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,664
805
78
7
0
242,427
2
W
Hercules
9,339
778
22
2
0
247,157
2
L
Artemis
7,820
652
45
4
0
194,204
1
L
Raijin
8,141
678
36
3
0
222,580
0
L
Janus
8,908
742
63
5
0
213,349
0
L
Shiva
9,301
775
69
6
0
242,644
3
L
Cabrakan
8,837
736
15
1
0
230,911
2
W
Kumbhakarna
8,502
709
24
2
0
241,187
0
W
Anubis
8,887
741
70
6
0
211,679
1
W
Zeus
10,144
845
54
5
0
219,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role