Player Matchup

Awilix
Awilix
Bainford
Awilix
Level 53
God Stats
2W - 1L
1,418 SR
Queue Stats
30W - 29L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
Baino18
Hou Yi
Level 48
God Stats
4W - 4L
1,580 SR
Queue Stats
56W - 41L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
Ifeanychuckwu
Kukulkan
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
86W - 60L
1,669 Elo+
Party 2
Sobek
Sobek
Redd68
Sobek
Level 89
God Stats
4W - 2L
1,198 SR
Queue Stats
59W - 57L
1,513 Elo+
Party 1
Achilles
Achilles
roboticserpent0
Achilles
Level 124
God Stats
5W - 3L
1,588 SR
Queue Stats
25W - 38L
1,378 Elo+
Party 2
Team Averages
Level 72
1,457 SR
1,501 Elo+

VS

Team Averages
Level 81
1,441 SR
1,401 Elo+
Anubis
Anubis
Alexismtz0916
Anubis
Level 29
God Stats
35W - 50L
1,636 SR
Queue Stats
117W - 155L
1,389 Elo+
Party 3
Hun Batz
Hun Batz
GUROGTZ
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 254L
1,453 Elo+
Party 3
Khepri
Khepri
Isaacatom7
Khepri
Level 59
God Stats
6W - 5L
1,549 SR
Queue Stats
35W - 44L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
LilBackwood97
Sun Wukong
Level 109
God Stats
12W - 8L
1,070 SR
Queue Stats
171W - 162L
1,336 Elo+
Solo
Ullr
Ullr
satametalero
Ullr
Level 86
God Stats
5W - 7L
1,449 SR
Queue Stats
16W - 26L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bainford
Awilix
20
10 / 5 / 8
13,084
569
13,646
18,693
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Baino18
Hou Yi
18
6 / 3 / 13
11,481
499
19,708
16,447
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Ifeanychuckwu
Kukulkan
20
7 / 3 / 8
12,910
561
21,347
13,630
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Redd68
Sobek
17
2 / 2 / 20
11,631
506
11,395
24,907
29,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
17
2 / 4 / 4
11,200
487
10,196
21,867
15,362
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,447
498
17,273
22,176
11,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
GUROGTZ
Hun Batz
18
4 / 5 / 2
11,071
481
7,640
13,584
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
Isaacatom7
Khepri
14
0 / 5 / 10
9,552
415
4,938
25,301
30,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
LilBackwood97
Sun Wukong
19
6 / 3 / 3
12,264
533
20,078
21,358
12,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 7 / 3
10,801
470
10,820
17,965
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
27
Kills
17
17
Deaths
27
53
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Awilix
Bainford
Awilix
10
5
8
2.8
W
Hou Yi
Baino18
Hou Yi
6
3
13
4.17
L
Hun Batz
GUROGTZ
Hun Batz
4
5
2
1
W
Kukulkan
Ifeanychuckwu
Kukulkan
7
3
8
3.67
L
Khepri
Isaacatom7
Khepri
0
5
10
1
L
Sun Wukong
LilBackwood97
Sun Wukong
6
3
3
2.5
W
Sobek
Redd68
Sobek
2
2
20
6
W
Achilles
2
4
4
1
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,292
Damage
60,749
95,544
Taken
100,384
62,451
Mitigated
65,751
24,458
Healing
22,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,273
373
0
7,679
22,176
11,433
420
12,400
9,776
84,318
0
W
Awilix
Bainford
Awilix
13,646
6,587
0
6,084
18,693
6,628
0
5,986
12,707
0
84,032
W
Hou Yi
Baino18
Hou Yi
19,708
10,163
0
7,262
16,447
5,494
482
2,390
14,057
0
89,200
L
Hun Batz
GUROGTZ
Hun Batz
7,640
1,034
0
765
13,584
5,318
0
3,265
10,319
0
74,716
W
Kukulkan
Ifeanychuckwu
Kukulkan
21,347
1,724
0
2,025
13,630
5,509
93
5,957
7,673
116,906
0
L
Khepri
Isaacatom7
Khepri
4,938
729
192
2,127
25,301
30,909
0
9,359
15,942
20,544
0
L
Sun Wukong
LilBackwood97
Sun Wukong
20,078
4,861
0
7,663
21,358
12,722
627
4,254
17,104
0
85,738
W
Sobek
Redd68
Sobek
11,395
802
428
6,841
24,907
29,458
100
4,942
19,965
29,424
8,572
W
Achilles
10,196
1,399
0
1,818
21,867
15,362
738
2,936
18,931
7,631
54,231
L
10,820
4,799
254
3,543
17,965
5,369
2,936
4,599
13,366
0
69,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,306
Gold Earned
55,135
533
Minions Killed
555
0
Camps Cleared
0
2,297,039
Distance Traveled
1,983,527
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,447
498
173
8
0
371,182
11
W
Awilix
13,084
569
110
5
0
512,932
0
W
Hou Yi
11,481
499
105
5
0
428,240
2
L
Hun Batz
11,071
481
98
4
0
330,694
0
W
Kukulkan
12,910
561
160
7
0
432,154
1
L
Khepri
9,552
415
23
1
0
447,506
5
L
Sun Wukong
12,264
533
149
6
0
427,997
2
W
Sobek
11,631
506
50
2
0
474,698
0
W
Achilles
11,200
487
108
5
0
449,015
3
L
Ullr
10,801
470
112
5
0
406,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role