Player Matchup

Horus
Horus
Platinum IV
 
Horus
Platinum IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold III
TwitchPerssonas
Sol
Gold III
Level 68
God Stats
2W - 4L
1,561 SR
Queue Stats
13W - 14L
1,662 MMR
Party 2
Apollo
Apollo
Gold V
WRGB News
Apollo
Gold V
Level 44
God Stats
0W - 1L
1,448 SR
Queue Stats
6W - 8L
1,541 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,503 SR
1,568 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,638 SR
1,635 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum V
 
Ah Muzen Cab
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Platinum V
GosT_-KilleR96
Achilles
Platinum V
Level 140
God Stats
32W - 22L
1,722 SR
Queue Stats
764W - 893L
1,863 MMR
Party 1
Zeus
Zeus
Gold II
warchirimoya
Zeus
Gold II
Level 158
God Stats
3W - 0L
1,692 SR
Queue Stats
104W - 135L
1,542 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 7 / 3
7,200
720
5,711
14,940
10,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 6 / 5
7,345
735
7,395
12,198
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
WRGB News
Apollo
11
3 / 6 / 3
7,108
711
4,771
9,956
3,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneShivaThothCabrakanBastet

VS

Bans
GebScyllaArtioBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 0 / 13
9,354
935
12,190
6,957
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
13
6 / 3 / 11
8,750
875
6,652
11,403
12,242
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 7 / 8
9,301
930
14,714
6,660
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
19
19
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
7
3
0.79
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
13
11.5
W
Achilles
6
3
11
3.83
L
2
6
5
0.75
L
Apollo
WRGB News
Apollo
3
6
3
0.75
W
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
33,556
37,094
Taken
25,020
18,727
Mitigated
17,080
8,288
Healing
4,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,711
3,519
1,795
2,570
14,940
10,596
0
5,393
9,159
0
13,368
W
Ah Muzen Cab
 
Ah Muzen Cab
12,190
4,513
0
2,667
6,957
2,740
1,339
1,558
5,399
0
49,181
W
Achilles
6,652
1,226
0
2,087
11,403
12,242
446
4,525
6,878
0
11,938
L
7,395
2,485
0
3,630
12,198
4,713
0
3,583
8,311
24,632
2,034
L
Apollo
WRGB News
Apollo
4,771
2,147
0
293
9,956
3,418
0
4,853
4,780
0
18,552
W
14,714
1,641
0
10
6,660
2,098
39
863
5,797
26,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,653
Gold Earned
27,405
113
Minions Killed
132
4
Camps Cleared
6
479,189
Distance Traveled
561,634
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,200
720
18
2
0
161,258
4
W
Ah Muzen Cab
9,354
935
85
9
3
202,336
2
W
Achilles
8,750
875
10
1
1
195,271
3
L
Sol
7,345
735
43
4
2
164,169
3
L
Apollo
7,108
711
52
5
2
153,762
2
W
Zeus
9,301
930
37
4
2
164,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role