Player Matchup

Arachne
Arachne
AndoIsBack
Arachne
Level 96
God Stats
35W - 59L
1,375 SR
Queue Stats
276W - 491L
1,321 Elo+
Party 1
Bellona
Bellona
BewareDaLilman
Bellona
Level 47
God Stats
12W - 31L
1,287 SR
Queue Stats
106W - 230L
1,216 Elo+
Party 1
Ah Puch
Ah Puch
miguelortizdomin
Ah Puch
Level 122
God Stats
24W - 34L
1,539 SR
Queue Stats
511W - 904L
1,299 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,279 Elo+

VS

Team Averages
Level 17
1,567 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Cterry97
Baron Samedi
Level 5
God Stats
0W - 3L
1,521 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
RustyPickle94
Izanami
Level 42
God Stats
0W - 2L
1,467 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
augustus44bc
Ymir
Level 4
God Stats
0W - 2L
1,713 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndoIsBack
Arachne
13
5 / 0 / 8
8,400
840
7,505
5,542
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 1 / 8
8,156
816
6,032
6,789
6,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 6
7,903
790
7,690
9,637
3,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cterry97
Baron Samedi
8
0 / 5 / 1
6,080
608
1,503
6,097
2,035
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
3 / 4 / 1
7,653
765
8,603
9,077
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,530
653
2,503
10,205
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
4
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
AndoIsBack
Arachne
5
0
8
9
W
6
1
8
10
L
Baron Samedi
Cterry97
Baron Samedi
0
5
1
0.1
L
Izanami
3
4
1
0.88
L
0
5
1
0.1
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
12,609
21,968
Taken
25,379
12,333
Mitigated
10,720
5,817
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AndoIsBack
Arachne
7,505
4,024
0
3,537
5,542
2,659
996
1,058
4,484
0
21,766
W
6,032
1,073
0
246
6,789
6,381
42
2,189
4,600
0
17,804
L
Baron Samedi
Cterry97
Baron Samedi
1,503
238
133
880
6,097
2,035
0
2,549
3,548
4,563
0
L
Izanami
8,603
6,122
151
2,273
9,077
2,795
0
4,125
4,952
0
33,241
L
2,503
150
0
1,565
10,205
5,890
0
1,172
9,033
8,033
0
W
7,690
619
0
2,034
9,637
3,293
0
1,022
8,615
28,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
20,263
104
Minions Killed
131
7
Camps Cleared
1
579,203
Distance Traveled
460,059
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,400
840
36
4
3
202,509
3
W
Bellona
8,156
816
26
3
3
203,985
4
L
Baron Samedi
6,080
608
5
1
0
129,591
1
L
Izanami
7,653
765
110
11
1
168,243
4
L
Ymir
6,530
653
16
2
0
162,225
2
W
Ah Puch
7,903
790
42
4
1
172,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role