Player Matchup

Hades
Hades
Aarkaanon
Hades
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 303L
1,525 Elo+
Solo
Bacchus
Bacchus
DrJDM
Bacchus
Level 65
God Stats
6W - 3L
1,439 SR
Queue Stats
188W - 191L
1,555 Elo+
Solo
Apollo
Apollo
ElRoZa
Apollo
Level 109
God Stats
4W - 2L
1,602 SR
Queue Stats
619W - 574L
1,563 Elo+
Solo
Kuzenbo
Kuzenbo
TeamMemeSupreme
Kuzenbo
Level 139
God Stats
2W - 2L
1,566 SR
Queue Stats
288W - 269L
1,558 Elo+
Solo
Mulan
Mulan
TheImplicationn
Mulan
Level 140
God Stats
9W - 4L
1,736 SR
Queue Stats
49W - 42L
1,586 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,557 Elo+

VS

Team Averages
Level 132
1,524 SR
1,541 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Alittledirty
Agni
Level 158
God Stats
2W - 3L
1,435 SR
Queue Stats
224W - 229L
1,535 Elo+
Party 1
Bacchus
Bacchus
MillionKRONOS
Bacchus
Level 126
God Stats
16W - 17L
1,581 SR
Queue Stats
294W - 276L
1,582 Elo+
Party 1
Pele
Pele
extremespartan6
Pele
Level 125
God Stats
32W - 22L
1,604 SR
Queue Stats
312W - 297L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aarkaanon
Hades
13
2 / 5 / 3
7,584
542
7,470
11,659
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
DrJDM
Bacchus
12
3 / 4 / 7
7,518
537
6,828
11,310
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ElRoZa
Apollo
15
5 / 1 / 3
8,807
629
7,833
6,415
2,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 0
7,477
534
6,345
10,125
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 1
7,891
564
7,538
8,535
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 1
7,191
514
6,620
10,958
10,111
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
11
1 / 4 / 1
6,594
471
1,872
7,259
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 5 / 3
6,993
500
7,311
8,549
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
13
6 / 1 / 4
7,884
563
6,809
11,040
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 4
7,115
508
5,628
11,414
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
15
Kills
13
13
Deaths
15
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
L
Ullr
 
Ullr
1
4
1
0.38
W
Hades
Aarkaanon
Hades
2
5
3
0.7
L
3
5
3
0.9
W
Bacchus
DrJDM
Bacchus
3
4
7
1.63
W
Apollo
ElRoZa
Apollo
5
1
3
6.5
L
Bacchus
6
1
4
8
W
2
2
0
1
W
3
1
1
3.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,014
Damage
28,240
48,044
Taken
49,220
32,654
Mitigated
26,656
17,536
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,620
2,573
0
4,567
10,958
10,111
66
3,802
6,662
46,111
0
L
Ullr
 
Ullr
1,872
1,065
0
92
7,259
1,686
0
2,497
4,762
0
34,015
W
Hades
Aarkaanon
Hades
7,470
763
475
4,027
11,659
6,122
0
5,513
6,146
51,787
0
L
7,311
1,099
0
2,038
8,549
2,009
564
3,725
4,824
39,199
0
W
Bacchus
DrJDM
Bacchus
6,828
440
0
1,140
11,310
9,951
0
4,940
6,370
20,469
2,898
W
Apollo
ElRoZa
Apollo
7,833
3,255
0
3,827
6,415
2,128
0
2,385
4,030
0
63,980
L
Bacchus
6,809
576
272
3,642
11,040
9,177
0
4,859
6,181
24,581
0
W
6,345
1,785
0
2,772
10,125
10,545
50
4,303
5,822
41,090
0
W
7,538
901
0
5,295
8,535
3,908
0
3,599
4,936
0
58,322
L
5,628
1,446
0
3,912
11,414
3,673
0
4,599
6,777
0
44,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,277
Gold Earned
35,777
440
Minions Killed
371
0
Camps Cleared
0
1,368,740
Distance Traveled
1,383,874
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,191
514
93
7
0
286,379
2
L
Ullr
6,594
471
74
5
0
273,166
2
W
Hades
7,584
542
99
7
0
256,373
6
L
Agni
6,993
500
80
6
0
238,868
7
W
Bacchus
7,518
537
22
2
0
288,939
6
W
Apollo
8,807
629
131
9
0
283,250
0
L
Bacchus
7,884
563
39
3
0
295,962
6
W
Kuzenbo
7,477
534
71
5
0
248,631
5
W
Mulan
7,891
564
117
8
0
291,547
2
L
Pele
7,115
508
85
6
0
289,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role