Player Matchup

Cthulhu
Cthulhu
BOOM555
Cthulhu
Level 160
God Stats
0W - 1L
1,709 SR
Queue Stats
174W - 193L
1,648 Elo+
Party 2
Achilles
Achilles
BloodyRevenant
Achilles
Level 64
God Stats
0W - 1L
1,539 SR
Queue Stats
21W - 27L
1,576 Elo+
Party 2
Janus
Janus
DuesZ
Janus
Level 109
God Stats
17W - 5L
1,913 SR
Queue Stats
121W - 128L
1,643 Elo+
Party 2
Loki
Loki
MBiggums
Loki
Level 103
God Stats
0W - 2L
1,715 SR
Queue Stats
19W - 15L
1,757 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bASHing quota
Ah Muzen Cab
Level 84
God Stats
11W - 16L
1,544 SR
Queue Stats
26W - 32L
1,564 Elo+
Party 2
Team Averages
Level 104
1,684 SR
1,638 Elo+

VS

Team Averages
Level 125
1,551 SR
1,576 Elo+
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ANGELJULIAN
Pele
Level 129
God Stats
1W - 0L
1,300 SR
Queue Stats
134W - 115L
1,599 Elo+
Party 1
Merlin
Merlin
Lt Carrion
Merlin
Level 118
God Stats
1W - 3L
1,566 SR
Queue Stats
33W - 34L
1,579 Elo+
Party 1
Susano
Susano
emptybagg
Susano
Level 158
God Stats
6W - 2L
1,691 SR
Queue Stats
185W - 127L
1,630 Elo+
Party 1
Skadi
Skadi
oChickypoox
Skadi
Level 81
God Stats
3W - 2L
1,698 SR
Queue Stats
109W - 123L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOOM555
Cthulhu
13
0 / 3 / 3
6,896
690
6,596
10,878
8,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
13
2 / 5 / 4
7,343
734
6,947
11,186
9,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
DuesZ
Janus
14
1 / 7 / 1
7,772
777
4,150
8,771
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
12
3 / 5 / 0
6,917
692
3,837
9,825
2,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
bASHing quota
Ah Muzen Cab
14
0 / 5 / 4
7,372
737
4,303
7,991
2,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 2 / 10
8,221
822
5,895
9,610
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 1 / 8
8,055
806
5,631
7,381
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Lt Carrion
Merlin
14
1 / 0 / 13
7,767
777
6,275
3,636
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
emptybagg
Susano
17
15 / 2 / 5
9,764
976
16,802
7,684
3,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 4
8,322
832
3,616
6,657
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
6
Kills
25
25
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
10
4
W
3
1
8
7
L
Cthulhu
BOOM555
Cthulhu
0
3
3
0.5
L
Achilles
2
5
4
0.8
L
Janus
DuesZ
Janus
1
7
1
0.21
W
Merlin
Lt Carrion
Merlin
1
0
13
7.5
L
Loki
3
5
0
0.6
L
Ah Muzen Cab
bASHing quota
Ah Muzen Cab
0
5
4
0.4
W
Susano
emptybagg
Susano
15
2
5
8.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
38,219
48,651
Taken
34,968
25,984
Mitigated
24,005
3,482
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,895
439
235
2,066
9,610
11,132
992
2,653
6,929
11,943
0
W
5,631
1,008
53
1,375
7,381
6,365
1,260
2,540
4,755
0
20,933
L
Cthulhu
BOOM555
Cthulhu
6,596
785
59
756
10,878
8,813
30
4,826
5,873
22,529
0
L
Achilles
6,947
1,124
0
1,150
11,186
9,731
0
2,203
8,776
0
15,733
L
Janus
DuesZ
Janus
4,150
45
0
590
8,771
1,856
0
1,211
7,501
21,978
0
W
Merlin
Lt Carrion
Merlin
6,275
358
0
815
3,636
1,189
1,589
1,094
2,538
23,082
0
L
Loki
3,837
495
0
240
9,825
2,968
0
2,212
7,484
0
12,721
L
Ah Muzen Cab
bASHing quota
Ah Muzen Cab
4,303
1,542
0
687
7,991
2,616
41
1,718
6,214
0
26,690
W
Susano
emptybagg
Susano
16,802
5,514
0
730
7,684
3,195
0
2,043
5,493
0
31,606
W
3,616
2,060
0
1,317
6,657
2,124
732
2,098
4,507
0
36,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
42,129
189
Minions Killed
205
0
Camps Cleared
0
1,036,496
Distance Traveled
1,153,487
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,221
822
17
2
0
233,916
0
W
Pele
8,055
806
35
4
0
231,281
0
L
Cthulhu
6,896
690
39
4
0
211,929
0
L
Achilles
7,343
734
25
3
0
214,295
1
L
Janus
7,772
777
55
6
0
215,607
4
W
Merlin
7,767
777
49
5
0
219,378
3
L
Loki
6,917
692
19
2
0
207,729
3
L
Ah Muzen Cab
7,372
737
51
5
0
186,936
0
W
Susano
9,764
976
29
3
0
245,643
0
W
Skadi
8,322
832
75
8
0
223,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role