Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
BlueFire34
Achilles
Silver II
Level 77
God Stats
0W - 1L
1,604 SR
Queue Stats
6W - 5L
1,589 MMR
Solo
Izanami
Izanami
Gold III
LaGolf4
Izanami
Gold III
Level 126
God Stats
11W - 8L
1,763 SR
Queue Stats
45W - 42L
1,648 MMR
Solo
Zeus
Zeus
Platinum V
Willy777gaming
Zeus
Platinum V
Level 129
God Stats
6W - 8L
1,459 SR
Queue Stats
210W - 214L
1,651 MMR
Solo
Athena
Athena
Bronze V
wezoomin
Athena
Bronze V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,502 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,565 SR
1,578 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,836 SR
1,615 MMR
Medusa
Medusa
Gold III
BakedButter
Medusa
Gold III
Level 144
God Stats
9W - 3L
1,797 SR
Queue Stats
11W - 4L
1,734 MMR
Party 1
Mulan
Mulan
Gold I
BoutdaPopOff
Mulan
Gold I
Level 95
God Stats
51W - 31L
1,854 SR
Queue Stats
300W - 296L
1,604 MMR
Solo
Agni
Agni
Gold III
HairyHa55elhoff
Agni
Gold III
Level 158
God Stats
22W - 13L
1,806 SR
Queue Stats
254W - 230L
1,561 MMR
Solo
Osiris
Osiris
Gold II
SiralexListo
Osiris
Gold II
Level 147
God Stats
3W - 3L
1,912 SR
Queue Stats
147W - 143L
1,607 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
travisfiregod
Kumbhakarna
Gold III
Level 148
God Stats
1W - 1L
1,814 SR
Queue Stats
81W - 74L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 6 / 4
10,899
545
11,595
21,601
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
BlueFire34
Achilles
16
2 / 6 / 5
9,874
494
12,419
21,310
23,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
LaGolf4
Izanami
17
2 / 3 / 1
10,210
511
8,876
10,425
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 6 / 6
9,916
496
9,948
11,644
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
wezoomin
Athena
16
2 / 6 / 4
9,771
489
6,404
17,365
12,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ShivaThothAres

VS

Bans
AtlasGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 1 / 4
13,654
683
19,115
11,034
4,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
1 / 4 / 4
11,666
583
7,323
17,467
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

19
3 / 2 / 10
12,177
609
16,494
10,119
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
19
5 / 2 / 5
12,072
604
12,297
20,251
13,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
travisfiregod
Kumbhakarna
17
7 / 5 / 9
11,623
581
5,489
17,839
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
14
Kills
27
27
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
6
4
1.33
W
Medusa
11
1
4
13
L
Achilles
BlueFire34
Achilles
2
6
5
0.75
W
1
4
4
0.75
W
3
2
10
4
L
Izanami
LaGolf4
Izanami
2
3
1
0.83
W
Osiris
5
2
5
3.75
L
2
6
6
0.83
W
Kumbhakarna
travisfiregod
Kumbhakarna
7
5
9
2.3
L
Athena
wezoomin
Athena
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,242
Damage
60,718
82,345
Taken
76,710
52,099
Mitigated
45,189
16,483
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,595
3,049
0
7,883
21,601
8,888
0
3,458
17,961
0
87,057
W
Medusa
19,115
9,602
0
3,920
11,034
4,125
3,434
1,573
9,435
0
128,230
L
Achilles
BlueFire34
Achilles
12,419
4,346
0
4,352
21,310
23,266
296
4,043
17,124
0
55,794
W
7,323
1,373
0
5,668
17,467
8,220
0
3,611
13,732
0
100,290
W
16,494
1,027
0
1,674
10,119
3,503
162
4,250
5,709
86,853
0
L
Izanami
LaGolf4
Izanami
8,876
4,984
0
2,628
10,425
3,040
0
1,880
8,487
0
80,666
W
Osiris
12,297
5,266
0
7,136
20,251
13,452
0
1,861
18,281
0
74,823
L
9,948
593
0
630
11,644
4,046
0
6,486
4,842
65,464
0
W
Kumbhakarna
travisfiregod
Kumbhakarna
5,489
1,383
0
2,245
17,839
15,889
0
4,427
13,201
22,344
0
L
Athena
wezoomin
Athena
6,404
1,903
0
990
17,365
12,859
0
5,301
11,948
48,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
61,192
607
Minions Killed
664
0
Camps Cleared
0
1,880,954
Distance Traveled
2,060,502
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,899
545
126
6
0
408,076
8
W
Medusa
13,654
683
187
9
0
428,859
3
L
Achilles
9,874
494
114
6
0
361,276
1
W
Mulan
11,666
583
158
8
0
413,285
3
W
Agni
12,177
609
158
8
0
430,165
8
L
Izanami
10,210
511
151
8
0
375,339
6
W
Osiris
12,072
604
127
6
0
398,819
3
L
Zeus
9,916
496
129
6
0
383,054
9
W
Kumbhakarna
11,623
581
34
2
0
389,374
7
L
Athena
9,771
489
87
4
0
353,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role