Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
Cezinhaa
Athena
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,299 MMR
Party 1
Loki
Loki
Gold II
Dhanyelo
Loki
Gold II
Level 158
God Stats
14W - 11L
1,685 SR
Queue Stats
39W - 40L
1,541 MMR
Solo
Anhur
Anhur
Gold IV
Iguanagelada
Anhur
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,695 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,537 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,494 SR
1,512 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum V
 
Merlin
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
ApoloLucas
Artio
Gold IV
Level 160
God Stats
7W - 6L
1,675 SR
Queue Stats
436W - 445L
1,522 MMR
Solo
Hun Batz
Hun Batz
Gold V
IbukuMioda
Hun Batz
Gold V
Level 151
God Stats
1W - 1L
1,297 SR
Queue Stats
78W - 70L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 4 / 3
6,831
525
5,287
11,416
6,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
 
Atlas
11
2 / 5 / 2
6,377
491
4,962
9,847
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Cezinhaa
Athena
9
2 / 2 / 4
6,120
471
2,998
8,590
5,003
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
12
5 / 4 / 0
7,334
564
5,237
8,969
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 1
6,580
506
4,077
11,426
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Zhong KuiCliodhnaGeb

VS

Bans
BastetShivaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 3 / 0
8,264
636
7,006
7,941
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
 
King Arthur
13
5 / 4 / 1
8,041
619
9,832
13,151
7,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
 
Merlin
14
1 / 2 / 7
7,846
604
6,552
7,274
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
3 / 2 / 8
8,020
617
5,372
9,468
6,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
IbukuMioda
Hun Batz
14
7 / 3 / 4
8,518
655
5,932
7,666
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
14
Kills
22
22
Deaths
14
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
3
0.88
L
Atlas
 
Atlas
2
5
2
0.6
W
Apollo
 
Apollo
6
3
0
2
W
King Arthur
 
King Arthur
5
4
1
1.38
W
Merlin
 
Merlin
1
2
7
2.25
W
Artio
3
2
8
3.5
L
Athena
Cezinhaa
Athena
2
2
4
2
L
Loki
5
4
0
1.25
W
Hun Batz
IbukuMioda
Hun Batz
7
3
4
3
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,561
Damage
34,694
50,248
Taken
45,500
19,802
Mitigated
21,058
10,612
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,287
564
0
3,688
11,416
6,304
0
916
10,500
0
38,595
L
Atlas
 
Atlas
4,962
1,527
0
976
9,847
3,600
0
3,892
5,955
30,990
0
W
Apollo
 
Apollo
7,006
4,641
0
1,428
7,941
2,314
882
806
7,135
0
51,205
W
King Arthur
 
King Arthur
9,832
1,635
0
2,000
13,151
7,645
0
890
12,261
0
50,251
W
Merlin
 
Merlin
6,552
451
0
2,438
7,274
2,432
0
2,111
5,163
58,929
0
W
Artio
5,372
558
313
3,010
9,468
6,296
0
2,073
7,395
33,044
5,424
L
Athena
Cezinhaa
Athena
2,998
1,182
134
1,642
8,590
5,003
0
1,297
7,293
13,702
0
L
Loki
5,237
1,590
0
2,356
8,969
2,789
0
2,347
6,622
0
43,968
W
Hun Batz
IbukuMioda
Hun Batz
5,932
1,822
0
2,186
7,666
2,371
0
2,080
5,586
0
43,159
L
4,077
2,423
0
1,816
11,426
2,106
112
2,952
8,474
0
26,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
40,689
304
Minions Killed
443
0
Camps Cleared
0
1,298,284
Distance Traveled
1,301,511
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,831
525
68
5
0
275,753
5
L
Atlas
6,377
491
60
5
0
227,096
6
W
Apollo
8,264
636
88
7
0
261,767
4
W
King Arthur
8,041
619
97
7
0
262,925
1
W
Merlin
7,846
604
103
8
0
238,103
7
W
Artio
8,020
617
61
5
0
256,318
2
L
Athena
6,120
471
21
2
0
284,604
3
L
Loki
7,334
564
86
7
0
288,763
2
W
Hun Batz
8,518
655
94
7
0
282,398
5
L
Anhur
6,580
506
69
5
0
222,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role