Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Razzarus
Loki
Level 105
God Stats
6W - 2L
1,832 SR
Queue Stats
60W - 79L
1,483 Elo+
Party 1
Apollo
Apollo
padua90
Apollo
Level 104
God Stats
4W - 11L
1,321 SR
Queue Stats
33W - 55L
1,390 Elo+
Party 1
Geb
Geb
thiberando23
Geb
Level 104
God Stats
4W - 8L
1,489 SR
Queue Stats
39W - 58L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
w996199466
Zhong Kui
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 101L
1,444 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,453 Elo+

VS

Team Averages
Level 115
1,496 SR
1,515 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Djulios_macioro
Bellona
Level 108
God Stats
2W - 1L
1,259 SR
Queue Stats
193W - 246L
1,436 Elo+
Party 2
Neith
Neith
Ksador
Neith
Level 144
God Stats
4W - 3L
1,480 SR
Queue Stats
118W - 145L
1,458 Elo+
Solo
Ares
Ares
Risk0x
Ares
Level 133
God Stats
8W - 3L
1,778 SR
Queue Stats
35W - 13L
1,782 Elo+
Solo
Ymir
Ymir
VQueiroz12
Ymir
Level 107
God Stats
8W - 13L
1,464 SR
Queue Stats
112W - 157L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 6 / 3
8,395
494
10,134
10,277
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
15
5 / 5 / 4
9,103
535
6,928
9,751
3,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
padua90
Apollo
12
0 / 7 / 4
7,321
431
2,757
11,840
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 8 / 2
6,235
367
2,213
14,596
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
w996199466
Zhong Kui
14
2 / 7 / 1
8,785
517
9,149
16,646
10,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
3 / 2 / 8
8,861
521
6,868
12,190
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 1 / 4
9,312
548
6,878
9,867
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Ksador
Neith
17
14 / 1 / 11
11,248
662
18,929
8,520
3,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Risk0x
Ares
15
10 / 4 / 7
10,068
592
11,160
16,366
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 4 / 6
8,756
515
4,921
11,266
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
12
Kills
33
33
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
6
3
1.08
W
Chang'e
 
Chang'e
3
2
8
3.5
W
1
1
4
3
W
Neith
Ksador
Neith
14
1
11
19.5
L
Loki
5
5
4
1.4
W
Ares
Risk0x
Ares
10
4
7
3.38
W
5
4
6
2
L
Apollo
padua90
Apollo
0
7
4
0.29
L
0
8
2
0.13
L
Zhong Kui
w996199466
Zhong Kui
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,181
Damage
48,756
63,110
Taken
58,209
28,467
Mitigated
36,576
8,444
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,134
1,829
0
1,796
10,277
3,343
0
5,448
4,829
48,769
0
W
Chang'e
 
Chang'e
6,868
248
1,140
7,371
12,190
4,796
153
3,186
9,004
59,486
0
W
6,878
1,816
0
3,477
9,867
8,932
1,140
5,511
4,356
0
54,718
W
Neith
Ksador
Neith
18,929
6,723
0
1,698
8,520
3,067
1,906
2,902
5,618
0
72,917
L
Loki
6,928
999
0
10
9,751
3,195
0
4,651
5,100
0
53,088
W
Ares
Risk0x
Ares
11,160
1,085
0
2,062
16,366
14,784
0
5,567
10,799
34,728
831
W
4,921
921
0
1,778
11,266
4,997
42
4,330
6,936
50,481
0
L
Apollo
padua90
Apollo
2,757
2,007
0
1,177
11,840
3,444
1,176
3,817
8,023
0
37,175
L
2,213
292
0
1,649
14,596
8,221
0
5,810
8,786
10,998
0
L
Zhong Kui
w996199466
Zhong Kui
9,149
1,351
332
3,480
16,646
10,264
627
3,155
13,491
56,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,839
Gold Earned
48,245
381
Minions Killed
449
0
Camps Cleared
0
1,410,304
Distance Traveled
1,594,906
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,395
494
87
5
0
276,434
4
W
Chang'e
8,861
521
93
5
0
335,200
4
W
Bellona
9,312
548
122
7
0
311,320
5
W
Neith
11,248
662
124
7
0
318,973
2
L
Loki
9,103
535
81
5
0
342,541
5
W
Ares
10,068
592
35
2
0
308,520
9
W
Ymir
8,756
515
75
4
0
320,893
6
L
Apollo
7,321
431
74
4
0
300,380
8
L
Geb
6,235
367
10
1
0
252,193
2
L
Zhong Kui
8,785
517
129
8
0
238,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role