Player Matchup

Bacchus
Bacchus
Silver I
BossCrayfish322
Bacchus
Silver I
Level 106
God Stats
10W - 6L
1,529 SR
Queue Stats
106W - 120L
1,494 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
GMG TUIVIPER
Ne Zha
Bronze III
Level 112
God Stats
1W - 0L
1,725 SR
Queue Stats
3W - 2L
1,454 MMR
Party 2
Ra
Ra
Bronze III
GMG born
Ra
Bronze III
Level 160
God Stats
2W - 0L
1,696 SR
Queue Stats
6W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver III
TheEmmaale
Sol
Silver III
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 68L
1,410 MMR
Party 1
Chaac
Chaac
Gold V
Trig1312
Chaac
Gold V
Level 93
God Stats
6W - 4L
1,857 SR
Queue Stats
70W - 76L
1,369 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,662 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,507 SR
1,445 MMR
Loki
Loki
Gold III
Hersheys1963
Loki
Gold III
Level 86
God Stats
42W - 26L
1,619 SR
Queue Stats
95W - 96L
1,438 MMR
Solo
Athena
Athena
Silver II
OnYX Ghoul
Athena
Silver II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,432 MMR
Solo
Nu Wa
Nu Wa
Gold V
RABIDWIZARD EYE
Nu Wa
Gold V
Level 117
God Stats
8W - 7L
1,747 SR
Queue Stats
92W - 114L
1,413 MMR
Solo
Medusa
Medusa
Gold III
truereligion029
Medusa
Gold III
Level 146
God Stats
10W - 13L
1,421 SR
Queue Stats
121W - 117L
1,480 MMR
Solo
Poseidon
Poseidon
Bronze IV
xXMETALJEWXx
Poseidon
Bronze IV
Level 72
God Stats
0W - 2L
1,247 SR
Queue Stats
6W - 16L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
11,427
544
12,443
15,173
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
15
2 / 0 / 13
11,044
526
3,885
15,821
17,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 1 / 6
12,740
607
15,708
12,082
7,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 5 / 10
10,939
521
10,932
17,188
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Trig1312
Chaac
20
6 / 0 / 4
13,354
636
12,846
17,207
19,464
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliCliodhnaSkadiAtlasCthulhu

VS

Bans
BastetShivaAh PuchZeusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
9,271
441
8,012
13,069
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
OnYX Ghoul
Athena
13
1 / 4 / 3
8,627
411
5,222
17,964
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 5 / 4
9,974
475
14,676
11,309
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 5 / 3
9,591
457
11,860
17,590
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
xXMETALJEWXx
Poseidon
16
1 / 7 / 1
9,360
446
2,305
12,122
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
25
Kills
8
8
Deaths
25
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
10
6
W
Ne Zha
2
0
13
8.5
W
8
1
6
11
L
3
4
0
0.75
L
Athena
OnYX Ghoul
Athena
1
4
3
0.63
L
0
5
4
0.4
W
2
5
10
1.4
W
Chaac
Trig1312
Chaac
6
0
4
8
L
3
5
3
0.9
L
Poseidon
xXMETALJEWXx
Poseidon
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
42,075
77,471
Taken
72,054
58,464
Mitigated
39,322
35,032
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,443
1,236
73
3,523
15,173
9,157
1,375
5,395
9,778
56,840
0
W
Ne Zha
3,885
1,010
2,826
4,526
15,821
17,821
729
3,328
12,493
0
30,062
W
15,708
2,121
4,875
5,747
12,082
7,019
1,973
3,378
8,704
110,387
0
L
8,012
1,602
0
1,685
13,069
5,309
0
6,195
6,874
0
52,712
L
Athena
OnYX Ghoul
Athena
5,222
1,019
0
2,969
17,964
19,039
0
10,254
7,710
24,754
0
L
14,676
3,796
0
1,719
11,309
4,166
1,307
3,083
8,226
74,412
0
W
10,932
5,200
0
6,057
17,188
5,003
8,554
4,323
12,865
70,070
0
W
Chaac
Trig1312
Chaac
12,846
2,217
0
7,405
17,207
19,464
259
5,779
11,428
0
111,468
L
11,860
4,725
0
6,032
17,590
6,651
0
10,613
6,977
0
77,112
L
Poseidon
xXMETALJEWXx
Poseidon
2,305
101
91
1,203
12,122
4,157
0
8,938
3,184
70,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,504
Gold Earned
46,823
625
Minions Killed
516
0
Camps Cleared
0
2,122,511
Distance Traveled
1,915,607
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,427
544
75
4
0
426,689
4
W
Ne Zha
11,044
526
35
2
0
472,718
9
W
Ra
12,740
607
179
9
0
451,081
0
L
Loki
9,271
441
78
4
0
412,276
3
L
Athena
8,627
411
33
2
0
405,836
0
L
Nu Wa
9,974
475
151
7
0
360,706
5
W
Sol
10,939
521
126
6
0
367,157
2
W
Chaac
13,354
636
210
10
0
404,866
2
L
Medusa
9,591
457
102
5
0
384,561
3
L
Poseidon
9,360
446
152
7
0
352,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role