Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Jonvul
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,210 Elo+
Party 1
King Arthur
King Arthur
Spinowaffle
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,210 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,306 Elo+

VS

Team Averages
Level 82
1,527 SR
1,405 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BrytheGuy02
Odin
Level 77
God Stats
1W - 1L
1,538 SR
Queue Stats
4W - 4L
1,214 Elo+
Party 2
Izanami
Izanami
fnzw
Izanami
Level 67
God Stats
1W - 1L
1,544 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 7 / 3
6,392
710
7,186
9,354
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Jonvul
Kukulkan
10
2 / 6 / 2
6,542
727
6,111
6,753
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Spinowaffle
King Arthur
9
1 / 6 / 1
6,125
681
2,522
9,296
3,371
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
6 / 1 / 10
8,452
939
5,928
6,045
1,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 2 / 15
8,423
936
4,742
9,025
9,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
fnzw
Izanami
13
9 / 1 / 10
9,336
1,037
11,501
7,576
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
19
19
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
7
3
0.36
W
Chang'e
 
Chang'e
6
1
10
11
W
4
2
15
5.75
L
Kukulkan
Jonvul
Kukulkan
2
6
2
0.5
L
King Arthur
Spinowaffle
King Arthur
1
6
1
0.25
W
Izanami
fnzw
Izanami
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,819
Damage
22,171
25,403
Taken
22,646
7,791
Mitigated
13,285
1,704
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,186
3,656
0
1,074
9,354
2,254
0
2,127
7,010
0
26,334
W
Chang'e
 
Chang'e
5,928
471
2,278
2,899
6,045
1,650
750
2,234
3,811
21,925
0
W
4,742
1,044
572
1,272
9,025
9,302
428
2,966
6,059
0
14,031
L
Kukulkan
Jonvul
Kukulkan
6,111
868
0
16
6,753
2,166
0
1,814
4,685
25,067
0
L
King Arthur
Spinowaffle
King Arthur
2,522
397
0
614
9,296
3,371
0
1,991
6,967
0
6,519
W
Izanami
fnzw
Izanami
11,501
7,624
0
1,386
7,576
2,333
2,309
1,788
5,788
0
39,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,059
Gold Earned
26,211
94
Minions Killed
101
2
Camps Cleared
5
423,099
Distance Traveled
500,057
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,392
710
47
5
0
132,260
3
W
Chang'e
8,452
939
29
3
2
157,468
3
W
Odin
8,423
936
9
1
3
181,656
4
L
Kukulkan
6,542
727
36
4
1
144,303
0
L
King Arthur
6,125
681
11
1
1
146,536
0
W
Izanami
9,336
1,037
63
7
0
160,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role