Player Matchup

Danzaburou
Danzaburou
Butterrer
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,538 Elo+
Party 1
Fafnir
Fafnir
Invimu
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,667 Elo+
Party 1
Anubis
Anubis
MisterClementine
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
Sarcasthicc
Cliodhna
Level 148
God Stats
3W - 8L
1,471 SR
Queue Stats
55W - 41L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
Stokeleyy
Sun Wukong
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 40L
1,451 Elo+
Party 4
Team Averages
Level 92
1,494 SR
1,556 Elo+

VS

Team Averages
Level 96
1,555 SR
1,502 Elo+
Tiamat
Tiamat
M1chL
Tiamat
Level 146
God Stats
6W - 6L
1,540 SR
Queue Stats
700W - 706L
1,402 Elo+
Solo
Ne Zha
Ne Zha
Neotamias
Ne Zha
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,559 Elo+
Party 2
Hou Yi
Hou Yi
The_Chicken_Hat
Hou Yi
Level 107
God Stats
6W - 6L
1,485 SR
Queue Stats
155W - 126L
1,518 Elo+
Party 3
Jormungandr
Jormungandr
mooseboy40
Jormungandr
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,561 Elo+
Party 2
Ymir
Ymir
rapricon
Ymir
Level 47
God Stats
4W - 3L
1,748 SR
Queue Stats
344W - 333L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Butterrer
Danzaburou
8
0 / 2 / 0
4,635
464
2,790
3,896
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Invimu
Fafnir
8
0 / 1 / 0
4,870
487
2,557
5,839
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 3 / 0
5,154
515
2,303
5,323
1,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sarcasthicc
Cliodhna
9
0 / 3 / 0
5,027
503
2,788
7,661
2,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Stokeleyy
Sun Wukong
10
1 / 2 / 0
5,769
577
2,183
6,528
2,790
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
M1chL
Tiamat
10
1 / 1 / 3
5,927
593
2,682
4,831
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Neotamias
Ne Zha
12
7 / 1 / 1
6,893
689
4,878
6,116
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 2
5,456
546
3,698
4,141
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
mooseboy40
Jormungandr
10
1 / 1 / 0
5,850
585
3,205
4,911
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
10
1 / 0 / 2
5,777
578
1,637
5,438
2,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
11
11
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Butterrer
Danzaburou
0
2
0
0
L
Fafnir
Invimu
Fafnir
0
1
0
0
W
Tiamat
M1chL
Tiamat
1
1
3
2.5
L
1
3
0
0.33
W
Ne Zha
Neotamias
Ne Zha
7
1
1
7.5
L
Cliodhna
Sarcasthicc
Cliodhna
0
3
0
0
L
Sun Wukong
Stokeleyy
Sun Wukong
1
2
0
0.5
W
1
0
2
2
W
Jormungandr
mooseboy40
Jormungandr
1
1
0
1
W
Ymir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,621
Damage
16,100
29,247
Taken
25,437
11,250
Mitigated
11,477
9,153
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Butterrer
Danzaburou
2,790
1,029
0
1,327
3,896
632
0
496
3,400
0
27,158
L
Fafnir
Invimu
Fafnir
2,557
799
171
1,842
5,839
3,818
0
906
4,933
9,516
0
W
Tiamat
M1chL
Tiamat
2,682
213
0
2,282
4,831
1,897
0
1,840
2,991
30,521
0
L
2,303
234
0
2,135
5,323
1,904
0
2,160
3,163
25,208
0
W
Ne Zha
Neotamias
Ne Zha
4,878
1,895
0
3,051
6,116
1,888
0
463
5,653
0
39,032
L
Cliodhna
Sarcasthicc
Cliodhna
2,788
265
0
2,279
7,661
2,106
0
1,081
6,580
0
33,124
L
Sun Wukong
Stokeleyy
Sun Wukong
2,183
204
0
1,399
6,528
2,790
254
2,881
3,647
0
32,243
W
3,698
2,473
0
1,739
4,141
1,318
0
1,581
2,560
0
36,261
W
Jormungandr
mooseboy40
Jormungandr
3,205
1,650
0
1,375
4,911
3,509
0
0
4,911
29,814
0
W
Ymir
1,637
421
1,590
1,864
5,438
2,865
0
976
4,462
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
29,903
261
Minions Killed
310
0
Camps Cleared
0
985,487
Distance Traveled
946,331
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,635
464
59
6
0
177,356
5
L
Fafnir
4,870
487
16
2
0
212,906
2
W
Tiamat
5,927
593
63
6
0
189,904
3
L
Anubis
5,154
515
49
5
0
164,653
0
W
Ne Zha
6,893
689
82
8
0
211,526
3
L
Cliodhna
5,027
503
61
6
0
218,945
1
L
Sun Wukong
5,769
577
76
8
0
211,627
2
W
Hou Yi
5,456
546
84
8
0
182,279
4
W
Jormungandr
5,850
585
63
6
0
178,510
2
W
Ymir
5,777
578
18
2
0
184,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role