Player Matchup

Baron Samedi
Baron Samedi
Guih604
Baron Samedi
Level 127
God Stats
2W - 8L
1,165 SR
Queue Stats
716W - 813L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
ImPastel
Gilgamesh
Level 47
God Stats
1W - 3L
1,555 SR
Queue Stats
39W - 47L
1,337 Elo+
Party 2
Thanatos
Thanatos
lifem
Thanatos
Level 40
God Stats
4W - 4L
1,276 SR
Queue Stats
131W - 157L
1,404 Elo+
Party 2
Neith
Neith
paulokorat hue
Neith
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
258W - 343L
1,376 Elo+
Party 2
Hercules
Hercules
paulokorateHue
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,738 Elo+
Party 2
Team Averages
Level 60
1,399 SR
1,456 Elo+

VS

Team Averages
Level 101
1,541 SR
1,538 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hikurama
Sylvanus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 54L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
Maznell
Erlang Shen
Level 126
God Stats
10W - 7L
1,705 SR
Queue Stats
247W - 199L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Guih604
Baron Samedi
11
1 / 3 / 5
6,115
556
4,740
7,128
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ImPastel
Gilgamesh
9
1 / 4 / 1
5,530
503
4,343
7,806
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
lifem
Thanatos
11
6 / 5 / 1
6,475
589
4,266
9,725
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
5,461
496
1,427
6,221
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
9
3 / 5 / 4
6,259
569
3,988
11,710
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
9 / 3 / 1
7,643
695
8,821
6,406
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
 
Zhong Kui
12
0 / 1 / 7
6,787
617
6,430
5,918
4,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
 
Janus
9
1 / 5 / 6
5,875
534
2,917
6,413
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Hikurama
Sylvanus
9
1 / 3 / 5
5,765
524
3,399
7,613
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Maznell
Erlang Shen
14
10 / 0 / 3
7,773
707
7,891
8,227
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
12
Kills
21
22
Deaths
12
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
3
1
3.17
W
Zhong Kui
 
Zhong Kui
0
1
7
3.5
W
Janus
 
Janus
1
5
6
0.8
L
Baron Samedi
Guih604
Baron Samedi
1
3
5
1.17
W
Sylvanus
Hikurama
Sylvanus
1
3
5
1.17
L
Gilgamesh
ImPastel
Gilgamesh
1
4
1
0.38
W
Erlang Shen
Maznell
Erlang Shen
10
0
3
11.5
L
Thanatos
lifem
Thanatos
6
5
1
1.3
L
1
5
1
0.3
L
Hercules
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,764
Damage
29,458
42,590
Taken
34,577
19,173
Mitigated
16,035
14,419
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,821
2,802
0
1,755
6,406
2,229
875
738
5,668
0
39,997
W
Zhong Kui
 
Zhong Kui
6,430
1,062
0
3,125
5,918
4,113
909
68
5,486
37,796
0
W
Janus
 
Janus
2,917
122
0
950
6,413
1,509
186
926
5,487
27,914
0
L
Baron Samedi
Guih604
Baron Samedi
4,740
586
402
2,242
7,128
3,320
0
2,242
4,886
34,746
0
W
Sylvanus
Hikurama
Sylvanus
3,399
1,223
618
1,518
7,613
3,864
320
1,708
5,905
10,307
2,445
L
Gilgamesh
ImPastel
Gilgamesh
4,343
1,266
0
1,407
7,806
5,240
0
4,690
3,116
0
20,607
W
Erlang Shen
Maznell
Erlang Shen
7,891
4,127
0
3,157
8,227
4,320
1,549
1,300
6,863
0
40,057
L
Thanatos
lifem
Thanatos
4,266
1,735
0
6,412
9,725
3,244
0
1,553
8,172
0
25,471
L
1,427
408
0
603
6,221
2,004
1,018
207
6,014
0
23,395
L
Hercules
3,988
1,204
44
3,309
11,710
5,365
0
3,617
8,093
0
16,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
33,843
226
Minions Killed
282
0
Camps Cleared
0
1,121,850
Distance Traveled
1,076,351
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,643
695
56
5
0
193,024
2
W
Zhong Kui
6,787
617
84
8
0
221,285
4
W
Janus
5,875
534
51
5
0
194,185
4
L
Baron Samedi
6,115
556
52
5
0
202,906
3
W
Sylvanus
5,765
524
23
2
0
208,535
1
L
Gilgamesh
5,530
503
47
4
0
188,094
0
W
Erlang Shen
7,773
707
68
6
0
259,322
1
L
Thanatos
6,475
589
57
5
0
213,888
1
L
Neith
5,461
496
50
5
0
288,747
1
L
Hercules
6,259
569
20
2
0
228,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role