Player Matchup

Danzaburou
Danzaburou
JOEY2SCOOPSC
Danzaburou
Level 7
God Stats
3W - 1L
1,716 SR
Queue Stats
8W - 3L
1,745 Elo+
Party 3
Jing Wei
Jing Wei
KipTunderwolf
Jing Wei
Level 61
God Stats
12W - 8L
1,500 SR
Queue Stats
396W - 350L
1,525 Elo+
Party 1
Awilix
Awilix
So894nic
Awilix
Level 29
God Stats
29W - 15L
1,689 SR
Queue Stats
48W - 50L
1,483 Elo+
Party 1
Cerberus
Cerberus
Xestry
Cerberus
Level 129
God Stats
6W - 7L
1,785 SR
Queue Stats
137W - 135L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
blublublublublu
Kukulkan
Level 12
God Stats
4W - 2L
1,770 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 3
Team Averages
Level 48
1,692 SR
1,571 Elo+

VS

Team Averages
Level 67
1,558 SR
1,593 Elo+
Charybdis
Charybdis
Gryphon316
Charybdis
Level 68
God Stats
2W - 3L
1,668 SR
Queue Stats
21W - 23L
1,522 Elo+
Party 2
Poseidon
Poseidon
Kjarjacker
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,632 Elo+
Party 2
Sobek
Sobek
Numenoreans
Sobek
Level 48
God Stats
0W - 2L
1,364 SR
Queue Stats
11W - 19L
1,407 Elo+
Solo
Atlas
Atlas
Tox1cGamer
Atlas
Level 28
God Stats
0W - 1L
1,755 SR
Queue Stats
21W - 18L
1,528 Elo+
Party 2
Bakasura
Bakasura
WSD121
Bakasura
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,876 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOEY2SCOOPSC
Danzaburou
17
5 / 5 / 4
10,182
536
8,894
12,981
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
KipTunderwolf
Jing Wei
19
2 / 2 / 5
11,536
607
5,750
11,800
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
So894nic
Awilix
18
6 / 3 / 5
11,215
590
10,832
13,286
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Xestry
Cerberus
19
8 / 4 / 1
12,145
639
17,729
20,085
14,527
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
14
2 / 5 / 7
8,901
468
8,442
6,314
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gryphon316
Charybdis
15
3 / 7 / 7
9,303
490
7,351
14,140
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Kjarjacker
Poseidon
16
5 / 6 / 5
10,568
556
11,318
10,988
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 6 / 1
8,827
465
4,144
16,222
9,273
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Atlas
14
3 / 3 / 11
9,169
483
4,663
16,500
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
WSD121
Bakasura
17
7 / 2 / 6
10,864
572
12,190
16,460
10,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
23
Kills
19
19
Deaths
24
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gryphon316
Charybdis
3
7
7
0.93
W
Danzaburou
JOEY2SCOOPSC
Danzaburou
5
5
4
1.4
W
Jing Wei
KipTunderwolf
Jing Wei
2
2
5
2.25
L
Poseidon
Kjarjacker
Poseidon
5
6
5
1.25
L
1
6
1
0.25
W
Awilix
So894nic
Awilix
6
3
5
2.83
L
Atlas
3
3
11
2.83
L
Bakasura
WSD121
Bakasura
7
2
6
5
W
Cerberus
Xestry
Cerberus
8
4
1
2.13
W
Kukulkan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
39,666
64,466
Taken
74,310
29,392
Mitigated
44,491
22,716
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gryphon316
Charybdis
7,351
2,950
0
2,827
14,140
4,988
1,459
2,638
11,502
0
63,967
W
Danzaburou
JOEY2SCOOPSC
Danzaburou
8,894
2,785
0
4,000
12,981
4,001
0
1,997
10,712
0
75,778
W
Jing Wei
KipTunderwolf
Jing Wei
5,750
4,718
0
5,639
11,800
3,614
984
2,685
8,636
0
97,275
L
Poseidon
Kjarjacker
Poseidon
11,318
1,349
0
420
10,988
3,651
245
1,826
9,162
64,365
0
L
4,144
550
0
6,622
16,222
9,273
918
10,006
6,216
49,264
0
W
Awilix
So894nic
Awilix
10,832
4,127
0
4,163
13,286
5,262
0
6,275
6,549
0
57,880
L
Atlas
4,663
1,047
59
2,717
16,500
16,060
0
7,494
9,006
18,507
0
L
Bakasura
WSD121
Bakasura
12,190
9,270
0
7,226
16,460
10,519
5
4,207
12,253
0
59,929
W
Cerberus
Xestry
Cerberus
17,729
1,193
0
8,414
20,085
14,527
0
6,742
12,299
92,279
0
W
Kukulkan
8,442
1,290
0
500
6,314
1,988
158
1,912
4,288
39,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,979
Gold Earned
48,731
648
Minions Killed
496
0
Camps Cleared
0
1,860,142
Distance Traveled
1,800,435
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,303
490
124
7
0
311,471
3
W
Danzaburou
10,182
536
114
6
0
368,218
6
W
Jing Wei
11,536
607
156
8
0
407,412
0
L
Poseidon
10,568
556
128
7
0
338,478
6
L
Sobek
8,827
465
96
5
0
335,928
2
W
Awilix
11,215
590
98
5
0
400,461
3
L
Atlas
9,169
483
18
1
0
372,156
5
L
Bakasura
10,864
572
130
7
0
442,402
2
W
Cerberus
12,145
639
212
11
0
331,517
5
W
Kukulkan
8,901
468
68
4
0
352,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role