Player Matchup

Mercury
Mercury
Gold I
BMindy33
Mercury
Gold I
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,753 MMR
Solo
Apollo
Apollo
Platinum II
Dreetovenn
Apollo
Platinum II
Level 139
God Stats
5W - 3L
1,709 SR
Queue Stats
226W - 225L
1,849 MMR
Party 1
Atlas
Atlas
Gold III
MrHotGarbage
Atlas
Gold III
Level 126
God Stats
3W - 1L
2,003 SR
Queue Stats
33W - 21L
1,729 MMR
Solo
Janus
Janus
Gold I
geraccs
Janus
Gold I
Level 104
God Stats
6W - 10L
1,577 SR
Queue Stats
422W - 414L
1,753 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
iArrowDoe
Tsukuyomi
Gold II
Level 105
God Stats
3W - 4L
1,791 SR
Queue Stats
372W - 364L
1,534 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,716 SR
1,723 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,447 SR
1,796 MMR
Jing Wei
Jing Wei
Platinum V
COOCKIE4EVA
Jing Wei
Platinum V
Level 148
God Stats
4W - 2L
1,419 SR
Queue Stats
42W - 30L
1,912 MMR
Party 2
Yemoja
Yemoja
Gold III
CarryOrTroll666
Yemoja
Gold III
Level 34
God Stats
4W - 2L
1,540 SR
Queue Stats
15W - 6L
1,816 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum V
Dfec
Gilgamesh
Platinum V
Level 137
God Stats
4W - 8L
1,580 SR
Queue Stats
238W - 228L
1,589 MMR
Party 3
Poseidon
Poseidon
Platinum I
Narsil46
Poseidon
Platinum I
Level 128
God Stats
2W - 8L
1,277 SR
Queue Stats
226W - 213L
1,911 MMR
Party 3
Odin
Odin
Platinum III
claude_b2000
Odin
Platinum III
Level 149
God Stats
3W - 4L
1,417 SR
Queue Stats
329W - 334L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BMindy33
Mercury
16
3 / 5 / 4
9,742
487
8,183
16,494
5,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Dreetovenn
Apollo
15
3 / 6 / 3
9,423
471
7,014
14,328
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 4 / 4
8,854
443
9,571
16,289
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
geraccs
Janus
16
2 / 5 / 1
9,450
473
10,686
9,926
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iArrowDoe
Tsukuyomi
15
0 / 4 / 2
8,955
448
11,110
15,065
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MedusaCamazotzCliodhnaIzanami

VS

Bans
Morgan Le FayBastetShivaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
COOCKIE4EVA
Jing Wei
19
8 / 1 / 6
12,666
633
18,735
15,198
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 11
10,665
533
2,720
15,928
15,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Dfec
Gilgamesh
19
10 / 1 / 5
12,818
641
15,144
16,404
10,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Narsil46
Poseidon
18
4 / 5 / 8
11,897
595
11,007
10,839
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 2 / 8
11,625
581
8,995
15,891
14,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
24
24
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mercury
BMindy33
Mercury
3
5
4
1
W
Jing Wei
COOCKIE4EVA
Jing Wei
8
1
6
11
W
1
1
11
6.5
W
Gilgamesh
Dfec
Gilgamesh
10
1
5
12.5
L
Apollo
Dreetovenn
Apollo
3
6
3
0.75
L
2
4
4
1
W
Poseidon
Narsil46
Poseidon
4
5
8
1.6
W
1
2
8
2.5
L
Janus
geraccs
Janus
2
5
1
0.5
L
Tsukuyomi
iArrowDoe
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,564
Damage
56,601
72,102
Taken
74,260
45,369
Mitigated
49,475
10,471
Healing
30,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BMindy33
Mercury
8,183
2,749
0
842
16,494
5,970
0
3,492
13,002
0
73,763
W
Jing Wei
COOCKIE4EVA
Jing Wei
18,735
14,576
0
8,548
15,198
5,300
2,319
4,873
10,325
0
112,636
W
2,720
1,097
7,180
6,670
15,928
15,405
612
6,890
8,997
19,150
2,325
W
Gilgamesh
Dfec
Gilgamesh
15,144
6,212
0
3,634
16,404
10,359
1,085
5,069
11,151
0
95,890
L
Apollo
Dreetovenn
Apollo
7,014
2,517
0
2,668
14,328
5,788
376
1,382
12,946
0
61,143
L
9,571
3,367
0
2,574
16,289
18,522
0
4,060
12,229
23,055
0
W
Poseidon
Narsil46
Poseidon
11,007
494
314
1,850
10,839
3,779
1,975
2,333
8,506
99,641
0
W
8,995
1,690
0
2,648
15,891
14,632
0
2,173
12,772
0
74,903
L
Janus
geraccs
Janus
10,686
353
0
470
9,926
3,313
0
2,767
7,159
75,104
0
L
Tsukuyomi
iArrowDoe
Tsukuyomi
11,110
1,949
0
3,917
15,065
11,776
0
1,718
13,347
0
56,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
59,671
502
Minions Killed
625
0
Camps Cleared
0
2,003,923
Distance Traveled
2,045,577
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,742
487
121
6
0
467,353
5
W
Jing Wei
12,666
633
170
9
0
389,612
5
W
Yemoja
10,665
533
33
2
0
386,799
7
W
Gilgamesh
12,818
641
130
7
0
458,323
6
L
Apollo
9,423
471
113
6
0
378,549
5
L
Atlas
8,854
443
17
1
0
401,628
0
W
Poseidon
11,897
595
143
7
0
401,188
12
W
Odin
11,625
581
149
7
0
409,655
5
L
Janus
9,450
473
143
7
0
368,995
4
L
Tsukuyomi
8,955
448
108
5
0
387,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role