Player Matchup

Sylvanus
Sylvanus
CrimsonEchoz
Sylvanus
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 131L
1,675 Elo+
Party 2
Nemesis
Nemesis
JaJaOnTheLoose
Nemesis
Level 46
God Stats
2W - 1L
1,548 SR
Queue Stats
48W - 19L
1,730 Elo+
Party 2
Agni
Agni
TacticalKumquat
Agni
Level 41
God Stats
5W - 4L
1,506 SR
Queue Stats
186W - 165L
1,625 Elo+
Party 2
Mulan
Mulan
TheUltimateBM
Mulan
Level 115
God Stats
1W - 1L
1,368 SR
Queue Stats
127W - 109L
1,585 Elo+
Party 2
Hou Yi
Hou Yi
m7even
Hou Yi
Level 66
God Stats
23W - 13L
1,683 SR
Queue Stats
169W - 113L
1,676 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,658 Elo+

VS

Team Averages
Level 87
1,583 SR
1,539 Elo+
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Himbob9
Artio
Level 128
God Stats
1W - 1L
1,789 SR
Queue Stats
210W - 199L
1,599 Elo+
Party 1
Persephone
Persephone
J0NNYLARG0
Persephone
Level 126
God Stats
4W - 5L
1,608 SR
Queue Stats
296W - 282L
1,546 Elo+
Party 1
Chiron
Chiron
KingZammis
Chiron
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 24L
1,556 Elo+
Party 1
Ares
Ares
Philoceraptor7
Ares
Level 89
God Stats
0W - 3L
1,519 SR
Queue Stats
121W - 125L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrimsonEchoz
Sylvanus
15
5 / 1 / 14
9,149
572
5,658
13,540
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
9 / 1 / 7
10,310
644
11,567
11,176
4,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 5 / 2
8,565
535
3,711
7,972
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 2 / 3
10,116
632
12,132
13,174
10,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
m7even
Hou Yi
16
10 / 2 / 9
10,489
656
17,900
14,210
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
5 / 5 / 2
8,514
532
6,218
13,228
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Himbob9
Artio
13
1 / 4 / 1
8,001
500
9,728
18,835
21,225
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
J0NNYLARG0
Persephone
15
2 / 4 / 3
8,707
544
5,671
8,273
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
KingZammis
Chiron
13
2 / 6 / 1
7,887
493
7,293
9,833
2,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 8 / 3
6,807
425
6,209
17,541
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
27
Kills
11
11
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
5
2
1.2
W
Sylvanus
CrimsonEchoz
Sylvanus
5
1
14
12
L
Artio
Himbob9
Artio
1
4
1
0.38
L
Persephone
J0NNYLARG0
Persephone
2
4
3
0.88
W
9
1
7
12.5
L
Chiron
KingZammis
Chiron
2
6
1
0.42
L
1
8
3
0.31
W
2
5
2
0.6
W
1
2
3
1.25
W
Hou Yi
m7even
Hou Yi
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,968
Damage
35,119
60,072
Taken
67,710
32,164
Mitigated
41,062
23,834
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,218
1,142
0
4,035
13,228
4,373
0
2,571
10,657
0
49,029
W
Sylvanus
CrimsonEchoz
Sylvanus
5,658
1,969
1,919
3,805
13,540
10,581
116
2,491
10,677
26,904
12,130
L
Artio
Himbob9
Artio
9,728
2,366
162
8,931
18,835
21,225
0
87
18,748
54,365
0
L
Persephone
J0NNYLARG0
Persephone
5,671
356
0
1,576
8,273
1,999
0
1,621
6,648
61,654
0
W
11,567
5,812
0
2,404
11,176
4,175
426
2,967
8,123
0
75,699
L
Chiron
KingZammis
Chiron
7,293
2,742
384
1,762
9,833
2,135
0
530
9,303
0
41,482
L
6,209
563
0
1,430
17,541
11,330
0
3,422
14,119
17,316
0
W
3,711
148
0
1,837
7,972
2,518
420
3,466
4,311
48,718
0
W
12,132
4,199
0
6,707
13,174
10,105
418
8,778
4,396
0
74,273
W
Hou Yi
m7even
Hou Yi
17,900
13,781
0
7,162
14,210
4,785
660
3,906
9,728
0
72,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
39,916
554
Minions Killed
421
0
Camps Cleared
0
1,508,780
Distance Traveled
1,471,644
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,514
532
88
6
0
340,652
4
W
Sylvanus
9,149
572
70
4
0
293,046
3
L
Artio
8,001
500
115
7
0
269,682
6
L
Persephone
8,707
544
121
8
0
285,341
8
W
Nemesis
10,310
644
106
7
0
383,380
4
L
Chiron
7,887
493
83
5
0
278,026
2
L
Ares
6,807
425
14
1
0
297,943
4
W
Agni
8,565
535
77
5
0
281,071
2
W
Mulan
10,116
632
171
11
0
269,236
2
W
Hou Yi
10,489
656
130
8
0
282,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role